Player Matchup

Merlin
Merlin
Dictator_DANG
Merlin
Level 13
God Stats
4W - 1L
1,463 SR
Queue Stats
6W - 6L
1,646 Elo+
Party 2
Olorun
Olorun
KingKang26
Olorun
Level 23
God Stats
87W - 71L
1,510 SR
Queue Stats
93W - 89L
1,393 Elo+
Solo
Medusa
Medusa
Perncas
Medusa
Level 11
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 2L
1,820 Elo+
Solo
Tsukuyomi
Tsukuyomi
planeswalker_77
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,831 Elo+
Party 2
Discordia
Discordia
ysoseriouzs
Discordia
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,350 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,608 Elo+

VS

Team Averages
Level 20
1,378 SR
1,326 Elo+
Nemesis
Nemesis
SixFercho2003
Nemesis
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
243W - 284L
1,427 Elo+
Party 1
Zeus
Zeus
T0RR3X
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,180 Elo+
Party 1
Olorun
Olorun
TurboSanchez18
Olorun
Level 28
God Stats
0W - 10L
1,062 SR
Queue Stats
6W - 14L
1,159 Elo+
Solo
Janus
Janus
XixoGam
Janus
Level 14
God Stats
4W - 6L
1,330 SR
Queue Stats
83W - 85L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
migueluchomoon
Sun Wukong
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
45W - 50L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
14,999
1,071
13,966
12,903
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
KingKang26
Olorun
20
15 / 5 / 9
16,624
1,187
27,132
20,373
7,356
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Perncas
Medusa
19
0 / 4 / 5
11,528
823
3,006
9,305
3,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
planeswalker_77
Tsukuyomi
20
10 / 5 / 12
15,415
1,101
25,353
18,302
8,485
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ysoseriouzs
Discordia
20
6 / 3 / 18
14,878
1,063
16,126
12,932
5,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
8 / 10 / 5
14,951
1,068
23,749
29,616
12,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
T0RR3X
Zeus
20
2 / 11 / 13
15,116
1,080
16,658
19,102
7,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 1 / 0
10,448
746
155
1,077
317
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
XixoGam
Janus
20
8 / 10 / 2
14,876
1,063
18,998
20,783
7,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
migueluchomoon
Sun Wukong
19
2 / 5 / 7
12,811
915
8,257
21,921
21,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
37
Kills
20
20
Deaths
37
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
Olorun
KingKang26
Olorun
15
5
9
3.9
W
Medusa
Perncas
Medusa
0
4
5
0.63
L
Nemesis
8
10
5
1.05
L
Zeus
T0RR3X
Zeus
2
11
13
0.77
L
0
1
0
0
L
Janus
XixoGam
Janus
8
10
2
0.9
L
Sun Wukong
migueluchomoon
Sun Wukong
2
5
7
1.1
W
Tsukuyomi
planeswalker_77
Tsukuyomi
10
5
12
3.2
W
Discordia
ysoseriouzs
Discordia
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,583
Damage
67,817
73,815
Taken
92,499
28,792
Mitigated
49,750
16,042
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,966
1,396
396
1,531
12,903
4,329
0
6,117
6,786
42,376
0
W
Olorun
KingKang26
Olorun
27,132
15,996
1,205
8,136
20,373
7,356
0
9,630
10,743
67,769
0
W
Medusa
Perncas
Medusa
3,006
1,768
0
291
9,305
3,532
0
3,926
5,379
0
10,882
L
Nemesis
23,749
12,117
0
1,625
29,616
12,827
0
18,183
11,059
0
56,307
L
Zeus
T0RR3X
Zeus
16,658
3,899
0
859
19,102
7,236
0
13,543
5,559
52,824
0
L
155
48
0
148
1,077
317
0
500
577
2,064
0
L
Janus
XixoGam
Janus
18,998
2,095
0
462
20,783
7,896
0
12,051
8,732
47,018
0
L
Sun Wukong
migueluchomoon
Sun Wukong
8,257
1,966
40
1,880
21,921
21,474
0
12,573
9,348
0
16,293
W
Tsukuyomi
planeswalker_77
Tsukuyomi
25,353
10,297
259
1,956
18,302
8,485
0
9,131
9,171
0
48,765
W
Discordia
ysoseriouzs
Discordia
16,126
3,246
0
2,268
12,932
5,090
0
7,007
5,925
38,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,444
Gold Earned
68,202
268
Minions Killed
234
10
Camps Cleared
5
1,160,852
Distance Traveled
1,042,512
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,999
1,071
80
6
0
238,633
1
W
Olorun
16,624
1,187
88
6
2
220,390
0
W
Medusa
11,528
823
21
2
3
224,258
1
L
Nemesis
14,951
1,068
58
4
2
324,513
0
L
Zeus
15,116
1,080
73
5
1
234,913
0
L
Olorun
10,448
746
2
0
1
18,702
0
L
Janus
14,876
1,063
83
6
1
224,091
1
L
Sun Wukong
12,811
915
18
1
0
240,293
2
W
Tsukuyomi
15,415
1,101
31
2
4
260,359
3
W
Discordia
14,878
1,063
48
3
1
217,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role