Player Matchup

Zeus
Zeus
BillyBangs
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo
Chaac
Chaac
Craft-McCheezy
Chaac
Level 17
God Stats
3W - 2L
1,470 SR
Queue Stats
40W - 33L
1,351 Elo+
Party 1
Fenrir
Fenrir
DaviOliveira88
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,351 Elo+
Solo
Yemoja
Yemoja
Sor_Baka
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo
Ymir
Ymir
cantfindmytaco
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,771 Elo+
Party 1
Team Averages
Level 16
1,494 SR
1,427 Elo+

VS

Team Averages
Level 22
1,543 SR
1,477 Elo+
He Bo
He Bo
Ghost82323
He Bo
Level 25
God Stats
4W - 2L
1,521 SR
Queue Stats
388W - 281L
1,548 Elo+
Solo
Neith
Neith
HonchoOG
Neith
Level 24
God Stats
76W - 42L
1,632 SR
Queue Stats
129W - 102L
1,566 Elo+
Solo
Nike
Nike
Jotacrowfield
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,477 Elo+
Solo
Cthulhu
Cthulhu
ciaran00
Cthulhu
Level 28
God Stats
1W - 0L
1,465 SR
Queue Stats
17W - 14L
1,411 Elo+
Solo
Jing Wei
Jing Wei
kotsikos
Jing Wei
Level 29
God Stats
5W - 4L
1,599 SR
Queue Stats
161W - 209L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 4
12,619
971
29,427
20,488
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 0
9,329
718
0
0
0
17
1 / 12 / 5
10,729
825
8,058
23,945
12,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Sor_Baka
Yemoja
17
1 / 3 / 6
11,118
855
9,161
15,326
16,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 1 / 8
12,209
939
9,963
22,224
33,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
9 / 1 / 12
13,056
1,004
18,201
11,224
3,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
HonchoOG
Neith
20
10 / 0 / 11
14,093
1,084
30,034
9,710
3,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 6 / 14
11,476
883
9,298
19,668
19,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ciaran00
Cthulhu
19
2 / 2 / 16
11,921
917
14,596
15,671
23,029
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kotsikos
Jing Wei
18
2 / 3 / 11
11,417
878
4,085
11,475
4,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
12
Kills
25
25
Deaths
12
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
L
0
0
0
0
L
1
12
5
0.29
W
He Bo
9
1
12
15
W
Neith
HonchoOG
Neith
10
0
11
15.5
W
2
6
14
1.5
L
Yemoja
Sor_Baka
Yemoja
1
3
6
1.33
L
3
1
8
7
W
Cthulhu
ciaran00
Cthulhu
2
2
16
5
W
Jing Wei
kotsikos
Jing Wei
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,609
Damage
76,214
81,983
Taken
67,748
71,743
Mitigated
54,935
2,583
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,427
7,620
0
0
20,488
8,463
0
7,326
13,162
49,118
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,058
3,045
0
195
23,945
12,902
0
11,979
11,966
0
14,422
W
He Bo
18,201
1,547
0
1,276
11,224
3,843
0
6,635
4,589
28,901
0
W
Neith
HonchoOG
Neith
30,034
17,473
0
3,240
9,710
3,957
0
7,982
1,728
0
84,554
W
9,298
2,268
0
2,995
19,668
19,665
0
12,439
7,229
235
18,818
L
Yemoja
Sor_Baka
Yemoja
9,161
1,473
2,124
264
15,326
16,394
0
8,141
7,185
27,827
0
L
9,963
910
0
0
22,224
33,984
0
5,533
16,691
26,537
0
W
Cthulhu
ciaran00
Cthulhu
14,596
1,673
648
0
15,671
23,029
0
11,234
4,437
26,991
0
W
Jing Wei
kotsikos
Jing Wei
4,085
3,133
0
591
11,475
4,441
0
10,261
1,214
0
18,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
61,963
138
Minions Killed
253
0
Camps Cleared
4
871,196
Distance Traveled
1,133,273
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,619
971
59
5
0
203,088
0
L
Chaac
9,329
718
0
0
0
2,099
0
L
Fenrir
10,729
825
8
1
0
246,425
1
W
He Bo
13,056
1,004
37
3
1
252,104
0
W
Neith
14,093
1,084
138
11
0
233,259
0
W
Nike
11,476
883
12
1
3
154,287
0
L
Yemoja
11,118
855
29
2
0
211,515
1
L
Ymir
12,209
939
42
3
0
208,069
0
W
Cthulhu
11,921
917
31
2
0
243,678
0
W
Jing Wei
11,417
878
35
3
0
249,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role