Player Matchup

Hachiman
Hachiman
OneNutChuk
Hachiman
Level 76
God Stats
4W - 3L
1,530 SR
Queue Stats
44W - 59L
1,371 Elo+
Party 1
Hercules
Hercules
RowdyMcRoutRout
Hercules
Level 147
God Stats
10W - 22L
1,331 SR
Queue Stats
457W - 581L
1,323 Elo+
Party 1
Ah Puch
Ah Puch
TTRxJediKnight
Ah Puch
Level 119
God Stats
3W - 9L
1,093 SR
Queue Stats
369W - 480L
1,328 Elo+
Party 1
Team Averages
Level 114
1,318 SR
1,341 Elo+

VS

Team Averages
Level 120
1,544 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BOOM BREEZY
Scylla
Level 108
God Stats
4W - 7L
1,309 SR
Queue Stats
85W - 115L
1,364 Elo+
Solo
Athena
Athena
dcaavsitdro47
Athena
Level 94
God Stats
11W - 3L
1,824 SR
Queue Stats
206W - 247L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OneNutChuk
Hachiman
14
3 / 6 / 10
10,235
682
6,022
10,264
2,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
14
4 / 5 / 11
11,049
737
9,875
20,340
8,783
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
9 / 3 / 5
11,574
772
12,696
11,794
3,943
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
11 / 8 / 2
11,526
768
18,819
15,331
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
4
0 / 1 / 0
7,051
470
307
599
147
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 10
10,546
703
7,727
21,305
17,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
16
Kills
14
14
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
11
8
2
1.5
L
Scylla
0
1
0
0
W
Hachiman
OneNutChuk
Hachiman
3
6
10
1.33
W
Hercules
4
5
11
1.9
W
9
3
5
3.83
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
26,853
42,398
Taken
37,235
15,620
Mitigated
23,684
13,369
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,819
9,715
0
0
15,331
5,826
469
6,302
9,029
0
46,964
L
Scylla
307
0
0
0
599
147
0
236
363
630
0
W
Hachiman
OneNutChuk
Hachiman
6,022
4,107
1,244
913
10,264
2,894
942
1,791
8,473
0
20,701
W
Hercules
9,875
3,547
416
4,735
20,340
8,783
696
3,599
16,741
0
30,214
W
12,696
1,173
581
5,480
11,794
3,943
655
2,644
9,150
49,406
0
L
7,727
1,997
174
828
21,305
17,711
0
6,158
15,147
25,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
29,123
144
Minions Killed
114
0
Camps Cleared
0
720,019
Distance Traveled
503,066
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,526
768
75
5
0
238,480
0
L
Scylla
7,051
470
1
0
0
12,921
0
W
Hachiman
10,235
682
38
3
0
224,043
0
W
Hercules
11,049
737
37
2
0
255,563
0
W
Ah Puch
11,574
772
69
5
0
240,413
1
L
Athena
10,546
703
38
3
0
251,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role