Player Matchup

Bacchus
Bacchus
Ace7789
Bacchus
Level 21
God Stats
9W - 9L
1,448 SR
Queue Stats
87W - 106L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Spritzfinger
Kukulkan
Level 8
God Stats
2W - 2L
1,362 SR
Queue Stats
6W - 9L
1,382 Elo+
Solo
Neith
Neith
Älskarsnopp
Neith
Level 12
God Stats
5W - 4L
1,621 SR
Queue Stats
6W - 8L
1,315 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,360 Elo+

VS

Team Averages
Level 15
1,321 SR
1,300 Elo+
Kukulkan
Kukulkan
Elthine2
Kukulkan
Level 6
God Stats
0W - 4L
1,188 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 1
Nox
Nox
LordDrakk
Nox
Level 25
God Stats
0W - 4L
1,274 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 1
Anhur
Anhur
beliali
Anhur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ace7789
Bacchus
18
5 / 1 / 13
12,870
644
12,468
23,646
30,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Spritzfinger
Kukulkan
17
11 / 4 / 2
13,280
664
17,494
11,992
5,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 8
12,911
646
12,273
7,878
4,045
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elthine2
Kukulkan
17
3 / 6 / 3
11,881
594
13,467
16,163
6,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 5
11,627
581
14,490
15,884
6,344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
beliali
Anhur
15
3 / 9 / 2
12,132
607
7,069
19,241
9,498
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
8
8
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ace7789
Bacchus
5
1
13
11.5
L
Kukulkan
Elthine2
Kukulkan
3
6
3
0.75
L
2
4
5
1.13
W
Kukulkan
Spritzfinger
Kukulkan
11
4
2
3
L
Anhur
beliali
Anhur
3
9
2
0.44
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
35,026
43,516
Taken
51,288
40,271
Mitigated
22,728
5,447
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ace7789
Bacchus
12,468
1,123
230
3,534
23,646
30,980
324
13,790
9,447
22,446
0
L
Kukulkan
Elthine2
Kukulkan
13,467
1,045
0
1,885
16,163
6,886
626
10,333
5,830
56,901
0
L
14,490
458
0
0
15,884
6,344
258
8,922
6,962
40,875
0
W
Kukulkan
Spritzfinger
Kukulkan
17,494
1,506
0
331
11,992
5,246
1,287
8,417
3,387
56,894
0
L
Anhur
beliali
Anhur
7,069
2,453
0
3,431
19,241
9,498
592
10,707
8,534
0
36,740
W
12,273
6,224
0
1,352
7,878
4,045
1,068
4,985
2,725
0
47,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
35,640
155
Minions Killed
193
0
Camps Cleared
0
838,708
Distance Traveled
921,750
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,870
644
14
1
0
352,340
1
L
Kukulkan
11,881
594
90
5
0
311,354
1
L
Nox
11,627
581
52
3
0
349,730
1
W
Kukulkan
13,280
664
71
4
0
292,552
0
L
Anhur
12,132
607
51
3
0
260,666
0
W
Neith
12,911
646
70
4
0
193,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role