Player Matchup

Ullr
Ullr
AppaTheory
Ullr
Level 29
God Stats
19W - 17L
1,786 SR
Queue Stats
164W - 162L
1,603 Elo+
Solo
Scylla
Scylla
DWSRanger
Scylla
Level 29
God Stats
18W - 23L
1,600 SR
Queue Stats
149W - 142L
1,558 Elo+
Solo
Ymir
Ymir
FlashRanger555
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Vamana
Vamana
TrashPanda70
Vamana
Level 8
God Stats
2W - 4L
1,397 SR
Queue Stats
5W - 6L
1,465 Elo+
Party 1
Pele
Pele
meddog0
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,675 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,594 Elo+

VS

Team Averages
Level 11
1,500 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BighugeDeangus
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,377 Elo+
Solo
Tyr
Tyr
Bigpaul32
Tyr
Level 14
God Stats
7W - 7L
1,500 SR
Queue Stats
73W - 57L
1,663 Elo+
Solo
Hel
Hel
PPTASTEYUMMY
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,491 Elo+
Solo
Artemis
Artemis
yato1598
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
5,480
548
5,645
6,414
2,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DWSRanger
Scylla
9
2 / 4 / 0
5,640
564
4,122
4,964
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 8 / 1
4,467
447
1,022
8,428
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
6
0 / 6 / 2
4,800
480
1,286
8,387
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
meddog0
Pele
7
1 / 6 / 1
4,667
467
2,314
7,715
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
9 / 1 / 1
7,700
770
4,827
6,344
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 10
5,686
569
1,407
4,178
1,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 1 / 3
7,947
795
7,367
6,754
4,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
9 / 0 / 4
7,598
760
9,214
5,776
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
yato1598
Artemis
8
0 / 4 / 3
5,400
540
2,104
5,699
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
28
28
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
1
9.5
L
4
4
1
1.13
W
0
1
10
5
W
10
1
3
11.5
L
Scylla
DWSRanger
Scylla
2
4
0
0.5
L
0
8
1
0.06
W
9
0
4
11
L
Vamana
0
6
2
0.17
L
Pele
meddog0
Pele
1
6
1
0.25
W
Artemis
yato1598
Artemis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
24,919
35,908
Taken
28,751
11,938
Mitigated
10,973
2,429
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,827
2,333
0
2,315
6,344
2,000
0
1,221
5,123
0
49,760
L
5,645
2,328
0
216
6,414
2,037
0
364
6,050
0
20,340
W
1,407
238
0
750
4,178
1,674
73
1,059
3,119
6,494
0
W
7,367
773
0
3,418
6,754
4,171
1,076
372
6,382
0
43,228
L
Scylla
DWSRanger
Scylla
4,122
957
0
436
4,964
1,417
0
3,214
1,750
24,002
0
L
1,022
318
0
0
8,428
4,004
0
2,387
6,041
5,637
0
W
9,214
1,335
1,217
3,360
5,776
1,784
691
2,492
3,284
39,810
0
L
Vamana
1,286
720
0
552
8,387
2,679
27
3,230
5,157
0
7,845
L
Pele
meddog0
Pele
2,314
695
0
1,225
7,715
1,801
0
1,426
6,289
0
16,081
W
Artemis
yato1598
Artemis
2,104
1,238
0
491
5,699
1,344
246
0
5,699
0
18,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
34,331
144
Minions Killed
303
0
Camps Cleared
0
879,511
Distance Traveled
1,008,523
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,700
770
92
9
0
244,362
3
L
Ullr
5,480
548
44
4
0
162,973
1
W
Ares
5,686
569
13
1
0
201,626
0
W
Tyr
7,947
795
95
10
0
211,110
1
L
Scylla
5,640
564
51
5
0
175,243
1
L
Ymir
4,467
447
8
1
0
179,194
2
W
Hel
7,598
760
75
8
0
190,499
1
L
Vamana
4,800
480
10
1
0
167,277
1
L
Pele
4,667
467
31
3
0
194,824
2
W
Artemis
5,400
540
28
3
0
160,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role