Player Matchup

Danzaburou
Danzaburou
Bensmgb
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 1
Bakasura
Bakasura
LargeBussy
Bakasura
Level 8
God Stats
4W - 0L
1,839 SR
Queue Stats
7W - 7L
1,347 Elo+
Party 1
Chaac
Chaac
Smokee02
Chaac
Level 20
God Stats
53W - 35L
1,481 SR
Queue Stats
113W - 108L
1,425 Elo+
Solo
Susano
Susano
gamerfox735
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,154 Elo+
Solo
Cthulhu
Cthulhu
merzeus
Cthulhu
Level 20
God Stats
7W - 11L
1,297 SR
Queue Stats
33W - 43L
1,345 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,301 Elo+

VS

Team Averages
Level 22
1,532 SR
1,331 Elo+
Serqet
Serqet
Boomh3adShot1
Serqet
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 74L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BurningTwertle
Ah Muzen Cab
Level 32
God Stats
8W - 8L
1,618 SR
Queue Stats
55W - 68L
1,425 Elo+
Party 2
Khepri
Khepri
Skizzyi
Khepri
Level 25
God Stats
16W - 17L
1,625 SR
Queue Stats
229W - 274L
1,364 Elo+
Party 3
Skadi
Skadi
Vashern
Skadi
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,079 Elo+
Solo
Chang'e
Chang'e
Xest569
Chang'e
Level 23
God Stats
35W - 35L
1,418 SR
Queue Stats
292W - 321L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bensmgb
Danzaburou
20
3 / 3 / 7
15,228
508
9,207
13,362
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
LargeBussy
Bakasura
20
14 / 4 / 8
19,419
647
28,272
29,122
18,374
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Smokee02
Chaac
20
5 / 1 / 5
15,903
530
10,533
20,919
19,804
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
12
0 / 12 / 1
10,580
353
2,154
17,004
7,128
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
merzeus
Cthulhu
20
6 / 4 / 8
16,636
555
17,555
27,594
29,540
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 4
13,243
441
12,990
21,531
12,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
BurningTwertle
Ah Muzen Cab
19
3 / 7 / 4
12,376
413
13,034
16,905
7,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Skizzyi
Khepri
19
0 / 2 / 5
12,604
420
6,811
14,731
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Vashern
Skadi
13
0 / 4 / 2
10,156
339
5,051
8,237
2,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Xest569
Chang'e
20
12 / 9 / 2
15,317
511
15,239
26,717
10,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
28
Kills
19
24
Deaths
28
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bensmgb
Danzaburou
3
3
7
2.17
L
4
6
4
1
L
Ah Muzen Cab
BurningTwertle
Ah Muzen Cab
3
7
4
0.71
W
Bakasura
LargeBussy
Bakasura
14
4
8
4.5
L
Khepri
Skizzyi
Khepri
0
2
5
1.25
W
Chaac
Smokee02
Chaac
5
1
5
7.5
L
Skadi
Vashern
Skadi
0
4
2
0.25
L
Chang'e
Xest569
Chang'e
12
9
2
1.44
W
Susano
0
12
1
0.04
W
Cthulhu
merzeus
Cthulhu
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,721
Damage
53,125
108,001
Taken
88,121
79,689
Mitigated
50,265
34,060
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bensmgb
Danzaburou
9,207
5,768
376
3,073
13,362
4,843
4,088
3,678
9,684
0
92,873
L
12,990
3,138
0
1,896
21,531
12,472
0
2,834
18,112
0
83,909
L
Ah Muzen Cab
BurningTwertle
Ah Muzen Cab
13,034
5,107
0
5,232
16,905
7,524
0
8,021
8,540
0
88,144
W
Bakasura
LargeBussy
Bakasura
28,272
17,241
0
11,554
29,122
18,374
8,998
5,516
21,732
0
151,664
L
Khepri
Skizzyi
Khepri
6,811
415
0
1,204
14,731
16,720
289
4,064
10,262
50,583
0
W
Chaac
Smokee02
Chaac
10,533
878
0
8,316
20,919
19,804
2,438
2,434
18,485
0
102,073
L
Skadi
Vashern
Skadi
5,051
2,938
0
1,730
8,237
2,614
0
142
7,955
0
34,282
L
Chang'e
Xest569
Chang'e
15,239
2,052
1,361
6,699
26,717
10,935
1,958
2,611
22,175
92,205
0
W
Susano
2,154
751
0
1,772
17,004
7,128
0
4,625
12,247
0
37,064
W
Cthulhu
merzeus
Cthulhu
17,555
2,274
901
8,068
27,594
29,540
340
8,496
18,936
59,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,766
Gold Earned
63,696
652
Minions Killed
556
0
Camps Cleared
0
2,606,300
Distance Traveled
2,459,571
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,228
508
153
5
0
448,780
0
L
Serqet
13,243
441
121
4
0
595,659
1
L
Ah Muzen Cab
12,376
413
148
5
0
546,628
7
W
Bakasura
19,419
647
242
8
0
663,753
1
L
Khepri
12,604
420
68
2
0
575,373
3
W
Chaac
15,903
530
140
5
0
547,037
0
L
Skadi
10,156
339
62
2
0
234,157
0
L
Chang'e
15,317
511
157
5
0
507,754
5
W
Susano
10,580
353
37
1
0
402,910
2
W
Cthulhu
16,636
555
80
3
0
543,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role