Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DangerTroll9870
Kali
Level 63
God Stats
0W - 2L
1,491 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 2
Nu Wa
Nu Wa
Jimbo1YT
Nu Wa
Level 56
God Stats
1W - 3L
1,185 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 2
Bellona
Bellona
gizzy4life91
Bellona
Level 106
God Stats
5W - 6L
1,456 SR
Queue Stats
120W - 156L
1,352 Elo+
Solo
Team Averages
Level 94
1,426 SR
1,376 Elo+

VS

Team Averages
Level 91
1,449 SR
1,427 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GamErGiRL_7354
Nu Wa
Level 127
God Stats
17W - 16L
1,427 SR
Queue Stats
46W - 74L
1,372 Elo+
Solo
Vamana
Vamana
NsF x RaPiiDz
Vamana
Level 69
God Stats
4W - 6L
1,289 SR
Queue Stats
83W - 72L
1,415 Elo+
Solo
Terra
Terra
Zenith__11
Terra
Level 85
God Stats
52W - 45L
1,451 SR
Queue Stats
153W - 155L
1,472 Elo+
Solo
Bellona
Bellona
sens-tatato99
Bellona
Level 69
God Stats
8W - 7L
1,578 SR
Queue Stats
137W - 173L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 2 / 0
12,855
514
13,970
19,361
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
 
Aphrodite
17
0 / 2 / 3
10,923
437
8,674
16,936
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 5 / 2
12,004
480
9,268
22,914
8,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Jimbo1YT
Nu Wa
18
0 / 7 / 3
11,453
458
15,393
20,089
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
gizzy4life91
Bellona
13
0 / 7 / 1
9,634
385
8,009
17,616
10,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
0 / 4 / 3
11,401
456
10,062
21,664
8,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 4
14,451
578
23,298
13,961
4,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
10 / 0 / 7
16,552
662
21,434
24,298
17,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Terra
20
3 / 0 / 2
12,706
508
9,001
17,850
14,850
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
2 / 3 / 7
13,155
526
10,189
20,418
14,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
23
23
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
2
0
3.5
L
Aphrodite
 
Aphrodite
0
2
3
0.75
W
Medusa
 
Medusa
0
4
3
0.38
L
3
5
2
0.8
W
8
3
4
3.33
L
Nu Wa
Jimbo1YT
Nu Wa
0
7
3
0.21
W
10
0
7
13.5
W
Terra
3
0
2
4
L
Bellona
gizzy4life91
Bellona
0
7
1
0.07
W
Bellona
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
73,984
96,916
Taken
98,191
46,790
Mitigated
59,519
35,716
Healing
32,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,970
9,563
0
5,921
19,361
7,114
984
7,033
12,288
0
111,279
L
Aphrodite
 
Aphrodite
8,674
678
5,705
9,330
16,936
14,546
114
6,842
10,054
56,213
0
W
Medusa
 
Medusa
10,062
1,975
0
5,467
21,664
8,625
2,454
3,252
18,412
0
102,175
L
9,268
5,453
443
3,705
22,914
8,887
325
7,056
15,858
0
83,171
W
23,298
6,485
319
3,490
13,961
4,674
3,599
6,777
7,184
110,706
0
L
Nu Wa
Jimbo1YT
Nu Wa
15,393
2,453
649
4,819
20,089
5,308
889
10,320
9,759
95,950
0
W
21,434
9,371
0
11,447
24,298
17,370
5,549
4,507
19,791
4,821
98,944
W
Terra
9,001
1,372
3,620
6,457
17,850
14,850
2,283
4,775
13,075
60,922
0
L
Bellona
gizzy4life91
Bellona
8,009
2,580
0
5,144
17,616
10,935
732
1,985
15,591
0
46,359
W
Bellona
10,189
2,236
0
1,908
20,418
14,000
1,277
5,192
15,226
0
112,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,869
Gold Earned
68,265
661
Minions Killed
712
0
Camps Cleared
0
1,977,875
Distance Traveled
2,321,845
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,855
514
190
8
0
402,754
6
L
Aphrodite
10,923
437
97
4
0
406,498
2
W
Medusa
11,401
456
148
6
0
457,211
1
L
Kali
12,004
480
128
5
0
495,231
0
W
Nu Wa
14,451
578
181
7
0
377,214
11
L
Nu Wa
11,453
458
155
6
0
383,633
1
W
Vamana
16,552
662
155
6
0
522,886
0
W
Terra
12,706
508
84
3
0
481,674
3
L
Bellona
9,634
385
91
4
0
289,759
0
W
Bellona
13,155
526
144
6
0
482,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role