Player Matchup

Loki
Loki
AlwaysTriller_
Loki
Level 21
God Stats
13W - 17L
1,604 SR
Queue Stats
35W - 35L
1,388 Elo+
Solo
Scylla
Scylla
DevilFangs
Scylla
Level 27
God Stats
0W - 1L
1,664 SR
Queue Stats
8W - 12L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRevenant2941
Tsukuyomi
Level 15
God Stats
2W - 3L
1,488 SR
Queue Stats
18W - 26L
1,316 Elo+
Party 2
Yemoja
Yemoja
crehs
Yemoja
Level 17
God Stats
1W - 6L
1,296 SR
Queue Stats
175W - 216L
1,274 Elo+
Solo
Artemis
Artemis
silverbow2868
Artemis
Level 2
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,037 Elo+
Party 2
Team Averages
Level 16
1,460 SR
1,263 Elo+

VS

Team Averages
Level 20
1,415 SR
1,362 Elo+
Athena
Athena
 
Athena
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
N0Tfusion
Anhur
Level 18
God Stats
9W - 13L
1,132 SR
Queue Stats
50W - 65L
1,299 Elo+
Solo
Bellona
Bellona
SuprSpun
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 79L
1,280 Elo+
Solo
Raijin
Raijin
Vybin1529
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 258L
1,437 Elo+
Party 1
Loki
Loki
k40ticC00kie176
Loki
Level 20
God Stats
9W - 3L
1,440 SR
Queue Stats
113W - 125L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,033
502
6,655
13,275
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
DevilFangs
Scylla
2
0 / 1 / 0
4,975
276
0
842
104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TheRevenant2941
Tsukuyomi
8
0 / 8 / 0
6,057
337
3,720
9,321
2,212
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
crehs
Yemoja
9
1 / 5 / 0
6,370
354
2,870
8,109
4,394
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
9
2 / 9 / 0
6,679
371
4,984
11,534
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 2 / 10
9,238
513
3,580
13,676
11,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
N0Tfusion
Anhur
15
1 / 0 / 8
9,757
542
4,093
5,960
2,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SuprSpun
Bellona
17
9 / 2 / 1
10,883
605
5,567
10,215
10,571
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
Vybin1529
Raijin
16
12 / 3 / 5
10,543
586
13,287
13,061
4,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
9,167
509
2,313
9,660
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
7
Kills
27
29
Deaths
9
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
10
3
L
4
6
1
0.75
L
Scylla
DevilFangs
Scylla
0
1
0
0
W
Anhur
N0Tfusion
Anhur
1
0
8
5
W
Bellona
SuprSpun
Bellona
9
2
1
4.75
L
Tsukuyomi
TheRevenant2941
Tsukuyomi
0
8
0
0
W
Raijin
Vybin1529
Raijin
12
3
5
4.83
L
Yemoja
crehs
Yemoja
1
5
0
0.2
W
4
2
4
3
L
Artemis
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,229
Damage
28,840
43,081
Taken
52,572
13,326
Mitigated
32,019
6,936
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,580
1,150
0
1,550
13,676
11,675
795
2,295
11,381
18,318
0
L
6,655
3,351
0
4,513
13,275
3,734
0
5,209
7,862
0
49,974
L
Scylla
DevilFangs
Scylla
0
0
0
0
842
104
0
0
842
1,878
0
W
Anhur
N0Tfusion
Anhur
4,093
3,421
0
0
5,960
2,041
2,602
448
5,512
0
49,241
W
Bellona
SuprSpun
Bellona
5,567
1,168
0
1,496
10,215
10,571
3,925
0
10,215
11,602
49,415
L
Tsukuyomi
TheRevenant2941
Tsukuyomi
3,720
1,196
0
798
9,321
2,212
700
1,785
7,316
0
21,483
W
Raijin
Vybin1529
Raijin
13,287
2,674
118
3,402
13,061
4,824
2,761
127
12,934
63,599
0
L
Yemoja
crehs
Yemoja
2,870
1,229
895
263
8,109
4,394
254
2,632
5,163
17,574
0
W
2,313
1,362
0
629
9,660
2,908
0
0
9,660
0
43,808
L
Artemis
4,984
3,163
0
467
11,534
2,882
846
6,726
4,342
0
16,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
49,588
180
Minions Killed
448
0
Camps Cleared
0
1,217,467
Distance Traveled
1,629,090
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,238
513
26
1
0
300,515
0
L
Loki
9,033
502
79
4
0
310,498
0
L
Scylla
4,975
276
3
0
0
227,002
0
W
Anhur
9,757
542
99
6
0
318,992
1
W
Bellona
10,883
605
141
8
0
355,058
1
L
Tsukuyomi
6,057
337
50
3
0
223,602
0
W
Raijin
10,543
586
102
6
0
283,377
1
L
Yemoja
6,370
354
24
1
0
220,824
0
W
Loki
9,167
509
80
4
0
371,148
1
L
Artemis
6,679
371
24
1
0
235,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role