Player Matchup

Ymir
Ymir
D3m0n-_mD
Ymir
Level 24
God Stats
1W - 1L
1,089 SR
Queue Stats
61W - 62L
1,431 Elo+
Solo
Ullr
Ullr
IRhaastI
Ullr
Level 26
God Stats
2W - 1L
1,814 SR
Queue Stats
63W - 53L
1,392 Elo+
Solo
Mercury
Mercury
Its_Ep0chzz
Mercury
Level 20
God Stats
13W - 5L
1,499 SR
Queue Stats
135W - 96L
1,503 Elo+
Solo
Set
Set
Kickerzzz
Set
Level 21
God Stats
43W - 29L
1,507 SR
Queue Stats
141W - 126L
1,384 Elo+
Solo
Raijin
Raijin
MadBrit123
Raijin
Level 18
God Stats
6W - 3L
1,519 SR
Queue Stats
289W - 278L
1,357 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,413 Elo+

VS

Team Averages
Level 19
1,392 SR
1,340 Elo+
Kali
Kali
EDGAR 700
Kali
Level 22
God Stats
1W - 3L
1,476 SR
Queue Stats
13W - 23L
1,322 Elo+
Solo
Hades
Hades
Quardian_Devil
Hades
Level 28
God Stats
12W - 8L
1,360 SR
Queue Stats
17W - 26L
1,367 Elo+
Solo
Danzaburou
Danzaburou
RobskillXhX
Danzaburou
Level 15
God Stats
5W - 6L
1,527 SR
Queue Stats
8W - 12L
1,392 Elo+
Party 1
King Arthur
King Arthur
VandalX6200
King Arthur
Level 24
God Stats
7W - 12L
1,352 SR
Queue Stats
175W - 182L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Xx Ms Jay xX
Cthulhu
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 0 / 16
12,823
558
6,252
26,474
23,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
3 / 6 / 15
11,056
481
10,548
11,897
4,612
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Its_Ep0chzz
Mercury
20
13 / 2 / 10
15,127
658
21,822
21,445
11,417
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 5 / 7
11,962
520
9,162
17,779
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
MadBrit123
Raijin
20
13 / 2 / 9
14,128
614
17,125
12,220
6,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 9 / 5
9,362
407
8,493
18,401
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 8 / 1
11,785
512
15,791
21,951
11,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RobskillXhX
Danzaburou
9
1 / 6 / 1
7,501
326
3,311
9,200
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
VandalX6200
King Arthur
17
5 / 4 / 1
10,894
474
8,652
20,153
16,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Xx Ms Jay xX
Cthulhu
14
1 / 6 / 1
9,975
434
9,099
16,437
13,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
33
Kills
15
15
Deaths
33
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
16
10
L
Kali
1
9
5
0.39
W
Ullr
3
6
15
1.75
W
Mercury
Its_Ep0chzz
Mercury
13
2
10
9
W
2
5
7
1.1
W
Raijin
MadBrit123
Raijin
13
2
9
8.75
L
7
8
1
0.94
L
Danzaburou
RobskillXhX
Danzaburou
1
6
1
0.25
L
King Arthur
VandalX6200
King Arthur
5
4
1
1.38
L
Cthulhu
Xx Ms Jay xX
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,909
Damage
45,346
89,815
Taken
86,142
53,824
Mitigated
49,694
24,510
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,252
748
0
8,974
26,474
23,126
1,024
8,094
18,380
53,584
0
L
Kali
8,493
2,703
0
1,755
18,401
5,719
887
4,535
13,866
0
50,465
W
Ullr
10,548
4,512
0
562
11,897
4,612
4,995
4,690
7,207
0
40,251
W
Mercury
Its_Ep0chzz
Mercury
21,822
13,436
0
3,754
21,445
11,417
1,682
5,521
15,924
0
150,842
W
9,162
3,985
0
5,197
17,779
8,641
1,542
1,921
15,858
0
81,795
W
Raijin
MadBrit123
Raijin
17,125
2,869
0
6,023
12,220
6,028
1,202
4,899
7,321
89,062
0
L
15,791
569
122
7,852
21,951
11,013
718
6,999
14,952
67,529
0
L
Danzaburou
RobskillXhX
Danzaburou
3,311
1,351
0
209
9,200
2,471
0
2,255
6,945
0
19,690
L
King Arthur
VandalX6200
King Arthur
8,652
1,260
0
4,513
20,153
16,774
196
4,436
15,717
0
52,809
L
Cthulhu
Xx Ms Jay xX
Cthulhu
9,099
272
0
0
16,437
13,717
0
5,152
11,285
29,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,096
Gold Earned
49,517
597
Minions Killed
358
0
Camps Cleared
0
2,128,706
Distance Traveled
1,680,899
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,823
558
75
3
0
381,774
4
L
Kali
9,362
407
67
3
0
334,165
3
W
Ullr
11,056
481
57
2
0
401,185
5
W
Mercury
15,127
658
204
9
0
533,071
7
W
Set
11,962
520
121
5
0
404,927
2
W
Raijin
14,128
614
140
6
0
407,749
3
L
Hades
11,785
512
108
5
0
360,049
0
L
Danzaburou
7,501
326
32
1
0
216,424
0
L
King Arthur
10,894
474
117
5
0
383,831
0
L
Cthulhu
9,975
434
34
1
0
386,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role