Player Matchup

Medusa
Medusa
LegionaryShield
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,352 Elo+
Solo
Set
Set
LostNozomu
Set
Level 17
God Stats
6W - 6L
1,350 SR
Queue Stats
55W - 61L
1,308 Elo+
Solo
Zeus
Zeus
LuisBeazzt
Zeus
Level 28
God Stats
10W - 3L
1,914 SR
Queue Stats
23W - 20L
1,502 Elo+
Solo
Fenrir
Fenrir
TTv_reverbmoon
Fenrir
Level 15
God Stats
5W - 8L
1,382 SR
Queue Stats
16W - 28L
1,248 Elo+
Solo
Jormungandr
Jormungandr
coolkell9
Jormungandr
Level 17
God Stats
2W - 3L
1,440 SR
Queue Stats
29W - 29L
1,448 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,372 Elo+

VS

Team Averages
Level 27
1,507 SR
1,400 Elo+
Izanami
Izanami
JoesTheName
Izanami
Level 55
God Stats
8W - 8L
1,778 SR
Queue Stats
87W - 94L
1,493 Elo+
Party 1
Nemesis
Nemesis
RareArmy44
Nemesis
Level 29
God Stats
1W - 1L
1,145 SR
Queue Stats
20W - 38L
1,333 Elo+
Solo
Tiamat
Tiamat
Stretfighter342
Tiamat
Level 22
God Stats
30W - 21L
1,613 SR
Queue Stats
70W - 72L
1,468 Elo+
Solo
Thor
Thor
TuvonaughtGC
Thor
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,280 Elo+
Solo
Olorun
Olorun
gasdragon3344
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 13 / 13
12,209
1,017
15,595
23,304
7,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 11 / 13
13,577
1,131
14,704
20,998
8,409
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 8 / 14
14,033
1,169
29,336
18,381
6,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 6 / 3
9,709
809
655
9,711
5,079
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
coolkell9
Jormungandr
20
8 / 3 / 23
14,947
1,246
21,807
26,453
41,857
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoesTheName
Izanami
20
32 / 6 / 6
20,617
1,718
69,132
21,064
8,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
RareArmy44
Nemesis
20
1 / 11 / 18
11,963
997
5,135
21,389
9,454
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 4 / 21
12,727
1,061
6,671
10,582
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
0 / 12 / 16
11,505
959
1,110
19,817
7,789
20
6 / 3 / 14
13,336
1,111
10,407
16,828
7,112
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
116
36
Kills
41
41
Deaths
36
66
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
JoesTheName
Izanami
32
6
6
5.83
L
6
13
13
0.96
L
11
11
13
1.59
L
11
8
14
2.25
W
Nemesis
RareArmy44
Nemesis
1
11
18
0.91
W
2
4
21
3.13
L
0
6
3
0.25
W
0
12
16
0.67
L
Jormungandr
coolkell9
Jormungandr
8
3
23
6.5
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,097
Damage
92,455
98,847
Taken
89,680
69,108
Mitigated
39,997
2,035
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JoesTheName
Izanami
69,132
47,447
0
5,990
21,064
8,575
0
10,868
10,196
0
130,766
L
15,595
8,781
0
1,284
23,304
7,453
0
3,376
19,928
0
20,193
L
14,704
6,141
0
717
20,998
8,409
0
2,973
18,025
0
18,557
L
29,336
1,171
0
0
18,381
6,310
0
2,337
16,044
55,849
0
W
Nemesis
RareArmy44
Nemesis
5,135
2,268
0
627
21,389
9,454
0
12,128
9,261
0
10,617
W
6,671
857
0
1,249
10,582
7,067
0
6,700
3,882
26,838
0
L
655
68
0
34
9,711
5,079
0
2,448
7,263
0
5,462
W
1,110
104
0
0
19,817
7,789
0
9,224
10,491
0
5,417
L
Jormungandr
coolkell9
Jormungandr
21,807
5,341
0
0
26,453
41,857
0
5,944
20,509
65,349
0
W
10,407
4,364
1,468
4,433
16,828
7,112
0
12,223
4,605
20,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,475
Gold Earned
70,148
179
Minions Killed
221
3
Camps Cleared
6
910,131
Distance Traveled
1,120,106
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,617
1,718
138
12
4
234,969
0
L
Medusa
12,209
1,017
9
1
0
178,855
0
L
Set
13,577
1,131
6
1
1
236,698
0
L
Zeus
14,033
1,169
71
6
1
183,420
0
W
Nemesis
11,963
997
11
1
0
236,035
0
W
Tiamat
12,727
1,061
44
4
2
252,739
2
L
Fenrir
9,709
809
12
1
0
84,446
1
W
Thor
11,505
959
11
1
0
184,451
0
L
Jormungandr
14,947
1,246
81
7
1
226,712
0
W
Olorun
13,336
1,111
17
1
0
211,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role