Player Matchup

Cupid
Cupid
Senkuden
Cupid
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
39W - 36L
1,467 Elo+
Party 1
Zeus
Zeus
Sensy62
Zeus
Level 11
God Stats
11W - 9L
1,500 SR
Queue Stats
33W - 30L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
Wildblue90
Gilgamesh
Level 17
God Stats
5W - 2L
1,438 SR
Queue Stats
66W - 53L
1,516 Elo+
Solo
Ares
Ares
palecircus
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 157L
1,503 Elo+
Solo
Da Ji
Da Ji
x9xer
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,439 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,465 Elo+

VS

Team Averages
Level 14
1,467 SR
1,428 Elo+
Apollo
Apollo
Inseh
Apollo
Level 8
God Stats
0W - 2L
1,550 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Kratenser
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,479 Elo+
Solo
Danzaburou
Danzaburou
SireNL
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 25
God Stats
68W - 65L
1,555 SR
Queue Stats
69W - 66L
1,522 Elo+
Solo
Sobek
Sobek
spjjres
Sobek
Level 8
God Stats
0W - 2L
1,229 SR
Queue Stats
30W - 38L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Senkuden
Cupid
20
15 / 4 / 10
14,727
614
20,654
19,237
7,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Sensy62
Zeus
20
18 / 2 / 9
15,955
665
28,322
13,102
5,442
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Wildblue90
Gilgamesh
20
11 / 1 / 19
16,293
679
17,705
24,253
21,099
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 3 / 15
13,566
565
12,888
24,157
25,234
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
x9xer
Da Ji
17
1 / 10 / 22
11,929
497
8,942
17,349
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Inseh
Apollo
16
6 / 10 / 5
11,103
463
8,193
18,330
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Kratenser
Discordia
16
2 / 11 / 5
10,154
423
15,507
19,163
7,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SireNL
Danzaburou
15
5 / 14 / 6
10,987
458
16,989
20,188
6,220
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
19
4 / 4 / 2
12,249
510
9,615
23,537
33,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
spjjres
Sobek
15
3 / 11 / 9
11,688
487
5,965
27,909
31,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
50
Kills
20
20
Deaths
50
75
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
Inseh
Apollo
6
10
5
0.85
L
Discordia
Kratenser
Discordia
2
11
5
0.41
W
Cupid
Senkuden
Cupid
15
4
10
5
W
Zeus
Sensy62
Zeus
18
2
9
11.25
L
Danzaburou
SireNL
Danzaburou
5
14
6
0.57
L
Kuzenbo
4
4
2
1.25
W
Gilgamesh
Wildblue90
Gilgamesh
11
1
19
20.5
W
5
3
15
4.17
L
Sobek
spjjres
Sobek
3
11
9
0.68
W
Da Ji
x9xer
Da Ji
1
10
22
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,511
Damage
56,269
98,098
Taken
109,127
66,059
Mitigated
84,247
25,960
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Inseh
Apollo
8,193
4,905
0
939
18,330
6,214
72
7,147
11,066
0
38,060
L
Discordia
Kratenser
Discordia
15,507
1,938
0
2,670
19,163
7,193
0
8,998
9,626
53,142
0
W
Cupid
Senkuden
Cupid
20,654
13,500
318
10,182
19,237
7,016
5,389
5,754
13,483
0
109,848
W
Zeus
Sensy62
Zeus
28,322
4,487
0
3,669
13,102
5,442
3,494
7,185
5,917
107,826
0
L
Danzaburou
SireNL
Danzaburou
16,989
9,598
0
1,208
20,188
6,220
630
5,800
14,149
0
53,937
L
Kuzenbo
9,615
2,338
0
2,156
23,537
33,475
0
8,390
15,057
66,758
0
W
Gilgamesh
Wildblue90
Gilgamesh
17,705
7,048
0
6,640
24,253
21,099
3,125
5,663
18,590
0
145,607
W
12,888
588
0
3,982
24,157
25,234
129
9,068
15,089
61,260
0
L
Sobek
spjjres
Sobek
5,965
728
0
3,517
27,909
31,145
0
9,593
18,019
20,672
0
W
Da Ji
x9xer
Da Ji
8,942
1,762
0
1,169
17,349
7,268
321
4,309
13,040
0
41,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,470
Gold Earned
56,181
638
Minions Killed
343
0
Camps Cleared
0
2,279,565
Distance Traveled
1,855,031
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,103
463
58
2
0
352,734
0
L
Discordia
10,154
423
74
3
0
364,982
2
W
Cupid
14,727
614
123
5
0
454,739
0
W
Zeus
15,955
665
180
8
0
446,981
0
L
Danzaburou
10,987
458
85
4
0
329,709
0
L
Kuzenbo
12,249
510
99
4
0
412,638
5
W
Gilgamesh
16,293
679
175
7
0
527,337
11
W
Ares
13,566
565
97
4
0
413,131
2
L
Sobek
11,688
487
27
1
0
394,968
2
W
Da Ji
11,929
497
63
3
0
437,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role