Player Matchup

Chernobog
Chernobog
Abzolute07
Chernobog
Level 28
God Stats
3W - 2L
1,632 SR
Queue Stats
170W - 227L
1,379 Elo+
Solo
Awilix
Awilix
CheshireKat7727
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,481 Elo+
Solo
Ra
Ra
Dz iKen Lx
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
ScaryJoey271991
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 3
Agni
Agni
firstclasskilla
Agni
Level 141
God Stats
1W - 3L
1,136 SR
Queue Stats
55W - 59L
1,493 Elo+
Solo
Team Averages
Level 70
1,454 SR
1,443 Elo+

VS

Team Averages
Level 44
1,578 SR
1,429 Elo+
Chang'e
Chang'e
GloriousGooch
Chang'e
Level 57
God Stats
2W - 0L
1,712 SR
Queue Stats
28W - 33L
1,420 Elo+
Party 1
Chernobog
Chernobog
Niqulll
Chernobog
Level 59
God Stats
3W - 1L
1,707 SR
Queue Stats
193W - 160L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Superandrewable
Danzaburou
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
15W - 17L
1,431 Elo+
Party 1
Bacchus
Bacchus
aeorapid
Bacchus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,458 Elo+
Party 2
Izanami
Izanami
proxiigy
Izanami
Level 27
God Stats
1W - 0L
1,712 SR
Queue Stats
16W - 28L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abzolute07
Chernobog
17
6 / 4 / 14
9,766
751
11,590
11,159
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 4 / 11
11,421
879
18,094
15,019
13,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 6 / 10
9,665
743
15,347
10,570
4,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
15
1 / 5 / 14
9,165
705
3,418
12,479
11,317
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 5 / 11
9,394
723
21,064
9,496
3,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
1 / 5 / 19
9,918
763
6,910
13,155
9,056
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Niqulll
Chernobog
18
5 / 3 / 12
11,003
846
16,229
14,518
6,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Superandrewable
Danzaburou
19
9 / 5 / 12
12,081
929
12,185
17,883
7,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
aeorapid
Bacchus
17
5 / 5 / 16
11,213
863
8,702
24,626
26,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
proxiigy
Izanami
16
4 / 6 / 9
10,159
781
6,221
15,435
5,685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
92
24
Kills
24
24
Deaths
24
60
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Abzolute07
Chernobog
6
4
14
3.25
L
10
4
11
3.88
L
3
6
10
1.33
W
Chang'e
1
5
19
2.1
W
Chernobog
Niqulll
Chernobog
5
3
12
3.67
L
Cabrakan
1
5
14
1.6
W
Danzaburou
Superandrewable
Danzaburou
9
5
12
3
W
Bacchus
aeorapid
Bacchus
5
5
16
2.6
L
4
5
11
1.9
W
Izanami
proxiigy
Izanami
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,513
Damage
50,247
58,723
Taken
85,617
38,625
Mitigated
55,825
18,028
Healing
32,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Abzolute07
Chernobog
11,590
6,727
929
2,699
11,159
5,499
246
3,342
7,661
0
22,894
L
18,094
4,417
1,633
3,877
15,019
13,930
944
4,378
10,322
10,951
26,301
L
15,347
2,401
4,643
2,399
10,570
4,345
412
2,584
7,854
28,863
0
W
Chang'e
6,910
801
8,619
3,995
13,155
9,056
294
5,165
7,619
12,115
0
W
Chernobog
Niqulll
Chernobog
16,229
10,692
1,039
3,038
14,518
6,959
2,476
7,631
6,407
0
34,706
L
Cabrakan
3,418
295
0
190
12,479
11,317
26
1,776
10,545
6,157
0
W
Danzaburou
Superandrewable
Danzaburou
12,185
7,497
0
3,778
17,883
7,951
2,520
8,672
8,769
0
32,699
W
Bacchus
aeorapid
Bacchus
8,702
1,939
1,199
7,301
24,626
26,174
502
11,711
12,233
15,909
0
L
21,064
935
1,101
557
9,496
3,534
0
2,653
6,729
30,387
0
W
Izanami
proxiigy
Izanami
6,221
3,721
1,223
2,571
15,435
5,685
593
10,105
5,045
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
54,374
109
Minions Killed
174
0
Camps Cleared
0
1,094,598
Distance Traveled
1,143,753
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,766
751
23
2
0
207,615
0
L
Awilix
11,421
879
31
2
0
258,641
0
L
Ra
9,665
743
37
3
0
213,567
1
W
Chang'e
9,918
763
11
1
0
229,374
0
W
Chernobog
11,003
846
45
3
0
236,288
0
L
Cabrakan
9,165
705
2
0
0
210,948
1
W
Danzaburou
12,081
929
47
4
0
203,892
1
W
Bacchus
11,213
863
11
1
0
240,326
1
L
Agni
9,394
723
16
1
0
203,827
0
W
Izanami
10,159
781
60
5
0
233,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role