Player Matchup

Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CARLOSCLON63
Zeus
Level 61
God Stats
4W - 8L
1,349 SR
Queue Stats
272W - 305L
1,382 Elo+
Solo
Chaac
Chaac
Dark_Floh2004
Chaac
Level 58
God Stats
2W - 2L
1,852 SR
Queue Stats
84W - 115L
1,275 Elo+
Party 2
Skadi
Skadi
Dragonoidplayer1
Skadi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 127L
1,283 Elo+
Party 2
Team Averages
Level 62
1,540 SR
1,388 Elo+

VS

Team Averages
Level 83
1,419 SR
1,289 Elo+
Pele
Pele
Djabrail-Yaodara
Pele
Level 42
God Stats
14W - 22L
1,335 SR
Queue Stats
32W - 73L
1,196 Elo+
Party 1
Artemis
Artemis
Stavrialena
Artemis
Level 87
God Stats
19W - 21L
1,414 SR
Queue Stats
180W - 243L
1,365 Elo+
Solo
Cu Chulainn
Cu Chulainn
Totor eltoro
Cu Chulainn
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
101W - 112L
1,326 Elo+
Solo
Merlin
Merlin
christiancereijo
Merlin
Level 104
God Stats
5W - 2L
1,687 SR
Queue Stats
510W - 523L
1,348 Elo+
Solo
Tiamat
Tiamat
goshibatsu1
Tiamat
Level 38
God Stats
1W - 5L
1,162 SR
Queue Stats
20W - 42L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 3 / 9
9,048
566
8,858
13,802
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
 
Thor
11
2 / 2 / 1
7,201
450
1,272
10,430
3,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 2
8,533
533
5,449
9,975
3,256
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 1 / 0
8,101
506
7,849
12,523
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
10 / 2 / 3
8,547
534
8,689
9,853
2,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,813
551
7,216
9,623
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Stavrialena
Artemis
12
1 / 9 / 2
7,533
471
7,520
12,445
3,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Totor eltoro
Cu Chulainn
10
3 / 4 / 0
6,726
420
6,419
10,972
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 1
9,476
592
7,821
6,634
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
10
0 / 5 / 1
6,585
412
1,880
8,265
2,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
23
Kills
11
11
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
9
2.5
W
Thor
 
Thor
2
2
1
1.25
W
3
3
2
1.33
W
5
1
0
5
L
3
3
3
1.5
W
10
2
3
5.75
L
Artemis
Stavrialena
Artemis
1
9
2
0.22
L
Cu Chulainn
Totor eltoro
Cu Chulainn
3
4
0
0.75
L
4
2
1
2.25
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
30,856
56,583
Taken
47,939
30,453
Mitigated
21,024
12,877
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,858
784
111
1,978
13,802
12,406
340
1,030
12,121
39,745
0
W
Thor
 
Thor
1,272
241
0
1,927
10,430
3,164
0
1,978
8,452
0
35,230
W
5,449
921
0
2,536
9,975
3,256
0
5,143
4,832
45,812
0
W
7,849
1,205
0
3,727
12,523
8,766
514
1,880
10,643
0
40,647
L
7,216
2,138
0
228
9,623
4,455
0
3,346
6,105
0
62,215
W
8,689
3,583
0
2,598
9,853
2,861
1,120
1,053
8,504
0
40,544
L
Artemis
Stavrialena
Artemis
7,520
3,379
0
1,764
12,445
3,348
481
3,344
9,101
0
38,851
L
Cu Chulainn
Totor eltoro
Cu Chulainn
6,419
681
0
1,986
10,972
8,101
0
4,187
6,785
6,829
22,848
L
7,821
107
0
636
6,634
2,257
0
3,430
3,204
58,040
0
L
Tiamat
1,880
117
0
866
8,265
2,863
640
0
7,327
21,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
39,133
348
Minions Killed
392
0
Camps Cleared
0
1,425,332
Distance Traveled
1,390,518
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,048
566
58
4
0
281,231
6
W
Thor
7,201
450
65
4
0
314,798
0
W
Zeus
8,533
533
94
6
0
276,629
0
W
Chaac
8,101
506
68
4
0
262,865
0
L
Pele
8,813
551
107
7
0
343,926
0
W
Skadi
8,547
534
63
4
0
289,809
0
L
Artemis
7,533
471
70
4
0
248,484
2
L
Cu Chulainn
6,726
420
39
2
0
228,468
8
L
Merlin
9,476
592
130
8
0
297,546
1
L
Tiamat
6,585
412
46
3
0
272,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role