Player Matchup

Cthulhu
Cthulhu
Bizzy4896
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 25L
1,500 Elo+
Solo
Hel
Hel
Darkwizard47
Hel
Level 4
God Stats
7W - 16L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo
Thanatos
Thanatos
FuriosoKilla32
Thanatos
Level 8
God Stats
10W - 7L
1,478 SR
Queue Stats
47W - 32L
1,394 Elo+
Solo
Ne Zha
Ne Zha
OO7StEvOO
Ne Zha
Level 18
God Stats
1W - 1L
1,244 SR
Queue Stats
60W - 73L
1,311 Elo+
Solo
He Bo
He Bo
zargabrath
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,054 Elo+
Solo
Team Averages
Level 12
1,444 SR
1,352 Elo+

VS

Team Averages
Level 12
1,381 SR
1,312 Elo+
Ne Zha
Ne Zha
B Rabbit2008
Ne Zha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,208 Elo+
Solo
Bacchus
Bacchus
BerserkRobin411
Bacchus
Level 12
God Stats
0W - 2L
1,316 SR
Queue Stats
57W - 70L
1,276 Elo+
Solo
Khepri
Khepri
BootyGodJosh
Khepri
Level 19
God Stats
0W - 3L
1,166 SR
Queue Stats
141W - 160L
1,269 Elo+
Solo
Apollo
Apollo
Smok3yMcPuff
Apollo
Level 17
God Stats
0W - 1L
1,422 SR
Queue Stats
24W - 41L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
Thats_My_Streaks
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bizzy4896
Cthulhu
20
5 / 0 / 20
13,188
1,014
15,532
14,298
16,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 12
11,814
909
7,794
10,019
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
22 / 4 / 8
14,918
1,148
30,862
15,408
6,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
OO7StEvOO
Ne Zha
19
2 / 3 / 16
12,189
938
8,874
11,785
5,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
20
9 / 0 / 16
14,505
1,116
28,934
9,426
3,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 20 / 4
12,721
979
16,707
33,618
18,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
2 / 5 / 1
10,691
822
3,057
9,128
4,737
Khepri
18
2 / 3 / 5
12,868
990
9,041
19,518
21,459
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
18
2 / 4 / 4
11,861
912
10,890
11,081
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 9 / 5
11,737
903
13,827
28,820
38,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
41
Kills
11
11
Deaths
41
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
20
4
0.3
L
2
5
1
0.5
W
Cthulhu
Bizzy4896
Cthulhu
5
0
20
15
L
Khepri
2
3
5
1.5
W
3
4
12
2.25
W
Thanatos
22
4
8
6.5
W
Ne Zha
OO7StEvOO
Ne Zha
2
3
16
3.33
L
Apollo
2
4
4
1
L
1
9
5
0.39
W
He Bo
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,996
Damage
53,522
60,936
Taken
102,165
37,283
Mitigated
87,854
23,338
Healing
2,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
16,707
6,880
0
1,048
33,618
18,011
0
15,838
17,780
0
35,657
L
3,057
526
0
0
9,128
4,737
0
4,063
5,065
6,620
0
W
Cthulhu
Bizzy4896
Cthulhu
15,532
2,012
344
1,221
14,298
16,684
0
5,676
8,622
29,128
0
L
Khepri
9,041
1,258
0
0
19,518
21,459
0
12,013
7,505
25,017
0
W
7,794
1,013
927
952
10,019
5,092
0
5,689
4,114
13,882
0
W
Thanatos
30,862
12,131
443
15,162
15,408
6,486
0
5,699
9,631
0
38,985
W
Ne Zha
OO7StEvOO
Ne Zha
8,874
2,698
0
1,143
11,785
5,446
0
4,635
7,150
0
19,006
L
Apollo
10,890
6,167
563
773
11,081
5,484
0
5,713
5,368
0
36,329
L
13,827
1,870
0
0
28,820
38,163
0
14,633
14,187
29,135
0
W
He Bo
28,934
2,134
0
3,146
9,426
3,575
0
3,932
5,494
64,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,614
Gold Earned
59,878
186
Minions Killed
138
1
Camps Cleared
6
1,171,068
Distance Traveled
1,050,585
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,721
979
36
3
0
210,307
0
L
Bacchus
10,691
822
7
1
0
125,105
1
W
Cthulhu
13,188
1,014
30
2
0
217,231
1
L
Khepri
12,868
990
30
2
0
233,854
1
W
Hel
11,814
909
14
1
0
216,155
0
W
Thanatos
14,918
1,148
17
1
0
250,807
0
W
Ne Zha
12,189
938
20
2
1
237,133
0
L
Apollo
11,861
912
35
3
6
238,580
0
L
Cthulhu
11,737
903
30
2
0
242,739
1
W
He Bo
14,505
1,116
105
8
0
249,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role