Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Calzyfer
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,654 Elo+
Solo
Merlin
Merlin
EternalFishY
Merlin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 179L
1,557 Elo+
Solo
Thor
Thor
GrimaceLeDingue
Thor
Level 141
God Stats
0W - 2L
1,445 SR
Queue Stats
93W - 91L
1,501 Elo+
Solo
Serqet
Serqet
Popp123587
Serqet
Level 125
God Stats
1W - 1L
1,446 SR
Queue Stats
130W - 124L
1,604 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,563 Elo+

VS

Team Averages
Level 139
1,562 SR
1,477 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CrustyToes Eww
Scylla
Level 128
God Stats
2W - 1L
1,536 SR
Queue Stats
24W - 55L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
Darnell In Mars
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,510 Elo+
Party 1
Cupid
Cupid
DisplayRJ
Cupid
Level 109
God Stats
6W - 1L
1,684 SR
Queue Stats
110W - 117L
1,543 Elo+
Solo
Chaac
Chaac
Gn0mE49
Chaac
Level 155
God Stats
8W - 7L
1,587 SR
Queue Stats
363W - 391L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 6 / 6
7,843
713
6,457
11,508
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Calzyfer
Izanami
16
3 / 6 / 7
9,027
821
11,767
12,854
4,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
13
0 / 6 / 7
7,626
693
10,490
11,265
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 5
9,197
836
8,751
14,823
6,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Popp123587
Serqet
13
2 / 5 / 7
7,685
699
4,745
16,515
8,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 4 / 19
8,055
732
9,122
14,738
14,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 1 / 13
11,720
1,065
17,622
9,232
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Darnell In Mars
Baron Samedi
17
4 / 2 / 12
9,608
873
12,259
10,575
9,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
DisplayRJ
Cupid
17
8 / 2 / 13
9,933
903
11,417
12,851
6,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Gn0mE49
Chaac
16
2 / 3 / 21
9,248
841
14,023
16,892
21,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
12
Kills
29
29
Deaths
12
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
6
0.67
W
Geb
 
Geb
0
4
19
2.38
L
Izanami
Calzyfer
Izanami
3
6
7
1.08
W
15
1
13
21.5
W
Baron Samedi
Darnell In Mars
Baron Samedi
4
2
12
5
W
Cupid
DisplayRJ
Cupid
8
2
13
7.25
L
Merlin
0
6
7
0.58
W
Chaac
Gn0mE49
Chaac
2
3
21
4.17
L
6
6
5
1.42
L
Serqet
Popp123587
Serqet
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,210
Damage
64,443
66,965
Taken
64,288
29,039
Mitigated
56,955
22,589
Healing
23,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,457
316
6,484
3,301
11,508
4,446
160
6,617
4,783
14,589
0
W
Geb
 
Geb
9,122
82
108
1,240
14,738
14,313
221
3,012
11,637
14,935
0
L
Izanami
Calzyfer
Izanami
11,767
8,186
872
1,585
12,854
4,994
139
6,107
6,565
0
26,560
W
17,622
441
603
2,004
9,232
4,627
460
3,032
5,948
28,907
0
W
Baron Samedi
Darnell In Mars
Baron Samedi
12,259
732
4,053
2,955
10,575
9,324
681
4,436
5,812
24,906
0
W
Cupid
DisplayRJ
Cupid
11,417
4,997
3,934
5,232
12,851
6,840
1,572
2,908
9,695
0
23,922
L
Merlin
10,490
97
378
2,234
11,265
4,449
0
7,868
3,257
26,212
0
W
Chaac
Gn0mE49
Chaac
14,023
688
503
3,342
16,892
21,851
172
3,559
12,623
0
27,284
L
8,751
725
170
2,539
14,823
6,469
0
9,659
4,861
0
16,535
L
Serqet
Popp123587
Serqet
4,745
590
0
5,026
16,515
8,681
0
7,871
8,496
0
4,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
48,564
104
Minions Killed
127
0
Camps Cleared
0
991,531
Distance Traveled
1,105,850
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,843
713
20
2
0
213,777
1
W
Geb
8,055
732
7
1
0
231,848
0
L
Izanami
9,027
821
49
4
0
174,619
0
W
Scylla
11,720
1,065
36
3
0
230,153
0
W
Baron Samedi
9,608
873
25
2
0
220,918
0
W
Cupid
9,933
903
38
3
0
212,369
0
L
Merlin
7,626
693
21
2
0
210,683
0
W
Chaac
9,248
841
21
2
0
210,562
1
L
Thor
9,197
836
13
1
0
176,991
3
L
Serqet
7,685
699
1
0
0
215,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role