Player Matchup

Neith
Neith
Iris_The_Goblin
Neith
Level 18
God Stats
4W - 5L
1,456 SR
Queue Stats
195W - 182L
1,246 Elo+
Party 1
Gilgamesh
Gilgamesh
JOEB0Y7GUNDAM7
Gilgamesh
Level 138
God Stats
10W - 16L
1,391 SR
Queue Stats
36W - 65L
1,294 Elo+
Party 1
Vulcan
Vulcan
JeromeThePug_YT
Vulcan
Level 46
God Stats
1W - 3L
1,130 SR
Queue Stats
140W - 161L
1,357 Elo+
Party 1
Team Averages
Level 67
1,326 SR
1,299 Elo+

VS

Team Averages
Level 39
1,505 SR
1,311 Elo+
Tiamat
Tiamat
Moonlit_Hombre
Tiamat
Level 84
God Stats
3W - 4L
1,516 SR
Queue Stats
55W - 68L
1,295 Elo+
Solo
Cerberus
Cerberus
richinator420
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
toyrobott
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 11
7,592
759
5,284
5,076
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JOEB0Y7GUNDAM7
Gilgamesh
11
6 / 4 / 7
8,187
819
6,644
8,890
6,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
10 / 3 / 8
8,870
887
11,801
6,273
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
7,670
767
6,642
8,123
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
richinator420
Cerberus
7
1 / 10 / 1
5,982
598
1,044
10,921
7,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
11
2 / 5 / 5
7,535
754
1,712
9,875
7,823
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
6
8
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Gilgamesh
JOEB0Y7GUNDAM7
Gilgamesh
6
4
7
2.38
W
10
3
8
4.67
L
3
4
5
1.38
L
Cerberus
richinator420
Cerberus
1
10
1
0.15
L
Ymir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
9,398
20,239
Taken
28,919
10,321
Mitigated
20,030
4,163
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,284
2,357
213
2,676
5,076
1,464
538
3,272
1,804
0
18,553
W
Gilgamesh
JOEB0Y7GUNDAM7
Gilgamesh
6,644
2,227
393
856
8,890
6,557
250
2,283
6,607
0
17,324
W
11,801
3,495
0
25
6,273
2,300
395
3,843
2,430
28,661
0
L
6,642
428
0
2,283
8,123
4,577
0
2,130
5,810
25,970
0
L
Cerberus
richinator420
Cerberus
1,044
239
0
324
10,921
7,630
0
4,254
6,452
7,230
0
L
Ymir
1,712
662
0
0
9,875
7,823
0
4,712
4,856
12,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,649
Gold Earned
21,187
88
Minions Killed
79
0
Camps Cleared
0
548,506
Distance Traveled
451,489
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,592
759
28
3
0
182,185
4
W
Gilgamesh
8,187
819
15
2
0
179,691
3
W
Vulcan
8,870
887
45
5
0
186,630
0
L
Tiamat
7,670
767
47
5
0
164,893
1
L
Cerberus
5,982
598
15
2
0
132,481
0
L
Ymir
7,535
754
17
2
0
154,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role