Player Matchup

Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
WorkJungle
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,586 Elo+
Solo
Team Averages
Level 144
1,500 SR
1,529 Elo+

VS

Team Averages
Level 131
1,524 SR
1,598 Elo+
Poseidon
Poseidon
Matheus1108
Poseidon
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,512 Elo+
Solo
Medusa
Medusa
PombagiraBR
Medusa
Level 157
God Stats
6W - 2L
1,729 SR
Queue Stats
168W - 95L
1,624 Elo+
Party 1
Hercules
Hercules
Rique20
Hercules
Level 160
God Stats
0W - 3L
1,342 SR
Queue Stats
207W - 127L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 4 / 8
10,895
778
11,180
11,673
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
 
Eset
15
6 / 6 / 9
10,788
771
11,434
11,128
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
WorkJungle
Sun Wukong
15
5 / 0 / 12
10,554
754
14,093
17,357
21,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Matheus1108
Poseidon
13
2 / 7 / 7
9,213
658
8,017
10,688
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
13
3 / 6 / 7
9,049
646
11,743
11,827
4,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Rique20
Hercules
12
5 / 5 / 4
9,066
648
8,067
21,026
21,782
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
10
10
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
4
8
2.75
W
Eset
 
Eset
6
6
9
1.75
L
Poseidon
Matheus1108
Poseidon
2
7
7
0.79
L
Medusa
3
6
7
1.08
L
Hercules
Rique20
Hercules
5
5
4
1.4
W
Sun Wukong
WorkJungle
Sun Wukong
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
27,827
40,158
Taken
43,541
31,651
Mitigated
29,120
10,350
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,180
6,351
1,474
1,851
11,673
5,937
2,553
2,047
9,115
0
44,565
W
Eset
 
Eset
11,434
774
1,024
1,780
11,128
4,626
259
2,593
8,294
34,189
0
L
Poseidon
Matheus1108
Poseidon
8,017
853
0
1,537
10,688
3,071
32
2,932
7,306
33,276
0
L
Medusa
11,743
5,360
0
2,615
11,827
4,267
248
2,458
9,075
0
36,297
L
Hercules
Rique20
Hercules
8,067
2,708
0
5,828
21,026
21,782
0
4,955
15,391
0
16,059
W
Sun Wukong
WorkJungle
Sun Wukong
14,093
2,864
0
4,221
17,357
21,088
84
2,734
13,478
0
30,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
27,328
146
Minions Killed
127
0
Camps Cleared
0
779,135
Distance Traveled
710,109
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,895
778
75
5
0
246,241
3
W
Eset
10,788
771
44
3
0
256,026
3
L
Poseidon
9,213
658
65
5
0
207,894
2
L
Medusa
9,049
646
42
3
0
242,713
1
L
Hercules
9,066
648
20
1
0
259,502
4
W
Sun Wukong
10,554
754
27
2
0
276,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role