Player Matchup

Zeus
Zeus
Ghost_Nemesis7w7
Zeus
Level 13
God Stats
2W - 2L
1,183 SR
Queue Stats
16W - 22L
1,300 Elo+
Solo
Skadi
Skadi
KINGMUFFINS5177
Skadi
Level 6
God Stats
0W - 2L
1,213 SR
Queue Stats
1W - 2L
1,037 Elo+
Party 2
Fenrir
Fenrir
TacoBoi152
Fenrir
Level 2
God Stats
1W - 2L
1,213 SR
Queue Stats
1W - 2L
1,037 Elo+
Party 2
Medusa
Medusa
Tenkeiurfav
Medusa
Level 12
God Stats
3W - 6L
1,454 SR
Queue Stats
11W - 19L
1,289 Elo+
Solo
Ares
Ares
sogreat2121
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,313 SR
1,233 Elo+

VS

Team Averages
Level 15
1,392 SR
1,329 Elo+
Kali
Kali
SEVENTH_PLAGUE
Kali
Level 13
God Stats
1W - 2L
1,276 SR
Queue Stats
15W - 23L
1,262 Elo+
Party 1
Bastet
Bastet
TitanForge63
Bastet
Level 18
God Stats
1W - 3L
1,189 SR
Queue Stats
74W - 99L
1,304 Elo+
Solo
Jing Wei
Jing Wei
awfulvneva
Jing Wei
Level 12
God Stats
16W - 20L
1,469 SR
Queue Stats
388W - 374L
1,315 Elo+
Solo
Danzaburou
Danzaburou
boiz_we
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 1
Izanami
Izanami
killlahertzzz
Izanami
Level 29
God Stats
31W - 29L
1,524 SR
Queue Stats
178W - 208L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
10,191
784
11,457
8,899
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 9 / 3
10,946
842
11,472
18,841
5,886
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
TacoBoi152
Fenrir
17
5 / 7 / 0
11,883
914
17,361
23,527
26,583
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
16
1 / 7 / 1
10,480
806
10,422
22,563
9,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 0
9,370
721
391
816
664
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
12,589
968
10,055
11,629
5,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
19
1 / 2 / 15
11,454
881
8,530
8,599
3,712
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
awfulvneva
Jing Wei
19
7 / 1 / 10
12,524
963
15,411
15,159
6,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
boiz_we
Danzaburou
18
0 / 0 / 10
11,092
853
9,365
12,686
6,223
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
19
13 / 0 / 8
14,974
1,152
25,225
11,204
4,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
7
Kills
26
26
Deaths
7
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
9
3
0.28
W
5
4
7
2.13
L
Fenrir
TacoBoi152
Fenrir
5
7
0
0.71
L
Medusa
1
7
1
0.21
W
Bastet
1
2
15
4.25
W
Jing Wei
awfulvneva
Jing Wei
7
1
10
12
W
Danzaburou
boiz_we
Danzaburou
0
0
10
5
W
Izanami
13
0
8
17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,103
Damage
68,586
74,646
Taken
59,277
48,442
Mitigated
26,252
1,692
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,457
1,697
0
272
8,899
6,205
0
0
8,899
17,740
0
L
11,472
4,379
0
88
18,841
5,886
0
0
18,841
0
35,974
W
10,055
5,435
0
2,074
11,629
5,243
0
956
10,101
0
23,120
L
Fenrir
TacoBoi152
Fenrir
17,361
5,150
0
772
23,527
26,583
0
0
23,527
0
31,017
L
Medusa
10,422
4,456
0
560
22,563
9,104
0
0
22,563
0
20,428
W
Bastet
8,530
2,772
129
268
8,599
3,712
0
1,732
6,735
0
22,068
W
Jing Wei
awfulvneva
Jing Wei
15,411
15,157
0
2,018
15,159
6,173
0
3,788
11,024
0
30,804
W
Danzaburou
boiz_we
Danzaburou
9,365
5,258
0
555
12,686
6,223
0
2,278
10,218
0
25,613
W
Izanami
25,225
22,241
0
2,446
11,204
4,901
0
2,221
8,867
0
63,048
L
391
200
0
0
816
664
0
0
816
391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,870
Gold Earned
62,633
138
Minions Killed
234
1
Camps Cleared
8
798,997
Distance Traveled
1,255,194
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,191
784
28
2
0
121,970
0
L
Skadi
10,946
842
54
4
0
178,331
4
W
Kali
12,589
968
22
2
4
201,635
1
L
Fenrir
11,883
914
32
2
1
243,074
3
L
Medusa
10,480
806
24
2
0
244,726
1
W
Bastet
11,454
881
21
2
0
282,803
0
W
Jing Wei
12,524
963
55
4
0
289,362
2
W
Danzaburou
11,092
853
31
2
1
254,028
0
W
Izanami
14,974
1,152
105
8
3
227,366
0
L
Ares
9,370
721
0
0
0
10,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role