Player Matchup

Jing Wei
Jing Wei
Filmikraken8306
Jing Wei
Level 84
God Stats
10W - 7L
1,552 SR
Queue Stats
32W - 26L
1,458 Elo+
Party 3
Ganesha
Ganesha
Flash Sentinel
Ganesha
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 23L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
SHOTGUN GOLD547
Kukulkan
Level 43
God Stats
13W - 12L
1,500 SR
Queue Stats
124W - 173L
1,192 Elo+
Party 1
Awilix
Awilix
TravelledFiend
Awilix
Level 98
God Stats
18W - 21L
1,500 SR
Queue Stats
153W - 204L
1,342 Elo+
Party 1
Vamana
Vamana
perforateEel100
Vamana
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
185W - 273L
1,351 Elo+
Party 1
Team Averages
Level 82
1,510 SR
1,357 Elo+

VS

Team Averages
Level 68
1,411 SR
1,351 Elo+
Set
Set
CrimsonKanji
Set
Level 58
God Stats
17W - 23L
1,427 SR
Queue Stats
53W - 65L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
M4N0FST33L45
Nu Wa
Level 104
God Stats
0W - 2L
1,289 SR
Queue Stats
73W - 85L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
Noffy6
Sylvanus
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 31L
1,070 Elo+
Solo
Skadi
Skadi
WizardAnemone91
Skadi
Level 106
God Stats
30W - 16L
1,491 SR
Queue Stats
208W - 213L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
llxALLDAYxll
Hou Yi
Level 29
God Stats
0W - 2L
1,349 SR
Queue Stats
102W - 90L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
5 / 2 / 1
8,734
514
10,810
9,267
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 5
7,986
470
2,701
13,089
11,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
17
7 / 0 / 4
10,454
615
8,435
4,880
1,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 7
8,677
510
4,223
9,582
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 5
9,530
561
15,153
15,998
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,082
417
7,753
16,148
10,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 2
8,120
478
7,576
10,130
3,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Noffy6
Sylvanus
12
1 / 1 / 1
8,248
485
3,181
13,933
12,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 4 / 0
8,435
496
5,737
10,796
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
12
2 / 5 / 3
7,701
453
10,712
13,827
4,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
6
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Jing Wei
5
2
1
2.75
W
0
3
5
0.83
L
1
6
2
0.33
L
Sylvanus
Noffy6
Sylvanus
1
1
1
1.5
W
Kukulkan
7
0
4
9
W
4
2
7
3.75
L
2
4
0
0.5
L
Hou Yi
2
5
3
0.7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,322
Damage
34,959
52,816
Taken
64,834
37,398
Mitigated
34,240
12,359
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,753
3,636
0
5,418
16,148
10,413
0
661
14,436
0
37,313
W
Jing Wei
10,810
10,019
0
229
9,267
2,344
3,988
2,148
7,119
0
47,857
W
2,701
169
512
1,095
13,089
11,596
729
2,300
10,789
13,965
0
L
7,576
2,037
0
2,236
10,130
3,061
789
4,729
5,351
44,706
0
L
Sylvanus
Noffy6
Sylvanus
3,181
1,286
568
5,528
13,933
12,402
66
2,079
11,854
43,699
0
W
Kukulkan
8,435
323
0
3,041
4,880
1,713
982
3,291
1,589
62,596
0
W
4,223
1,848
0
1,432
9,582
4,190
0
2,412
7,170
0
38,600
L
5,737
2,518
0
3,025
10,796
3,375
0
1,835
8,729
0
57,079
L
Hou Yi
10,712
6,460
0
3,986
13,827
4,989
544
1,832
11,945
0
39,957
W
15,153
6,001
0
6,050
15,998
17,555
526
880
15,118
0
58,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
39,586
423
Minions Killed
383
0
Camps Cleared
0
1,605,659
Distance Traveled
1,381,403
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,082
417
63
4
0
317,675
2
W
Jing Wei
8,734
514
102
6
0
322,246
0
W
Ganesha
7,986
470
5
0
0
293,469
2
L
Nu Wa
8,120
478
85
5
0
258,615
1
L
Sylvanus
8,248
485
59
3
0
250,762
1
W
Kukulkan
10,454
615
146
9
0
300,948
3
W
Awilix
8,677
510
68
4
0
356,884
1
L
Skadi
8,435
496
106
6
0
314,856
3
L
Hou Yi
7,701
453
70
4
0
239,495
0
W
Vamana
9,530
561
102
6
0
332,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role