Player Matchup

Erlang Shen
Erlang Shen
AveDeHermes
Erlang Shen
Level 25
God Stats
16W - 21L
1,366 SR
Queue Stats
106W - 103L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JosiahFGC
Morgan Le Fay
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Persephone
Persephone
KlausMoonlight92
Persephone
Level 25
God Stats
2W - 2L
1,551 SR
Queue Stats
3W - 5L
988 Elo+
Solo
Hercules
Hercules
KronikSnail
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LaCucarachaLolz
Ymir
Level 14
God Stats
4W - 8L
1,565 SR
Queue Stats
13W - 21L
1,292 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,332 Elo+

VS

Team Averages
Level 5
1,363 SR
1,426 Elo+
Ares
Ares
CarmalCandy7
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 1
Mulan
Mulan
Hedgehawgg
Mulan
Level 4
God Stats
0W - 3L
1,162 SR
Queue Stats
19W - 37L
1,500 Elo+
Party 1
Ra
Ra
Hipparcos
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Kalibxr
Artemis
Level 7
God Stats
0W - 2L
1,153 SR
Queue Stats
32W - 50L
1,683 Elo+
Party 1
Bakasura
Bakasura
mxgestik
Bakasura
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
248W - 292L
946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AveDeHermes
Erlang Shen
16
13 / 1 / 9
10,167
598
9,748
13,102
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
JosiahFGC
Morgan Le Fay
14
11 / 1 / 6
9,215
542
13,815
8,135
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
KlausMoonlight92
Persephone
13
4 / 2 / 3
8,745
514
5,194
5,695
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KronikSnail
Hercules
9
2 / 1 / 5
6,688
393
1,915
5,984
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 0 / 2
9,000
529
8,128
9,351
4,451
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,264
427
1,214
11,649
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
10
0 / 6 / 0
6,362
374
6,089
13,698
5,824
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 2
6,145
361
1,797
4,911
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kalibxr
Artemis
12
3 / 8 / 1
8,556
503
7,672
13,153
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
mxgestik
Bakasura
10
2 / 9 / 0
6,662
392
3,437
12,309
3,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
36
Kills
5
5
Deaths
36
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AveDeHermes
Erlang Shen
13
1
9
17.5
L
0
7
0
0
L
Mulan
0
6
0
0
L
0
6
2
0.17
W
Morgan Le Fay
JosiahFGC
Morgan Le Fay
11
1
6
14
L
Artemis
Kalibxr
Artemis
3
8
1
0.44
W
Persephone
KlausMoonlight92
Persephone
4
2
3
2.75
W
Hercules
KronikSnail
Hercules
2
1
5
4.5
W
6
0
2
7
L
Bakasura
mxgestik
Bakasura
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,800
Damage
20,209
42,267
Taken
55,720
20,543
Mitigated
20,913
13,319
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AveDeHermes
Erlang Shen
9,748
5,296
0
5,851
13,102
7,813
0
1,221
11,631
64
70,555
L
1,214
293
0
0
11,649
6,199
476
3,089
8,560
12,229
0
L
Mulan
6,089
545
119
4,240
13,698
5,824
166
8,718
4,861
0
27,665
L
1,797
442
16
173
4,911
1,310
132
1,825
3,086
15,985
0
W
Morgan Le Fay
JosiahFGC
Morgan Le Fay
13,815
541
0
1,706
8,135
3,447
452
724
7,246
50,463
0
L
Artemis
Kalibxr
Artemis
7,672
3,819
27
2,203
13,153
3,910
480
7,691
5,382
0
29,370
W
Persephone
KlausMoonlight92
Persephone
5,194
553
0
944
5,695
1,374
159
556
4,895
41,940
0
W
Hercules
KronikSnail
Hercules
1,915
621
0
1,496
5,984
3,458
539
150
5,714
0
12,988
W
8,128
3,904
42
3,280
9,351
4,451
392
451
8,862
39,295
0
L
Bakasura
mxgestik
Bakasura
3,437
2,355
0
2,346
12,309
3,670
612
5,830
6,384
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
34,989
355
Minions Killed
192
0
Camps Cleared
0
1,356,728
Distance Traveled
1,172,646
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,167
598
108
6
0
294,229
1
L
Ares
7,264
427
17
1
0
247,198
0
L
Mulan
6,362
374
49
3
0
288,921
1
L
Ra
6,145
361
30
2
0
142,847
2
W
Morgan Le Fay
9,215
542
63
4
0
290,746
0
L
Artemis
8,556
503
40
2
0
226,043
0
W
Persephone
8,745
514
84
5
0
290,570
0
W
Hercules
6,688
393
35
2
0
213,049
0
W
Ymir
9,000
529
65
4
0
268,134
2
L
Bakasura
6,662
392
56
3
0
267,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role