Player Matchup

Hades
Hades
AimWieHawkeye
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Neith
Neith
GZ_fon
Neith
Level 28
God Stats
23W - 35L
1,629 SR
Queue Stats
78W - 117L
1,340 Elo+
Party 1
Kuzenbo
Kuzenbo
SP0LCAS_
Kuzenbo
Level 45
God Stats
5W - 6L
1,748 SR
Queue Stats
283W - 341L
1,361 Elo+
Party 1
Mercury
Mercury
SpeedyBestBigMac
Mercury
Level 84
God Stats
8W - 7L
1,612 SR
Queue Stats
317W - 397L
1,456 Elo+
Party 2
Anubis
Anubis
ZipperManZippdU
Anubis
Level 67
God Stats
0W - 1L
1,301 SR
Queue Stats
289W - 379L
1,439 Elo+
Party 2
Team Averages
Level 45
1,558 SR
1,419 Elo+

VS

Team Averages
Level 43
1,639 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,679 SR
Queue Stats
34W - 54L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
DarklordAKB
Cthulhu
Level 47
God Stats
4W - 13L
1,596 SR
Queue Stats
14W - 29L
1,459 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Delkaro
Tsukuyomi
Level 29
God Stats
20W - 21L
1,692 SR
Queue Stats
28W - 34L
1,479 Elo+
Party 3
Bakasura
Bakasura
bizzybone100
Bakasura
Level 9
God Stats
2W - 4L
1,679 SR
Queue Stats
28W - 29L
1,536 Elo+
Party 3
Vamana
Vamana
whoisjeffbg
Vamana
Level 45
God Stats
3W - 1L
1,550 SR
Queue Stats
13W - 18L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,376
493
7,360
13,979
7,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
GZ_fon
Neith
12
0 / 5 / 0
7,010
369
6,880
14,072
5,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
SP0LCAS_
Kuzenbo
12
1 / 4 / 1
8,464
445
4,562
16,684
17,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 6 / 3
10,792
568
14,283
16,961
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 10 / 5
10,317
543
13,294
18,820
9,742
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
14
3 / 2 / 3
8,736
460
10,362
12,299
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DarklordAKB
Cthulhu
13
2 / 0 / 6
9,156
482
8,567
10,689
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Delkaro
Tsukuyomi
15
2 / 5 / 9
9,547
502
9,502
15,737
5,074
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
bizzybone100
Bakasura
18
12 / 4 / 2
11,807
621
18,060
17,909
8,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
19
14 / 2 / 1
13,532
712
18,845
21,949
15,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
13
Kills
33
33
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
3
2
3
2.25
W
Cthulhu
DarklordAKB
Cthulhu
2
0
6
5
W
Tsukuyomi
Delkaro
Tsukuyomi
2
5
9
1.3
L
Neith
GZ_fon
Neith
0
5
0
0
L
Kuzenbo
SP0LCAS_
Kuzenbo
1
4
1
0.38
L
5
6
3
1.08
L
4
10
5
0.65
W
Bakasura
bizzybone100
Bakasura
12
4
2
3.25
W
Vamana
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,379
Damage
65,336
80,516
Taken
78,583
46,381
Mitigated
44,047
18,227
Healing
27,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,360
785
314
3,293
13,979
7,890
769
0
13,979
26,441
0
W
Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
10,362
1,420
452
6,033
12,299
5,054
0
3,623
8,676
61,713
0
W
Cthulhu
DarklordAKB
Cthulhu
8,567
786
87
3,036
10,689
9,467
0
2,709
7,980
28,242
0
W
Tsukuyomi
Delkaro
Tsukuyomi
9,502
2,904
207
4,568
15,737
5,074
0
6,401
9,336
0
50,319
L
Neith
GZ_fon
Neith
6,880
2,625
0
4,878
14,072
5,143
0
7,753
5,910
0
48,057
L
Kuzenbo
SP0LCAS_
Kuzenbo
4,562
2,150
558
1,198
16,684
17,229
0
9,616
6,343
23,136
0
L
14,283
9,342
0
984
16,961
6,377
0
1,289
15,297
0
75,967
L
13,294
327
0
7,002
18,820
9,742
0
343
16,299
56,101
0
W
Bakasura
bizzybone100
Bakasura
18,060
13,084
0
5,161
17,909
8,716
2,290
5,631
12,278
0
78,697
W
Vamana
18,845
11,565
0
8,440
21,949
15,736
373
7,382
14,567
0
79,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
52,778
369
Minions Killed
505
0
Camps Cleared
0
1,616,494
Distance Traveled
1,772,416
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,376
493
55
3
0
279,948
1
W
Morgan Le Fay
8,736
460
104
5
0
341,780
6
W
Cthulhu
9,156
482
43
2
0
327,194
3
W
Tsukuyomi
9,547
502
84
4
0
370,149
1
L
Neith
7,010
369
80
4
0
286,793
2
L
Kuzenbo
8,464
445
28
1
0
365,560
4
L
Mercury
10,792
568
114
6
0
401,749
5
L
Anubis
10,317
543
92
5
0
282,444
0
W
Bakasura
11,807
621
145
8
0
404,566
4
W
Vamana
13,532
712
129
7
0
328,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role