Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
KingZeenx
Skadi
Level 55
God Stats
41W - 21L
1,673 SR
Queue Stats
266W - 286L
1,457 Elo+
Party 2
Zeus
Zeus
YoYoDiNe55
Zeus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 67L
1,511 Elo+
Solo
Artio
Artio
hAiL ECLIPES
Artio
Level 121
God Stats
24W - 14L
1,570 SR
Queue Stats
162W - 160L
1,479 Elo+
Party 2
Thanatos
Thanatos
li Coas il
Thanatos
Level 123
God Stats
14W - 11L
1,543 SR
Queue Stats
257W - 261L
1,426 Elo+
Party 2
Team Averages
Level 114
1,557 SR
1,475 Elo+

VS

Team Averages
Level 126
1,474 SR
1,517 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
I2umfield
Gilgamesh
Level 145
God Stats
0W - 6L
1,101 SR
Queue Stats
87W - 70L
1,543 Elo+
Party 3
Ymir
Ymir
MechaHazel
Ymir
Level 99
God Stats
17W - 15L
1,653 SR
Queue Stats
57W - 53L
1,545 Elo+
Party 1
Anhur
Anhur
xNECROxBUTCHERx
Anhur
Level 85
God Stats
4W - 3L
1,614 SR
Queue Stats
11W - 10L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 0 / 0
7,230
657
7,459
8,728
7,023
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
KingZeenx
Skadi
10
0 / 1 / 2
5,521
502
6,079
4,135
716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 0 / 0
7,151
650
2,885
3,560
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,576
507
1,919
8,918
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
li Coas il
Thanatos
10
3 / 0 / 1
6,280
571
1,730
5,104
1,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
5,773
525
1,899
4,921
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
9
0 / 2 / 0
5,381
489
1,453
6,861
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
I2umfield
Gilgamesh
9
0 / 6 / 0
5,152
468
3,063
7,370
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 0 / 2
5,995
545
3,888
5,672
3,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 1
5,779
525
3,864
6,501
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
12
Kills
3
3
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
0
6
L
Scylla
 
Scylla
0
3
0
0
L
Bakasura
 
Bakasura
0
2
0
0
L
Gilgamesh
I2umfield
Gilgamesh
0
6
0
0
W
Skadi
KingZeenx
Skadi
0
1
2
1
L
1
0
2
2
W
3
0
0
3
W
0
2
2
0.5
W
Thanatos
li Coas il
Thanatos
3
0
1
3.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,072
Damage
14,167
30,445
Taken
31,325
14,239
Mitigated
14,256
13,840
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,459
3,643
0
3,895
8,728
7,023
173
0
8,678
0
40,091
L
Scylla
 
Scylla
1,899
205
0
730
4,921
1,599
0
2,392
2,241
33,777
0
L
Bakasura
 
Bakasura
1,453
1,250
0
1,293
6,861
2,046
111
272
6,573
0
29,905
L
Gilgamesh
I2umfield
Gilgamesh
3,063
971
165
1,524
7,370
5,040
0
0
7,370
0
20,155
W
Skadi
KingZeenx
Skadi
6,079
2,553
0
1,271
4,135
716
0
1,179
2,956
0
36,176
L
3,888
615
0
565
5,672
3,817
0
896
4,772
16,713
0
W
2,885
272
0
1,198
3,560
926
0
1,161
2,219
45,848
0
W
1,919
318
427
2,289
8,918
4,000
0
2,709
6,209
6,562
0
W
Thanatos
li Coas il
Thanatos
1,730
110
0
4,760
5,104
1,574
79
542
4,526
0
31,639
L
3,864
2,049
0
1,794
6,501
1,754
0
936
5,565
0
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
28,080
346
Minions Killed
285
0
Camps Cleared
0
1,073,924
Distance Traveled
1,058,407
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,230
657
94
9
0
220,992
2
L
Scylla
5,773
525
69
6
0
218,482
7
L
Bakasura
5,381
489
78
7
0
258,366
3
L
Gilgamesh
5,152
468
40
4
0
184,998
0
W
Skadi
5,521
502
81
7
0
175,056
1
L
Ymir
5,995
545
19
2
0
204,470
2
W
Zeus
7,151
650
99
9
0
216,863
4
W
Artio
5,576
507
10
1
0
194,966
2
W
Thanatos
6,280
571
62
6
0
266,047
3
L
Anhur
5,779
525
79
7
0
192,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role