Player Matchup

Discordia
Discordia
HeadLess-HunterX
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Ryvita98
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,404 Elo+
Solo
Ravana
Ravana
ViPS-ARMyN
Ravana
Level 123
God Stats
6W - 7L
1,467 SR
Queue Stats
212W - 235L
1,489 Elo+
Solo
Team Averages
Level 49
1,489 SR
1,429 Elo+

VS

Team Averages
Level 80
1,525 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SuRv_DyNaMic
Sylvanus
Level 63
God Stats
1W - 0L
1,486 SR
Queue Stats
65W - 85L
1,439 Elo+
Solo
Arachne
Arachne
supadedupe
Arachne
Level 79
God Stats
27W - 25L
1,590 SR
Queue Stats
332W - 371L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
3 / 6 / 9
12,763
580
22,898
14,322
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Ryvita98
Gilgamesh
17
8 / 5 / 5
13,684
622
20,632
22,457
20,640
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
ViPS-ARMyN
Ravana
17
4 / 4 / 9
13,073
594
14,252
19,807
14,171
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 5 / 9
14,094
641
17,854
19,032
8,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SuRv_DyNaMic
Sylvanus
17
1 / 5 / 12
13,191
600
8,963
21,661
23,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
supadedupe
Arachne
20
11 / 5 / 2
15,395
700
20,748
25,894
17,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
15
Kills
15
15
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
5
9
1.5
L
Discordia
3
6
9
1.25
L
Gilgamesh
Ryvita98
Gilgamesh
8
5
5
2.1
W
Sylvanus
SuRv_DyNaMic
Sylvanus
1
5
12
1.4
L
Ravana
ViPS-ARMyN
Ravana
4
4
9
2.13
W
Arachne
supadedupe
Arachne
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,782
Damage
47,565
56,586
Taken
66,587
39,452
Mitigated
49,788
12,432
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,854
1,022
112
1,385
19,032
8,369
588
6,171
12,505
72,219
0
L
Discordia
22,898
2,227
0
3,195
14,322
4,641
437
7,943
6,379
73,181
0
L
Gilgamesh
Ryvita98
Gilgamesh
20,632
6,181
0
4,189
22,457
20,640
783
10,308
12,149
0
56,041
W
Sylvanus
SuRv_DyNaMic
Sylvanus
8,963
2,921
5,666
7,233
21,661
23,904
585
10,713
10,401
27,721
0
L
Ravana
ViPS-ARMyN
Ravana
14,252
3,329
0
5,048
19,807
14,171
0
8,566
11,241
0
52,296
W
Arachne
supadedupe
Arachne
20,748
12,405
0
10,014
25,894
17,515
1,520
6,014
19,133
0
63,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
42,680
268
Minions Killed
187
0
Camps Cleared
0
1,167,432
Distance Traveled
1,207,068
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,094
641
94
4
0
364,910
2
L
Discordia
12,763
580
112
5
0
353,488
2
L
Gilgamesh
13,684
622
77
4
0
386,832
1
W
Sylvanus
13,191
600
34
2
0
341,558
0
L
Ravana
13,073
594
79
4
0
427,112
1
W
Arachne
15,395
700
59
3
0
500,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role