Player Matchup

Neith
Neith
BadiolaTeam
Neith
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 4L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Cringe2014
Cthulhu
Level 27
God Stats
6W - 18L
1,383 SR
Queue Stats
109W - 194L
1,368 Elo+
Party 1
Pele
Pele
Hyperdrol
Pele
Level 74
God Stats
0W - 2L
1,270 SR
Queue Stats
165W - 258L
1,417 Elo+
Party 1
Achilles
Achilles
hero413
Achilles
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 51L
1,129 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ilayda10
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 2L
1,778 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,429 Elo+

VS

Team Averages
Level 16
1,498 SR
1,443 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MsViciousss
Chang'e
Level 6
God Stats
6W - 7L
1,694 SR
Queue Stats
62W - 132L
1,242 Elo+
Solo
Yemoja
Yemoja
Sicario8443
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Kuzenbo
Kuzenbo
SmallMcFlurry
Kuzenbo
Level 28
God Stats
13W - 14L
1,294 SR
Queue Stats
155W - 180L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
Yn-Shnooky
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 0
11,987
705
473
1,603
494
Cthulhu
Cringe2014
Cthulhu
20
1 / 4 / 5
15,169
892
21,843
25,048
31,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
20
6 / 12 / 1
15,088
888
28,576
28,485
15,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
hero413
Achilles
20
1 / 7 / 3
13,684
805
9,842
25,739
31,241
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ilayda10
Morgan Le Fay
20
0 / 5 / 3
13,938
820
21,731
15,338
7,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

45

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
13 / 2 / 15
17,668
1,039
29,268
22,349
35,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
MsViciousss
Chang'e
19
0 / 4 / 8
13,392
788
6,492
10,600
7,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
20
0 / 2 / 4
13,190
776
7,263
9,873
11,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
20
9 / 0 / 16
18,547
1,091
20,954
25,202
57,520
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Yn-Shnooky
Ne Zha
20
8 / 0 / 11
16,069
945
24,169
22,132
13,917
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
8
Kills
30
30
Deaths
8
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
13
2
15
10.25
L
0
2
0
0
L
Cthulhu
Cringe2014
Cthulhu
1
4
5
0.88
L
Pele
6
12
1
0.54
W
Chang'e
MsViciousss
Chang'e
0
4
8
1
W
Yemoja
0
2
4
1
W
Kuzenbo
9
0
16
17
W
Ne Zha
Yn-Shnooky
Ne Zha
8
0
11
13.5
L
Achilles
hero413
Achilles
1
7
3
0.36
L
Morgan Le Fay
ilayda10
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,465
Damage
88,146
96,213
Taken
90,156
85,952
Mitigated
125,249
7,008
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
29,268
5,288
835
2,932
22,349
35,232
0
12,646
9,703
0
44,606
L
473
306
0
60
1,603
494
0
753
850
0
817
L
Cthulhu
Cringe2014
Cthulhu
21,843
893
0
965
25,048
31,243
0
8,322
16,726
47,451
0
L
Pele
28,576
11,084
0
5,049
28,485
15,448
0
11,701
16,784
0
66,007
W
Chang'e
MsViciousss
Chang'e
6,492
845
1,110
2,058
10,600
7,125
0
4,486
6,114
19,191
0
W
Yemoja
7,263
1,566
2,592
0
9,873
11,455
0
3,508
6,365
22,417
0
W
Kuzenbo
20,954
8,800
777
1,177
25,202
57,520
0
10,134
13,851
36,831
0
W
Ne Zha
Yn-Shnooky
Ne Zha
24,169
12,821
0
3,960
22,132
13,917
0
12,800
9,332
0
50,062
L
Achilles
hero413
Achilles
9,842
3,557
0
332
25,739
31,241
0
8,248
17,491
0
27,285
L
Morgan Le Fay
ilayda10
Morgan Le Fay
21,731
1,979
0
602
15,338
7,526
0
5,685
9,653
52,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,866
Gold Earned
78,866
257
Minions Killed
214
12
Camps Cleared
2
1,208,247
Distance Traveled
1,484,868
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,668
1,039
30
2
1
369,388
0
L
Neith
11,987
705
1
0
0
34,604
0
L
Cthulhu
15,169
892
76
4
2
330,337
0
L
Pele
15,088
888
66
4
7
262,307
1
W
Chang'e
13,392
788
31
2
0
159,306
0
W
Yemoja
13,190
776
40
2
1
271,041
0
W
Kuzenbo
18,547
1,091
31
2
0
360,816
1
W
Ne Zha
16,069
945
82
5
0
324,317
0
L
Achilles
13,684
805
33
2
1
279,087
0
L
Morgan Le Fay
13,938
820
81
5
2
301,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role