Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
ownooo
Anhur
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Osiris
Osiris
Gold V
walkarHD
Osiris
Gold V
Level 119
God Stats
6W - 3L
1,811 SR
Queue Stats
27W - 32L
1,459 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,562 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,511 SR
1,523 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver I
EstoyDurmiendo
Agni
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,635 MMR
Party 2
Mercury
Mercury
Bronze III
JMKO2003
Mercury
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Sad_Jore
Apollo
Gold III
Level 135
God Stats
8W - 12L
1,479 SR
Queue Stats
299W - 306L
1,480 MMR
Solo
Chaac
Chaac
Bronze III
W0lfmare
Chaac
Bronze III
Level 48
God Stats
0W - 1L
1,577 SR
Queue Stats
9W - 19L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 1 / 6
5,363
670
8,393
4,660
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
8
5 / 1 / 1
5,306
663
2,067
6,020
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
 
Fenrir
6
0 / 2 / 2
4,478
560
1,761
4,800
2,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
ownooo
Anhur
8
0 / 3 / 0
4,443
555
2,537
4,724
1,065
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
walkarHD
Osiris
11
5 / 0 / 3
6,496
812
4,840
4,795
3,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaThe MorriganTiamatTsukuyomiDanzaburou

VS

Bans
Morgan Le FayCu ChulainnIzanamiKing ArthurRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
2 / 1 / 1
4,791
599
2,413
8,673
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 3 / 0
4,979
622
4,406
3,392
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JMKO2003
Mercury
6
0 / 3 / 0
4,255
532
395
5,141
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Sad_Jore
Apollo
10
2 / 0 / 2
5,631
704
3,283
3,267
695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
W0lfmare
Chaac
7
0 / 5 / 1
4,189
524
1,649
6,590
3,135
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
7
7
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
W
Arachne
 
Arachne
5
1
1
5.5
W
Fenrir
 
Fenrir
0
2
2
0.5
L
Khepri
 
Khepri
2
1
1
2.5
L
3
3
0
1
L
Mercury
JMKO2003
Mercury
0
3
0
0
L
Apollo
Sad_Jore
Apollo
2
0
2
3
L
Chaac
W0lfmare
Chaac
0
5
1
0.1
W
Anhur
ownooo
Anhur
0
3
0
0
W
Osiris
walkarHD
Osiris
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
12,146
24,999
Taken
27,063
9,893
Mitigated
9,478
6,472
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,393
1,818
0
750
4,660
1,342
114
2,236
2,424
29,248
0
W
Arachne
 
Arachne
2,067
1,640
0
1,857
6,020
1,732
0
2,404
3,616
0
19,814
W
Fenrir
 
Fenrir
1,761
394
0
1,064
4,800
2,235
0
1,231
3,569
0
9,982
L
Khepri
 
Khepri
2,413
557
0
3,225
8,673
3,358
0
3,062
5,417
10,186
0
L
4,406
893
0
690
3,392
989
0
1,563
1,651
28,177
0
L
Mercury
JMKO2003
Mercury
395
0
0
673
5,141
1,301
0
1,773
3,198
0
16,681
L
Apollo
Sad_Jore
Apollo
3,283
2,293
0
1,203
3,267
695
472
357
2,870
0
35,729
L
Chaac
W0lfmare
Chaac
1,649
383
0
1,149
6,590
3,135
0
1,181
5,335
0
16,086
W
Anhur
ownooo
Anhur
2,537
1,562
0
1,439
4,724
1,065
224
580
4,144
0
22,163
W
Osiris
walkarHD
Osiris
4,840
1,747
0
1,362
4,795
3,519
0
368
4,427
871
31,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
23,845
231
Minions Killed
221
0
Camps Cleared
0
883,196
Distance Traveled
821,035
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,363
670
56
7
0
173,304
1
W
Arachne
5,306
663
35
4
0
210,392
3
W
Fenrir
4,478
560
14
2
0
170,132
2
L
Khepri
4,791
599
13
2
0
176,439
1
L
Agni
4,979
622
54
7
0
176,693
2
L
Mercury
4,255
532
43
5
0
136,986
2
L
Apollo
5,631
704
78
10
0
148,975
3
L
Chaac
4,189
524
33
4
0
181,942
1
W
Anhur
4,443
555
52
7
0
141,591
1
W
Osiris
6,496
812
74
9
0
187,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role