Player Matchup

Sobek
Sobek
Jayyce
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
Matthui
Danzaburou
Level 40
God Stats
14W - 9L
1,668 SR
Queue Stats
402W - 375L
1,505 Elo+
Solo
Loki
Loki
TheBinkie
Loki
Level 109
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 1
Sol
Sol
Wrathofhell
Sol
Level 65
God Stats
0W - 3L
1,632 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Chang'e
Chang'e
tcklemypkle
Chang'e
Level 106
God Stats
12W - 18L
1,508 SR
Queue Stats
138W - 150L
1,520 Elo+
Solo
Team Averages
Level 76
1,592 SR
1,374 Elo+

VS

Team Averages
Level 87
1,637 SR
1,662 Elo+
Izanami
Izanami
AwilixBestGod
Izanami
Level 29
God Stats
2W - 0L
1,764 SR
Queue Stats
39W - 13L
1,835 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CalebTheWhite
Morgan Le Fay
Level 43
God Stats
11W - 9L
1,631 SR
Queue Stats
186W - 183L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Kourend
Cthulhu
Level 157
God Stats
3W - 9L
1,653 SR
Queue Stats
640W - 563L
1,731 Elo+
Party 2
Loki
Loki
XxSaintsxX
Loki
Level 49
God Stats
25W - 20L
1,617 SR
Queue Stats
175W - 142L
1,510 Elo+
Solo
Horus
Horus
streeps15
Horus
Level 158
God Stats
17W - 16L
1,518 SR
Queue Stats
481W - 405L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jayyce
Sobek
8
0 / 6 / 1
5,716
440
2,197
12,185
4,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Matthui
Danzaburou
12
2 / 6 / 0
7,308
562
5,263
10,249
3,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
12
4 / 4 / 2
7,480
575
6,065
9,156
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 2
7,344
565
5,135
9,204
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
tcklemypkle
Chang'e
13
1 / 2 / 1
7,313
563
7,693
9,455
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
6 / 4 / 2
8,454
650
11,159
8,387
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
CalebTheWhite
Morgan Le Fay
13
5 / 2 / 6
7,681
591
7,044
7,828
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kourend
Cthulhu
14
2 / 2 / 1
8,024
617
5,458
11,904
5,104
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 1 / 6
7,014
540
6,754
8,351
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
streeps15
Horus
13
7 / 0 / 8
8,608
662
5,993
9,629
6,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
22
22
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
4
2
1.75
W
Morgan Le Fay
CalebTheWhite
Morgan Le Fay
5
2
6
4
L
Sobek
Jayyce
Sobek
0
6
1
0.08
W
Cthulhu
Kourend
Cthulhu
2
2
1
1.25
L
Danzaburou
Matthui
Danzaburou
2
6
0
0.33
L
Loki
4
4
2
1.25
L
2
4
2
0.75
W
2
1
6
5
W
Horus
streeps15
Horus
7
0
8
11
L
Chang'e
tcklemypkle
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
36,408
50,249
Taken
46,099
16,162
Mitigated
20,241
12,448
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,159
6,806
0
1,732
8,387
2,950
957
5,033
3,354
0
64,629
W
Morgan Le Fay
CalebTheWhite
Morgan Le Fay
7,044
784
88
2,286
7,828
2,878
852
375
7,453
40,774
0
L
Sobek
Jayyce
Sobek
2,197
325
0
756
12,185
4,972
0
1,544
10,404
7,669
0
W
Cthulhu
Kourend
Cthulhu
5,458
589
135
5,678
11,904
5,104
0
6,236
5,251
47,678
0
L
Danzaburou
Matthui
Danzaburou
5,263
1,583
0
1,150
10,249
3,818
0
5,007
5,153
0
46,221
L
Loki
6,065
1,150
0
2,945
9,156
2,615
0
842
8,314
0
42,744
L
5,135
2,423
0
2,717
9,204
1,760
0
0
9,204
40,618
0
W
6,754
2,079
0
3,063
8,351
2,635
108
1,226
7,019
0
35,388
W
Horus
streeps15
Horus
5,993
2,404
378
1,509
9,629
6,674
0
1,696
7,933
0
25,834
L
Chang'e
tcklemypkle
Chang'e
7,693
1,205
54
4,826
9,455
2,997
0
4,832
4,346
43,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
39,781
361
Minions Killed
416
0
Camps Cleared
0
1,170,860
Distance Traveled
1,242,326
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,454
650
132
10
0
233,313
3
W
Morgan Le Fay
7,681
591
74
6
0
236,185
1
L
Sobek
5,716
440
8
1
0
253,582
4
W
Cthulhu
8,024
617
105
8
0
240,120
5
L
Danzaburou
7,308
562
89
7
0
205,926
1
L
Loki
7,480
575
74
6
0
249,344
2
L
Sol
7,344
565
82
6
0
245,408
5
W
Loki
7,014
540
63
5
0
267,131
2
W
Horus
8,608
662
42
3
0
265,577
5
L
Chang'e
7,313
563
108
8
0
216,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role