Player Matchup

Thanatos
Thanatos
Dark gamer8939
Thanatos
Level 5
God Stats
1W - 4L
1,130 SR
Queue Stats
4W - 9L
1,202 Elo+
Solo
Cthulhu
Cthulhu
Deadpool19900
Cthulhu
Level 13
God Stats
3W - 2L
1,648 SR
Queue Stats
3W - 2L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Ethanol-v1
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,190 Elo+
Solo
Izanami
Izanami
Mr_Horak
Izanami
Level 16
God Stats
8W - 5L
1,522 SR
Queue Stats
20W - 19L
1,405 Elo+
Solo
Fenrir
Fenrir
halting_ramekin7
Fenrir
Level 16
God Stats
37W - 32L
1,518 SR
Queue Stats
59W - 65L
1,345 Elo+
Solo
Team Averages
Level 11
1,464 SR
1,343 Elo+

VS

Team Averages
Level 9
1,539 SR
1,355 Elo+
Chernobog
Chernobog
ApacheHeadhunta
Chernobog
Level 14
God Stats
5W - 3L
1,530 SR
Queue Stats
13W - 11L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
ELPATRON863
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1
Agni
Agni
MrGooseGrease
Agni
Level 10
God Stats
2W - 5L
1,266 SR
Queue Stats
15W - 14L
1,439 Elo+
Party 2
Artemis
Artemis
Souls--Taker
Artemis
Level 13
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
carolina_musc239
Thanatos
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
5 / 7 / 22
11,528
1,153
13,028
14,287
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
18
1 / 8 / 24
10,619
1,062
4,245
13,727
16,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Ethanol-v1
Kuzenbo
20
5 / 7 / 29
12,342
1,234
17,641
19,478
29,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Mr_Horak
Izanami
20
26 / 0 / 17
17,157
1,716
35,977
4,362
1,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 2 / 22
14,126
1,413
17,063
11,823
7,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ApacheHeadhunta
Chernobog
18
5 / 12 / 11
11,668
1,167
17,654
22,082
9,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ELPATRON863
Jormungandr
17
1 / 14 / 11
9,950
995
6,132
23,938
11,988
17
2 / 6 / 9
10,550
1,055
6,355
10,962
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Souls--Taker
Artemis
18
4 / 9 / 10
10,887
1,089
12,719
15,997
7,050
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 12 / 5
12,344
1,234
14,516
21,703
9,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
70
52
Kills
24
24
Deaths
53
114
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ApacheHeadhunta
Chernobog
5
12
11
0.88
W
Thanatos
5
7
22
2.29
W
Cthulhu
1
8
24
1.63
L
Jormungandr
ELPATRON863
Jormungandr
1
14
11
0.46
W
Kuzenbo
Ethanol-v1
Kuzenbo
5
7
29
2.79
L
2
6
9
1.08
W
Izanami
Mr_Horak
Izanami
26
0
17
34.5
L
Artemis
Souls--Taker
Artemis
4
9
10
1
L
12
12
5
1.21
W
15
2
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,954
Damage
57,376
63,677
Taken
94,682
60,367
Mitigated
41,559
6,937
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ApacheHeadhunta
Chernobog
17,654
12,842
0
1,419
22,082
9,013
0
5,954
16,128
0
51,434
W
Thanatos
13,028
5,806
0
5,013
14,287
5,993
0
3,992
10,188
0
22,866
W
Cthulhu
4,245
264
0
0
13,727
16,006
0
2,308
11,200
8,495
0
L
Jormungandr
ELPATRON863
Jormungandr
6,132
3,334
0
0
23,938
11,988
0
2,877
21,061
17,765
0
W
Kuzenbo
Ethanol-v1
Kuzenbo
17,641
4,988
0
0
19,478
29,714
0
3,511
15,783
38,434
0
L
6,355
1,433
0
271
10,962
4,159
0
3,500
7,462
18,480
0
W
Izanami
Mr_Horak
Izanami
35,977
22,178
0
1,377
4,362
1,631
0
353
4,009
0
64,603
L
Artemis
Souls--Taker
Artemis
12,719
9,823
0
109
15,997
7,050
0
4,122
11,875
0
29,255
L
14,516
6,855
0
5,495
21,703
9,349
0
5,433
16,270
0
20,028
W
17,063
5,486
0
547
11,823
7,023
0
1,723
10,010
0
22,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,772
Gold Earned
55,399
151
Minions Killed
151
2
Camps Cleared
3
946,465
Distance Traveled
825,208
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,668
1,167
64
6
1
161,675
0
W
Thanatos
11,528
1,153
25
3
0
191,549
0
W
Cthulhu
10,619
1,062
14
1
0
132,363
1
L
Jormungandr
9,950
995
11
1
1
163,626
0
W
Kuzenbo
12,342
1,234
29
3
1
218,210
0
L
Agni
10,550
1,055
37
4
0
169,101
0
W
Izanami
17,157
1,716
76
8
0
191,395
0
L
Artemis
10,887
1,089
32
3
1
146,725
0
L
Thanatos
12,344
1,234
7
1
0
184,081
2
W
Fenrir
14,126
1,413
7
1
1
212,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role