Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Balsevich
Chang'e
Level 141
God Stats
105W - 97L
1,485 SR
Queue Stats
334W - 304L
1,389 Elo+
Solo
Tyr
Tyr
ImOliBOy
Tyr
Level 95
God Stats
6W - 1L
1,604 SR
Queue Stats
20W - 10L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
Kam tha Fool
Sylvanus
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
133W - 126L
1,486 Elo+
Party 2
Serqet
Serqet
R0manR3l0ad3d
Serqet
Level 89
God Stats
1W - 1L
1,220 SR
Queue Stats
94W - 109L
1,374 Elo+
Solo
Team Averages
Level 115
1,462 SR
1,454 Elo+

VS

Team Averages
Level 71
1,533 SR
1,341 Elo+
Morgan Le Fay
Morgan Le Fay
ColdButterr
Morgan Le Fay
Level 58
God Stats
15W - 10L
1,641 SR
Queue Stats
217W - 238L
1,362 Elo+
Solo
Arachne
Arachne
Larry2146
Arachne
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
526W - 682L
1,287 Elo+
Solo
Neith
Neith
Lotrws
Neith
Level 75
God Stats
96W - 117L
1,465 SR
Queue Stats
467W - 567L
1,352 Elo+
Solo
Ymir
Ymir
martinbolls2017
Ymir
Level 89
God Stats
2W - 5L
1,585 SR
Queue Stats
53W - 73L
1,341 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stefanomagli2016
Cu Chulainn
Level 87
God Stats
0W - 1L
1,475 SR
Queue Stats
30W - 44L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 1
6,263
626
4,683
3,256
984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Balsevich
Chang'e
11
5 / 0 / 3
6,277
628
6,008
7,701
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,581
558
4,665
5,459
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Kam tha Fool
Sylvanus
8
0 / 0 / 1
5,237
524
2,360
4,905
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 2 / 1
5,254
525
1,764
6,579
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ColdButterr
Morgan Le Fay
8
0 / 4 / 0
4,880
488
5,580
5,794
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Larry2146
Arachne
8
1 / 4 / 0
5,024
502
1,787
6,274
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Lotrws
Neith
9
0 / 2 / 0
5,088
509
2,330
5,373
1,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
5,240
524
1,453
7,164
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
stefanomagli2016
Cu Chulainn
10
1 / 2 / 0
6,011
601
4,168
8,073
4,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
2
3
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Chang'e
Balsevich
Chang'e
5
0
3
6.5
L
Morgan Le Fay
ColdButterr
Morgan Le Fay
0
4
0
0
W
2
1
1
2.5
W
Sylvanus
Kam tha Fool
Sylvanus
0
0
1
0.5
L
Arachne
Larry2146
Arachne
1
4
0
0.25
L
Neith
Lotrws
Neith
0
2
0
0
W
2
2
1
1.25
L
0
1
0
0
L
Cu Chulainn
stefanomagli2016
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
15,318
27,900
Taken
32,678
11,812
Mitigated
14,116
14,145
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,683
1,946
0
2,112
3,256
984
583
301
2,955
0
34,987
W
Chang'e
Balsevich
Chang'e
6,008
486
240
4,613
7,701
2,362
544
4,956
2,745
24,452
0
L
Morgan Le Fay
ColdButterr
Morgan Le Fay
5,580
611
0
1,303
5,794
1,815
124
3,196
2,264
21,771
0
W
4,665
387
0
2,621
5,459
4,364
440
489
4,970
0
22,036
W
Sylvanus
Kam tha Fool
Sylvanus
2,360
1,621
164
1,961
4,905
2,381
0
1,365
3,540
18,010
0
L
Arachne
Larry2146
Arachne
1,787
1,374
0
1,344
6,274
2,426
84
420
5,734
0
24,124
L
Neith
Lotrws
Neith
2,330
965
370
2,236
5,373
1,516
648
2,478
2,785
0
31,990
W
1,764
446
0
2,434
6,579
1,721
0
876
5,703
0
20,122
L
1,453
0
0
1,270
7,164
3,617
0
1,788
5,366
15,554
0
L
Cu Chulainn
stefanomagli2016
Cu Chulainn
4,168
339
0
938
8,073
4,742
316
0
7,420
5,403
26,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
26,243
236
Minions Killed
249
0
Camps Cleared
0
948,498
Distance Traveled
919,302
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,263
626
74
7
0
175,137
0
W
Chang'e
6,277
628
49
5
0
206,393
2
L
Morgan Le Fay
4,880
488
24
2
0
179,117
2
W
Tyr
5,581
558
44
4
0
196,387
1
W
Sylvanus
5,237
524
24
2
0
163,523
2
L
Arachne
5,024
502
46
5
0
211,747
1
L
Neith
5,088
509
71
7
0
155,514
1
W
Serqet
5,254
525
45
5
0
207,058
0
L
Ymir
5,240
524
36
4
0
186,826
4
L
Cu Chulainn
6,011
601
72
7
0
186,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role