Player Matchup

Tiamat
Tiamat
B0tNamedCmore
Tiamat
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 8L
1,541 Elo+
Party 2
Bakasura
Bakasura
GirthyBook
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,700 Elo+
Party 2
Nemesis
Nemesis
JuiceVortex
Nemesis
Level 25
God Stats
5W - 9L
1,342 SR
Queue Stats
40W - 33L
1,504 Elo+
Solo
Yemoja
Yemoja
Tiesto_Loco_
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,624 Elo+
Solo
Hades
Hades
l Cooper l
Hades
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 123L
1,648 Elo+
Party 2
Team Averages
Level 35
1,468 SR
1,603 Elo+

VS

Team Averages
Level 23
1,514 SR
1,542 Elo+
Danzaburou
Danzaburou
DOMPERGNON
Danzaburou
Level 17
God Stats
10W - 8L
1,566 SR
Queue Stats
26W - 18L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
EliphantGK
Sylvanus
Level 8
God Stats
7W - 7L
1,753 SR
Queue Stats
46W - 59L
1,724 Elo+
Solo
Bakasura
Bakasura
Huntell272
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Solo
Vulcan
Vulcan
Nandiola_lt
Vulcan
Level 67
God Stats
0W - 2L
1,253 SR
Queue Stats
22W - 29L
1,388 Elo+
Party 1
Vamana
Vamana
burro_bombado
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,658
604
11,507
12,726
9,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
GirthyBook
Bakasura
16
12 / 2 / 11
10,485
655
14,849
14,760
9,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
JuiceVortex
Nemesis
13
1 / 2 / 8
8,323
520
3,654
9,751
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
12
0 / 1 / 6
8,858
554
2,274
6,380
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
17
14 / 0 / 3
10,962
685
16,247
16,733
11,199
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DOMPERGNON
Danzaburou
11
2 / 6 / 3
7,405
463
6,598
12,707
4,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
EliphantGK
Sylvanus
10
1 / 8 / 2
6,541
409
3,003
11,654
5,058
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
Huntell272
Bakasura
2
0 / 3 / 0
4,734
296
69
2,134
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
3 / 8 / 2
7,670
479
6,302
10,097
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 2
7,393
462
5,729
19,226
11,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
32
Kills
7
7
Deaths
32
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Danzaburou
DOMPERGNON
Danzaburou
2
6
3
0.58
L
Sylvanus
EliphantGK
Sylvanus
1
8
2
0.25
W
Bakasura
GirthyBook
Bakasura
12
2
11
8.75
L
Bakasura
Huntell272
Bakasura
0
3
0
0
W
Nemesis
JuiceVortex
Nemesis
1
2
8
2.5
L
Vulcan
3
8
2
0.5
W
Yemoja
0
1
6
3
L
1
7
2
0.29
W
Hades
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
21,701
60,350
Taken
55,818
39,374
Mitigated
25,114
30,497
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,507
829
0
5,223
12,726
9,645
1,160
2,067
10,454
62,555
0
L
Danzaburou
DOMPERGNON
Danzaburou
6,598
2,040
0
3,217
12,707
4,024
0
6,602
5,825
0
33,518
L
Sylvanus
EliphantGK
Sylvanus
3,003
1,115
86
1,471
11,654
5,058
0
8,046
3,225
16,298
0
W
Bakasura
GirthyBook
Bakasura
14,849
10,632
0
7,607
14,760
9,443
740
1,849
12,829
0
61,192
L
Bakasura
Huntell272
Bakasura
69
47
0
84
2,134
613
0
1,124
970
0
902
W
Nemesis
JuiceVortex
Nemesis
3,654
1,026
0
3,312
9,751
3,779
2,111
1,606
8,013
0
39,048
L
Vulcan
6,302
997
0
330
10,097
3,458
0
5,405
4,099
25,819
0
W
Yemoja
2,274
389
744
0
6,380
5,308
926
458
5,892
31,288
0
L
5,729
2,150
0
3,321
19,226
11,961
0
8,851
9,880
0
23,770
W
Hades
16,247
2,888
1,416
12,195
16,733
11,199
1,327
2,820
13,847
68,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
33,743
506
Minions Killed
178
0
Camps Cleared
0
1,639,984
Distance Traveled
1,196,803
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,658
604
110
7
0
296,524
2
L
Danzaburou
7,405
463
67
4
0
273,717
1
L
Sylvanus
6,541
409
28
2
0
244,230
1
W
Bakasura
10,485
655
116
7
0
377,051
0
L
Bakasura
4,734
296
4
0
0
106,126
0
W
Nemesis
8,323
520
80
5
0
347,433
3
L
Vulcan
7,670
479
46
3
0
281,290
0
W
Yemoja
8,858
554
56
4
0
295,946
0
L
Vamana
7,393
462
33
2
0
291,440
0
W
Hades
10,962
685
144
9
0
323,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role