Player Matchup

Anhur
Anhur
fra0101
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
gideondebeste
Kukulkan
Level 28
God Stats
8W - 7L
1,534 SR
Queue Stats
59W - 51L
1,500 Elo+
Party 2
Arachne
Arachne
hoekmeister
Arachne
Level 111
God Stats
1W - 1L
1,735 SR
Queue Stats
113W - 105L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
zRaPiiiDy
Gilgamesh
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 4
Cthulhu
Cthulhu
zSpriiNt3r
Cthulhu
Level 47
God Stats
0W - 3L
1,230 SR
Queue Stats
2W - 7L
1,116 Elo+
Party 4
Team Averages
Level 50
1,500 SR
1,367 Elo+

VS

Team Averages
Level 51
1,486 SR
1,371 Elo+
Ymir
Ymir
DavesSmallhand
Ymir
Level 18
God Stats
7W - 11L
1,145 SR
Queue Stats
81W - 108L
1,260 Elo+
Party 3
Hades
Hades
JFKsrearmirror
Hades
Level 79
God Stats
34W - 30L
1,567 SR
Queue Stats
532W - 562L
1,483 Elo+
Party 3
Tyr
Tyr
PhoneixYT
Tyr
Level 41
God Stats
2W - 0L
1,717 SR
Queue Stats
98W - 126L
1,413 Elo+
Solo
Izanami
Izanami
alexdragonba13
Izanami
Level 21
God Stats
9W - 5L
1,500 SR
Queue Stats
33W - 30L
1,296 Elo+
Party 1
Arachne
Arachne
sinisterlivehd
Arachne
Level 96
God Stats
37W - 16L
1,501 SR
Queue Stats
415W - 415L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
fra0101
Anhur
8
0 / 5 / 1
5,451
363
1,437
6,207
1,793
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
gideondebeste
Kukulkan
14
1 / 3 / 1
8,100
540
6,199
7,629
3,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
hoekmeister
Arachne
12
6 / 4 / 1
8,096
540
4,730
12,233
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
zRaPiiiDy
Gilgamesh
11
3 / 4 / 1
6,932
462
7,563
10,769
5,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
zSpriiNt3r
Cthulhu
10
0 / 1 / 1
6,039
403
3,300
6,072
5,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,686
512
2,348
6,667
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 2
8,916
594
9,580
6,670
3,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
8,075
538
5,931
13,033
10,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 4 / 1
6,912
461
3,122
8,197
2,251
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 1 / 1
8,521
568
6,531
11,470
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
17
17
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
7
1
2
8
W
2
4
2
0.75
W
3
4
1
0.88
L
Anhur
fra0101
Anhur
0
5
1
0.1
L
Kukulkan
gideondebeste
Kukulkan
1
3
1
0.5
L
Arachne
hoekmeister
Arachne
6
4
1
1.63
W
5
1
1
5.5
L
Gilgamesh
zRaPiiiDy
Gilgamesh
3
4
1
0.88
L
Cthulhu
zSpriiNt3r
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,229
Damage
27,512
42,910
Taken
46,037
20,298
Mitigated
26,472
8,741
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,348
257
0
932
6,667
5,758
30
2,771
3,896
28,261
0
W
9,580
346
567
4,007
6,670
3,748
748
1,540
5,130
61,515
0
W
5,931
1,302
0
2,244
13,033
10,518
395
1,687
11,346
0
39,771
W
3,122
2,096
0
1,168
8,197
2,251
1,829
2,157
6,040
0
35,554
L
Anhur
fra0101
Anhur
1,437
909
0
500
6,207
1,793
68
3,746
2,461
0
10,610
L
Kukulkan
gideondebeste
Kukulkan
6,199
770
0
1,140
7,629
3,092
0
1,949
5,680
55,644
0
L
Arachne
hoekmeister
Arachne
4,730
3,910
0
5,028
12,233
4,414
0
2,025
10,208
0
29,125
W
6,531
4,454
0
6,218
11,470
4,197
0
1,344
10,126
0
54,525
L
Gilgamesh
zRaPiiiDy
Gilgamesh
7,563
2,427
0
2,073
10,769
5,398
822
888
9,881
0
28,853
L
Cthulhu
zSpriiNt3r
Cthulhu
3,300
136
0
0
6,072
5,601
0
3,320
2,752
25,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
40,110
299
Minions Killed
421
0
Camps Cleared
0
1,284,404
Distance Traveled
1,446,950
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,686
512
48
3
0
278,696
7
W
Hades
8,916
594
125
8
0
307,972
4
W
Tyr
8,075
538
76
5
0
285,117
3
W
Izanami
6,912
461
71
5
0
257,898
0
L
Anhur
5,451
363
18
1
0
187,388
2
L
Kukulkan
8,100
540
127
8
0
257,527
2
L
Arachne
8,096
540
62
4
0
295,910
1
W
Arachne
8,521
568
101
7
0
317,267
1
L
Gilgamesh
6,932
462
49
3
0
260,096
0
L
Cthulhu
6,039
403
43
3
0
283,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role