Player Matchup

Apollo
Apollo
Diamond II
LH00
Apollo
Diamond II
Level 126
God Stats
18W - 21L
1,598 SR
Queue Stats
365W - 359L
2,349 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Sinsola_99
Amaterasu
Platinum II
Level 109
God Stats
3W - 2L
1,676 SR
Queue Stats
114W - 107L
2,213 MMR
Solo
Mercury
Mercury
Diamond II
glucоse
Mercury
Diamond II
Level 96
God Stats
0W - 2L
1,923 SR
Queue Stats
64W - 63L
2,268 MMR
Solo
Sobek
Sobek
Diamond III
iMPRESSYVE
Sobek
Diamond III
Level 95
God Stats
2W - 10L
1,480 SR
Queue Stats
410W - 401L
2,247 MMR
Solo
Janus
Janus
Masters
x-Sebastiian-x
Janus
Masters
Level 158
God Stats
63W - 69L
1,606 SR
Queue Stats
434W - 391L
2,247 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,657 SR
2,265 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 102
1,518 SR
2,266 MMR
Loki
Loki
Masters
Anniх
Loki
Masters
Level 118
God Stats
3W - 5L
1,582 SR
Queue Stats
170W - 149L
2,324 MMR
Solo
Chaac
Chaac
Diamond IV
GiveMeMMR
Chaac
Diamond IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
2,156 MMR
Solo
Anhur
Anhur
Diamond IV
Spilner_93
Anhur
Diamond IV
Level 66
God Stats
3W - 1L
1,633 SR
Queue Stats
203W - 182L
2,291 MMR
Solo
Sol
Sol
Diamond III
Veltran00139
Sol
Diamond III
Level 128
God Stats
1W - 5L
1,179 SR
Queue Stats
399W - 405L
2,208 MMR
Solo
Ares
Ares
Diamond I
Vicentrelo
Ares
Diamond I
Level 156
God Stats
11W - 10L
1,695 SR
Queue Stats
465W - 461L
2,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LH00
Apollo
15
4 / 3 / 3
9,054
566
7,512
10,972
3,532
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Sinsola_99
Amaterasu
14
0 / 7 / 0
7,977
499
5,340
15,448
10,331
Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Mercury
glucоse
Mercury
12
3 / 6 / 3
7,698
481
4,943
11,581
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Sobek
11
1 / 4 / 5
7,592
475
5,023
15,522
11,903
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
1 / 1 / 5
8,570
536
7,754
6,455
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshMorgan Le FayTiamatSetAthena

VS

Bans
TsukuyomiYmirSun WukongGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Anniх
Loki
16
9 / 1 / 2
9,739
609
11,902
9,059
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
GiveMeMMR
Chaac
15
4 / 0 / 6
9,396
587
9,187
11,845
10,072
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
15
1 / 3 / 2
8,602
538
5,661
8,445
2,564
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 3 / 4
10,269
642
11,446
10,511
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 4
7,840
490
4,561
12,903
6,447
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
21
21
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
Anniх
Loki
9
1
2
10
W
Chaac
GiveMeMMR
Chaac
4
0
6
7
L
Apollo
LH00
Apollo
4
3
3
1.83
L
Amaterasu
Sinsola_99
Amaterasu
0
7
0
0
W
Anhur
1
3
2
0.67
W
6
3
4
2.67
W
1
2
4
1.5
L
Mercury
glucоse
Mercury
3
6
3
0.75
L
Sobek
1
4
5
0.88
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
42,757
59,978
Taken
52,763
32,176
Mitigated
25,597
10,228
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Anniх
Loki
11,902
4,155
0
3,432
9,059
3,082
0
2,193
6,862
0
62,911
W
Chaac
GiveMeMMR
Chaac
9,187
2,985
0
5,806
11,845
10,072
97
569
11,276
0
56,940
L
Apollo
LH00
Apollo
7,512
4,294
0
2,549
10,972
3,532
0
1,921
9,051
0
63,194
L
Amaterasu
Sinsola_99
Amaterasu
5,340
2,839
0
3,967
15,448
10,331
649
2,788
12,660
0
51,528
W
Anhur
5,661
4,259
0
3,162
8,445
2,564
874
989
7,456
0
70,375
W
11,446
4,209
0
5,609
10,511
3,432
706
4,095
6,252
73,184
0
W
4,561
509
0
3,136
12,903
6,447
242
4,525
8,140
17,432
0
L
Mercury
glucоse
Mercury
4,943
2,868
0
424
11,581
4,343
0
3,961
7,620
0
44,813
L
Sobek
5,023
545
0
2,478
15,522
11,903
0
4,541
10,981
13,032
0
L
7,754
336
0
810
6,455
2,067
0
2,860
3,595
60,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
45,846
457
Minions Killed
530
0
Camps Cleared
0
1,581,640
Distance Traveled
1,567,026
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,739
609
112
7
0
342,415
3
W
Chaac
9,396
587
110
7
0
338,037
2
L
Apollo
9,054
566
124
8
0
279,034
2
L
Amaterasu
7,977
499
114
7
0
282,135
0
W
Anhur
8,602
538
151
9
0
266,456
6
W
Sol
10,269
642
136
9
0
289,318
1
W
Ares
7,840
490
21
1
0
330,800
6
L
Mercury
7,698
481
75
5
0
331,801
3
L
Sobek
7,592
475
10
1
0
328,908
4
L
Janus
8,570
536
134
8
0
359,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role