Player Matchup

Ullr
Ullr
ChomskeeHonk
Ullr
Level 6
God Stats
2W - 0L
1,700 SR
Queue Stats
21W - 35L
1,329 Elo+
Solo
Cerberus
Cerberus
Jayspark
Cerberus
Level 29
God Stats
7W - 3L
1,415 SR
Queue Stats
75W - 87L
1,336 Elo+
Solo
Loki
Loki
Largepeenicus
Loki
Level 4
God Stats
1W - 1L
1,313 SR
Queue Stats
7W - 14L
1,209 Elo+
Party 1
Anubis
Anubis
Vardinal
Anubis
Level 5
God Stats
21W - 12L
1,500 SR
Queue Stats
41W - 30L
1,474 Elo+
Solo
Apollo
Apollo
marthadous
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,209 Elo+
Party 1
Team Averages
Level 11
1,486 SR
1,311 Elo+

VS

Team Averages
Level 15
1,390 SR
1,387 Elo+
Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Morningstar33
Ares
Level 17
God Stats
0W - 2L
1,194 SR
Queue Stats
18W - 28L
1,304 Elo+
Party 2
Da Ji
Da Ji
b_nastyy12
Da Ji
Level 18
God Stats
7W - 8L
1,474 SR
Queue Stats
34W - 37L
1,349 Elo+
Party 2
Olorun
Olorun
chinocul
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,404 Elo+
Solo
Vamana
Vamana
dkchristian409
Vamana
Level 19
God Stats
0W - 2L
1,280 SR
Queue Stats
63W - 85L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,826
530
3,388
5,615
1,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Jayspark
Cerberus
11
7 / 2 / 2
7,200
655
4,780
8,779
3,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 3
6,250
568
3,502
7,085
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Vardinal
Anubis
10
2 / 2 / 5
6,008
546
4,455
4,701
2,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
marthadous
Apollo
10
3 / 4 / 4
6,690
608
5,826
5,247
1,462
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 4 / 1
6,425
584
3,188
5,665
1,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 2
5,502
500
2,354
9,303
3,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
10
8 / 4 / 0
6,589
599
6,272
7,293
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
chinocul
Olorun
12
4 / 2 / 2
6,755
614
6,607
9,104
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

1
0 / 0 / 0
3,741
340
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
15
Kills
16
16
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
1
0.88
W
2
5
1
0.5
W
Cerberus
Jayspark
Cerberus
7
2
2
4
W
1
3
3
0.83
L
1
5
2
0.4
W
Anubis
Vardinal
Anubis
2
2
5
2.25
L
Da Ji
8
4
0
2
L
Olorun
chinocul
Olorun
4
2
2
2.5
L
0
0
0
0
W
Apollo
marthadous
Apollo
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
18,421
31,427
Taken
31,365
10,444
Mitigated
10,034
3,743
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,188
2,021
0
611
5,665
1,458
656
713
4,913
0
28,522
W
3,388
2,217
0
24
5,615
1,505
1,771
1,121
4,494
0
18,784
W
Cerberus
Jayspark
Cerberus
4,780
548
0
537
8,779
3,184
502
2,178
6,601
20,716
0
W
3,502
1,206
0
2,358
7,085
1,914
0
811
6,274
0
35,673
L
2,354
481
0
242
9,303
3,815
151
1,973
7,330
7,956
0
W
Anubis
Vardinal
Anubis
4,455
770
0
824
4,701
2,379
573
3,193
1,508
23,132
0
L
Da Ji
6,272
1,607
0
250
7,293
1,716
0
2,356
4,937
0
26,710
L
Olorun
chinocul
Olorun
6,607
3,247
0
3,600
9,104
3,045
737
4,193
4,911
38,678
4,656
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
marthadous
Apollo
5,826
3,924
0
0
5,247
1,462
978
831
4,416
0
29,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
29,012
250
Minions Killed
190
0
Camps Cleared
0
993,636
Distance Traveled
780,563
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,425
584
65
6
0
190,383
1
W
Ullr
5,826
530
39
4
0
173,451
0
W
Cerberus
7,200
655
46
4
0
206,356
3
W
Loki
6,250
568
67
6
0
232,953
0
L
Ares
5,502
500
9
1
0
176,257
0
W
Anubis
6,008
546
48
4
0
171,091
0
L
Da Ji
6,589
599
46
4
0
217,908
0
L
Olorun
6,755
614
70
6
0
196,015
1
L
Vamana
3,741
340
0
0
0
0
0
W
Apollo
6,690
608
50
5
0
209,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role