Player Matchup

Kuzenbo
Kuzenbo
Higmis Mobis
Kuzenbo
Level 108
God Stats
0W - 3L
1,257 SR
Queue Stats
125W - 108L
1,555 Elo+
Solo
Ra
Ra
MayoAddict6167
Ra
Level 136
God Stats
8W - 10L
1,620 SR
Queue Stats
237W - 248L
1,543 Elo+
Solo
Kali
Kali
bioshocker
Kali
Level 88
God Stats
1W - 2L
1,608 SR
Queue Stats
50W - 39L
1,640 Elo+
Solo
Cernunnos
Cernunnos
hansmcgriddled
Cernunnos
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 43L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
thatsgold-_-
Kumbhakarna
Level 155
God Stats
2W - 5L
1,395 SR
Queue Stats
211W - 209L
1,568 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,564 Elo+

VS

Team Averages
Level 107
1,598 SR
1,539 Elo+
Cernunnos
Cernunnos
MattAckerman
Cernunnos
Level 119
God Stats
2W - 0L
1,938 SR
Queue Stats
220W - 199L
1,521 Elo+
Solo
Ra
Ra
NuruhuineDagnir
Ra
Level 117
God Stats
4W - 3L
1,477 SR
Queue Stats
432W - 404L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
Phoenixmage13
Guan Yu
Level 127
God Stats
1W - 2L
1,733 SR
Queue Stats
178W - 186L
1,542 Elo+
Party 1
Tiamat
Tiamat
YT__Haz3__
Tiamat
Level 105
God Stats
3W - 2L
1,316 SR
Queue Stats
12W - 8L
1,461 Elo+
Solo
Sylvanus
Sylvanus
kooof
Sylvanus
Level 65
God Stats
2W - 3L
1,528 SR
Queue Stats
239W - 216L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Higmis Mobis
Kuzenbo
13
1 / 1 / 2
8,117
406
5,519
10,688
12,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 4 / 4
11,140
557
13,597
13,342
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 4 / 1
10,211
511
9,938
19,667
11,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
hansmcgriddled
Cernunnos
19
2 / 1 / 2
10,930
547
8,155
8,477
3,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
thatsgold-_-
Kumbhakarna
13
0 / 3 / 8
8,585
429
5,369
13,190
13,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MattAckerman
Cernunnos
19
2 / 2 / 5
12,006
600
7,731
12,274
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 1 / 2
12,132
607
9,229
12,341
9,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
19
7 / 4 / 1
12,003
600
8,104
13,598
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
YT__Haz3__
Tiamat
17
2 / 3 / 5
11,118
556
10,253
10,832
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
kooof
Sylvanus
15
1 / 6 / 4
9,572
479
7,939
16,997
14,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
16
Kills
13
13
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Higmis Mobis
Kuzenbo
1
1
2
2
W
Cernunnos
MattAckerman
Cernunnos
2
2
5
2.25
L
6
4
4
2
W
1
1
2
2
W
Guan Yu
7
4
1
1.88
W
Tiamat
YT__Haz3__
Tiamat
2
3
5
1.5
L
7
4
1
1.88
L
Cernunnos
hansmcgriddled
Cernunnos
2
1
2
3
W
Sylvanus
kooof
Sylvanus
1
6
4
0.5
L
Kumbhakarna
thatsgold-_-
Kumbhakarna
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,578
Damage
43,256
65,364
Taken
66,042
46,458
Mitigated
42,793
21,593
Healing
22,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Higmis Mobis
Kuzenbo
5,519
1,907
0
3,638
10,688
12,450
0
4,760
5,928
45,350
0
W
Cernunnos
MattAckerman
Cernunnos
7,731
5,004
0
4,634
12,274
5,334
2,374
1,314
10,952
0
108,510
L
13,597
712
1,248
5,414
13,342
5,294
233
6,190
7,076
81,148
0
W
9,229
1,370
659
8,576
12,341
9,532
1,510
5,946
5,631
93,371
0
W
Guan Yu
8,104
1,587
194
1,150
13,598
6,317
0
4,287
9,123
0
77,634
W
Tiamat
YT__Haz3__
Tiamat
10,253
1,082
0
2,030
10,832
7,258
72
5,306
5,147
61,163
0
L
9,938
4,461
0
6,262
19,667
11,886
559
6,994
12,581
0
64,574
L
Cernunnos
hansmcgriddled
Cernunnos
8,155
3,460
0
3,092
8,477
3,248
774
2,315
5,755
0
95,853
W
Sylvanus
kooof
Sylvanus
7,939
2,336
1,296
3,818
16,997
14,352
180
6,193
10,520
35,911
12,788
L
Kumbhakarna
thatsgold-_-
Kumbhakarna
5,369
529
0
1,939
13,190
13,580
142
5,831
7,174
21,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
56,831
519
Minions Killed
706
0
Camps Cleared
0
1,776,015
Distance Traveled
1,882,814
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,117
406
76
4
0
270,167
3
W
Cernunnos
12,006
600
179
9
0
368,029
10
L
Ra
11,140
557
166
8
0
392,606
5
W
Ra
12,132
607
199
10
0
385,320
6
W
Guan Yu
12,003
600
126
6
0
399,594
4
W
Tiamat
11,118
556
119
6
0
412,167
4
L
Kali
10,211
511
86
4
0
375,212
2
L
Cernunnos
10,930
547
163
8
0
387,086
9
W
Sylvanus
9,572
479
83
4
0
317,704
7
L
Kumbhakarna
8,585
429
28
1
0
350,944
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role