Player Matchup

Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Atomiclobsta
Ah Muzen Cab
Level 29
God Stats
1W - 9L
1,111 SR
Queue Stats
77W - 127L
1,332 Elo+
Party 1
Ymir
Ymir
CR7_is_GOAT
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,380 Elo+
Party 2
Loki
Loki
DariusSlaysGaren
Loki
Level 14
God Stats
5W - 7L
1,399 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 2
Fenrir
Fenrir
mwills9
Fenrir
Level 17
God Stats
4W - 3L
1,676 SR
Queue Stats
15W - 19L
1,398 Elo+
Party 2
Team Averages
Level 22
1,437 SR
1,393 Elo+

VS

Team Averages
Level 14
1,539 SR
1,382 Elo+
Cthulhu
Cthulhu
LethalNoob
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,220 Elo+
Party 3
Hades
Hades
LilPorro
Hades
Level 5
God Stats
4W - 6L
1,488 SR
Queue Stats
5W - 14L
1,278 Elo+
Solo
Amaterasu
Amaterasu
OddWhisp
Amaterasu
Level 15
God Stats
16W - 13L
1,559 SR
Queue Stats
16W - 13L
1,474 Elo+
Party 3
Artemis
Artemis
Redcoat1988
Artemis
Level 26
God Stats
18W - 14L
1,649 SR
Queue Stats
139W - 141L
1,570 Elo+
Solo
Pele
Pele
Remitone
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 7 / 7
8,895
404
5,744
16,047
8,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Atomiclobsta
Ah Muzen Cab
15
2 / 5 / 7
9,855
448
6,932
10,971
3,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 7 / 3
9,115
414
3,887
16,698
7,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 2
10,595
482
7,775
13,623
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
mwills9
Fenrir
16
7 / 8 / 8
10,858
494
14,400
21,791
11,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LethalNoob
Cthulhu
16
2 / 5 / 13
12,302
559
9,968
14,483
14,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
LilPorro
Hades
12
0 / 5 / 1
8,887
404
2,739
13,761
7,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
OddWhisp
Amaterasu
18
9 / 3 / 12
12,520
569
16,152
23,201
17,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Redcoat1988
Artemis
18
11 / 6 / 4
12,172
553
21,124
14,159
5,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
10 / 2 / 3
11,380
517
13,072
13,334
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
17
Kills
32
32
Deaths
21
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
7
0.79
L
Ah Muzen Cab
Atomiclobsta
Ah Muzen Cab
2
5
7
1.1
L
2
7
3
0.5
L
4
5
2
1
W
Cthulhu
LethalNoob
Cthulhu
2
5
13
1.7
W
Hades
LilPorro
Hades
0
5
1
0.1
W
Amaterasu
OddWhisp
Amaterasu
9
3
12
5
W
Artemis
Redcoat1988
Artemis
11
6
4
2.17
W
Pele
10
2
3
5.75
L
Fenrir
mwills9
Fenrir
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,738
Damage
63,055
79,130
Taken
78,938
35,033
Mitigated
49,502
7,760
Healing
24,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,744
1,609
0
1,929
16,047
8,505
0
2,628
13,419
0
19,514
L
Ah Muzen Cab
Atomiclobsta
Ah Muzen Cab
6,932
3,850
0
1,331
10,971
3,397
54
3,061
7,910
0
45,353
L
3,887
602
0
1,613
16,698
7,519
78
2,171
14,527
9,921
0
L
7,775
1,379
0
250
13,623
4,564
2,102
908
12,715
0
57,863
W
Cthulhu
LethalNoob
Cthulhu
9,968
677
345
3,081
14,483
14,502
318
868
13,615
39,247
0
W
Hades
LilPorro
Hades
2,739
70
0
4,930
13,761
7,267
0
640
13,121
48,257
0
W
Amaterasu
OddWhisp
Amaterasu
16,152
7,525
0
10,615
23,201
17,546
2,431
827
22,374
0
63,777
W
Artemis
Redcoat1988
Artemis
21,124
12,749
0
3,153
14,159
5,483
9,969
623
13,536
0
89,079
W
Pele
13,072
2,847
0
1,909
13,334
4,704
273
929
12,405
0
66,275
L
Fenrir
mwills9
Fenrir
14,400
2,799
0
2,637
21,791
11,048
0
3,939
17,852
0
48,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,318
Gold Earned
57,261
298
Minions Killed
487
0
Camps Cleared
0
1,736,740
Distance Traveled
1,910,912
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,895
404
32
1
0
380,672
1
L
Ah Muzen Cab
9,855
448
75
3
0
314,767
4
L
Ymir
9,115
414
3
0
0
336,384
1
L
Loki
10,595
482
112
5
0
367,342
1
W
Cthulhu
12,302
559
70
3
0
433,505
2
W
Hades
8,887
404
61
3
0
264,176
1
W
Amaterasu
12,520
569
131
6
0
412,530
2
W
Artemis
12,172
553
134
6
0
347,810
0
W
Pele
11,380
517
91
4
0
452,891
5
L
Fenrir
10,858
494
76
3
0
337,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role