Player Matchup

Tyr
Tyr
Jwfate
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 39L
1,633 Elo+
Party 1
Tiamat
Tiamat
NoRealGoals
Tiamat
Level 69
God Stats
4W - 4L
1,501 SR
Queue Stats
71W - 48L
1,624 Elo+
Party 1
Odin
Odin
SirEdwardFlint
Odin
Level 60
God Stats
4W - 3L
1,707 SR
Queue Stats
22W - 17L
1,611 Elo+
Party 1
Team Averages
Level 65
1,569 SR
1,623 Elo+

VS

Team Averages
Level 91
1,751 SR
1,601 Elo+
Discordia
Discordia
Crystyx
Discordia
Level 69
God Stats
4W - 0L
1,856 SR
Queue Stats
37W - 22L
1,736 Elo+
Solo
Xbalanque
Xbalanque
JBoy2000
Xbalanque
Level 87
God Stats
6W - 3L
1,809 SR
Queue Stats
93W - 78L
1,665 Elo+
Solo
Fafnir
Fafnir
silver100
Fafnir
Level 118
God Stats
5W - 4L
1,587 SR
Queue Stats
212W - 230L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Jwfate
Tyr
15
5 / 1 / 1
10,722
670
11,478
23,176
22,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
13
0 / 7 / 6
9,459
591
14,415
16,922
8,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 5 / 4
9,105
569
6,068
16,686
13,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crystyx
Discordia
16
6 / 0 / 7
11,331
708
21,987
9,093
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
JBoy2000
Xbalanque
16
7 / 6 / 5
11,486
718
18,557
12,506
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
silver100
Fafnir
14
0 / 0 / 12
10,214
638
8,438
23,183
27,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
13
13
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Crystyx
Discordia
6
0
7
9.5
W
Xbalanque
JBoy2000
Xbalanque
7
6
5
1.58
L
Tyr
Jwfate
Tyr
5
1
1
5.5
L
Tiamat
0
7
6
0.43
L
1
5
4
0.6
W
Fafnir
silver100
Fafnir
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
48,982
56,784
Taken
44,782
44,444
Mitigated
36,965
12,753
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Crystyx
Discordia
21,987
2,974
0
710
9,093
4,061
638
2,202
6,731
58,743
0
W
Xbalanque
JBoy2000
Xbalanque
18,557
8,062
0
1,695
12,506
5,476
2,289
4,305
7,931
0
74,144
L
Tyr
Jwfate
Tyr
11,478
3,241
1,061
5,067
23,176
22,863
0
11,523
11,069
649
35,139
L
Tiamat
14,415
1,262
0
3,408
16,922
8,498
0
7,844
8,644
53,373
0
L
6,068
1,398
1,108
2,109
16,686
13,083
0
9,478
6,646
2,375
18,901
W
Fafnir
silver100
Fafnir
8,438
1,866
0
11,292
23,183
27,428
139
8,463
14,271
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
33,031
158
Minions Killed
203
0
Camps Cleared
0
874,290
Distance Traveled
875,069
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,331
708
77
5
0
297,877
3
W
Xbalanque
11,486
718
111
7
0
267,969
3
L
Tyr
10,722
670
42
3
0
324,738
2
L
Tiamat
9,459
591
92
6
0
256,922
3
L
Odin
9,105
569
24
2
0
292,630
2
W
Fafnir
10,214
638
15
1
0
309,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role