Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkniir
Morgan Le Fay
Level 26
God Stats
8W - 26L
1,320 SR
Queue Stats
51W - 64L
1,421 Elo+
Party 1
Loki
Loki
Poutcheck
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Talystord
Sylvanus
Level 29
God Stats
0W - 1L
1,786 SR
Queue Stats
31W - 37L
1,454 Elo+
Solo
Izanami
Izanami
Twitchslayer98
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 3
Anubis
Anubis
VzPrim3xBxngerzZ
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 3
Team Averages
Level 19
1,521 SR
1,459 Elo+

VS

Team Averages
Level 20
1,640 SR
1,457 Elo+
Loki
Loki
Ganovver
Loki
Level 16
God Stats
10W - 4L
1,825 SR
Queue Stats
25W - 23L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
Kikimorus
Ah Puch
Level 18
God Stats
7W - 2L
1,756 SR
Queue Stats
36W - 32L
1,474 Elo+
Party 2
Skadi
Skadi
QuentaPhoenix
Skadi
Level 18
God Stats
18W - 13L
1,427 SR
Queue Stats
95W - 117L
1,334 Elo+
Solo
Jormungandr
Jormungandr
Zahary555
Jormungandr
Level 17
God Stats
4W - 3L
1,667 SR
Queue Stats
35W - 32L
1,465 Elo+
Party 2
Anubis
Anubis
squeakeyballs
Anubis
Level 29
God Stats
45W - 42L
1,525 SR
Queue Stats
184W - 202L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkniir
Morgan Le Fay
14
3 / 9 / 5
8,992
473
10,891
14,545
4,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
5 / 7 / 3
10,376
546
8,777
19,265
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Talystord
Sylvanus
15
7 / 5 / 5
9,769
514
16,630
22,231
16,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 9 / 2
6,038
318
2,510
7,998
1,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 9 / 2
6,282
331
3,748
10,234
3,825
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
12 / 2 / 8
11,612
611
12,831
10,754
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Kikimorus
Ah Puch
16
11 / 4 / 8
11,109
585
18,564
15,462
5,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 6 / 6
10,485
552
9,031
12,848
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Zahary555
Jormungandr
15
3 / 0 / 10
10,631
560
6,366
14,054
13,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 3 / 8
10,901
574
11,788
12,404
6,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
15
Kills
39
39
Deaths
15
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Darkniir
Morgan Le Fay
3
9
5
0.61
W
Loki
12
2
8
8
W
Ah Puch
Kikimorus
Ah Puch
11
4
8
3.75
L
Loki
5
7
3
0.93
W
7
6
6
1.67
L
Sylvanus
Talystord
Sylvanus
7
5
5
1.9
L
0
9
2
0.11
L
0
9
2
0.11
W
Jormungandr
Zahary555
Jormungandr
3
0
10
8
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,556
Damage
58,580
74,273
Taken
65,522
32,439
Mitigated
33,525
16,032
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Darkniir
Morgan Le Fay
10,891
1,359
0
1,370
14,545
4,733
0
7,960
6,585
31,833
0
W
Loki
12,831
3,597
0
3,218
10,754
3,926
568
4,545
6,209
0
60,855
W
Ah Puch
Kikimorus
Ah Puch
18,564
1,539
0
7,280
15,462
5,377
3,424
7,685
7,777
60,055
0
L
Loki
8,777
1,676
0
4,920
19,265
5,634
0
9,727
9,538
0
57,798
W
9,031
4,389
0
1,000
12,848
4,209
3,729
5,748
7,100
0
57,728
L
Sylvanus
Talystord
Sylvanus
16,630
4,795
1,036
7,086
22,231
16,680
446
11,129
11,102
41,376
7,160
L
2,510
1,321
0
270
7,998
1,567
0
3,013
4,985
0
15,157
L
3,748
424
0
1,350
10,234
3,825
0
4,889
5,345
20,983
0
W
Jormungandr
Zahary555
Jormungandr
6,366
1,413
0
2,833
14,054
13,101
895
5,435
8,619
26,337
0
W
11,788
667
0
5,423
12,404
6,912
3,488
6,639
5,765
70,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
54,738
274
Minions Killed
471
0
Camps Cleared
0
1,255,879
Distance Traveled
1,679,333
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,992
473
37
2
0
228,271
1
W
Loki
11,612
611
107
6
0
399,690
0
W
Ah Puch
11,109
585
98
5
0
346,574
2
L
Loki
10,376
546
103
5
0
349,628
0
W
Skadi
10,485
552
101
5
0
311,479
4
L
Sylvanus
9,769
514
83
4
0
278,741
7
L
Izanami
6,038
318
19
1
0
189,976
0
L
Anubis
6,282
331
32
2
0
209,263
0
W
Jormungandr
10,631
560
28
1
0
373,031
13
W
Anubis
10,901
574
137
7
0
248,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role