Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lopsideed
Fenrir
Level 66
God Stats
6W - 10L
1,435 SR
Queue Stats
335W - 321L
1,486 Elo+
Solo
Eset
Eset
Teolon
Eset
Level 57
God Stats
1W - 1L
1,528 SR
Queue Stats
40W - 31L
1,498 Elo+
Party 2
Artemis
Artemis
handsomeKid
Artemis
Level 46
God Stats
3W - 3L
1,123 SR
Queue Stats
44W - 33L
1,501 Elo+
Party 2
Team Averages
Level 79
1,417 SR
1,497 Elo+

VS

Team Averages
Level 87
1,693 SR
1,466 Elo+
Pele
Pele
Cervana
Pele
Level 101
God Stats
2W - 0L
1,524 SR
Queue Stats
71W - 70L
1,566 Elo+
Party 1
Apollo
Apollo
Kentopachi
Apollo
Level 45
God Stats
6W - 8L
1,500 SR
Queue Stats
19W - 30L
1,202 Elo+
Party 1
Anubis
Anubis
Mindmachine
Anubis
Level 88
God Stats
28W - 20L
1,758 SR
Queue Stats
236W - 223L
1,507 Elo+
Party 1
Fafnir
Fafnir
Stub3nzock3r
Fafnir
Level 87
God Stats
3W - 3L
1,910 SR
Queue Stats
119W - 130L
1,462 Elo+
Party 1
Chaac
Chaac
ulOwnedYou
Chaac
Level 114
God Stats
4W - 0L
1,771 SR
Queue Stats
92W - 81L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 5 / 0
7,625
477
10,730
14,546
13,658
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
 
Bacchus
13
0 / 6 / 9
7,545
472
7,992
12,694
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Lopsideed
Fenrir
13
2 / 4 / 2
7,954
497
6,298
10,707
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Teolon
Eset
16
3 / 4 / 1
9,661
604
5,913
8,102
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
handsomeKid
Artemis
13
6 / 5 / 2
8,439
527
12,463
10,487
3,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cervana
Pele
15
3 / 1 / 4
8,774
548
6,801
12,658
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Kentopachi
Apollo
14
8 / 3 / 5
8,899
556
6,770
11,632
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
16
8 / 2 / 3
9,632
602
12,585
10,248
5,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
2 / 4 / 9
9,221
576
5,320
15,175
10,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
15
3 / 2 / 3
8,992
562
9,887
14,595
9,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
24
24
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
L
Bacchus
 
Bacchus
0
6
9
0.75
W
Pele
Cervana
Pele
3
1
4
5
W
Apollo
Kentopachi
Apollo
8
3
5
3.5
L
Fenrir
Lopsideed
Fenrir
2
4
2
0.75
W
Anubis
8
2
3
4.75
W
Fafnir
2
4
9
1.63
L
Eset
Teolon
Eset
3
4
1
0.88
L
Artemis
handsomeKid
Artemis
6
5
2
1.4
W
Chaac
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
41,363
56,536
Taken
64,308
29,598
Mitigated
34,093
12,289
Healing
26,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,730
1,540
0
2,054
14,546
13,658
0
2,059
12,316
71
53,622
L
Bacchus
 
Bacchus
7,992
382
0
1,000
12,694
5,894
93
5,790
6,779
35,623
0
W
Pele
Cervana
Pele
6,801
2,846
0
4,073
12,658
4,436
0
2,208
10,379
0
62,676
W
Apollo
Kentopachi
Apollo
6,770
4,469
0
4,408
11,632
4,067
1,847
2,148
9,484
0
42,191
L
Fenrir
Lopsideed
Fenrir
6,298
1,701
0
3,240
10,707
4,669
0
2,634
8,073
0
40,717
W
Anubis
12,585
430
0
6,197
10,248
5,178
0
5,540
4,482
66,039
0
W
Fafnir
5,320
1,473
0
3,949
15,175
10,725
519
2,362
12,759
27,738
0
L
Eset
Teolon
Eset
5,913
547
741
2,330
8,102
2,200
1,226
5,588
2,514
48,587
0
L
Artemis
handsomeKid
Artemis
12,463
6,552
0
2,924
10,487
3,177
99
3,386
7,025
0
50,129
W
Chaac
9,887
2,030
0
7,482
14,595
9,687
474
1,623
12,928
9,449
47,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
45,518
430
Minions Killed
463
0
Camps Cleared
0
1,387,502
Distance Traveled
1,535,634
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,625
477
97
6
0
273,615
5
L
Bacchus
7,545
472
46
3
0
282,239
6
W
Pele
8,774
548
101
6
0
336,435
2
W
Apollo
8,899
556
77
5
0
303,044
2
L
Fenrir
7,954
497
80
5
0
325,808
6
W
Anubis
9,632
602
125
8
0
280,152
4
W
Fafnir
9,221
576
41
3
0
284,706
3
L
Eset
9,661
604
127
8
0
272,954
4
L
Artemis
8,439
527
80
5
0
232,886
5
W
Chaac
8,992
562
119
7
0
331,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role