Player Matchup

Persephone
Persephone
Chasekillyou
Persephone
Level 19
God Stats
8W - 5L
1,768 SR
Queue Stats
140W - 67L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
Dracocius
Heimdallr
Level 65
God Stats
1W - 1L
1,336 SR
Queue Stats
54W - 38L
1,522 Elo+
Party 1
Chernobog
Chernobog
Gingeman
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 106L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
GrayVBoat
Cthulhu
Level 16
God Stats
42W - 17L
1,558 SR
Queue Stats
60W - 27L
1,535 Elo+
Party 1
Chaac
Chaac
Hexman11
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 33L
1,610 Elo+
Party 1
Team Averages
Level 27
1,532 SR
1,575 Elo+

VS

Team Averages
Level 23
1,618 SR
1,552 Elo+
Baba Yaga
Baba Yaga
BianoGacayan
Baba Yaga
Level 26
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 3L
1,665 Elo+
Party 2
Freya
Freya
StanCharliXCX
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
Storktrees
Nu Wa
Level 22
God Stats
4W - 1L
1,864 SR
Queue Stats
10W - 6L
1,667 Elo+
Party 2
Tyr
Tyr
ariel3018pro
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,454 Elo+
Solo
Bakasura
Bakasura
xXREDx6xHAZEXx
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chasekillyou
Persephone
19
9 / 3 / 17
13,555
1,130
23,113
12,855
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Dracocius
Heimdallr
19
7 / 4 / 23
11,946
996
25,262
13,827
5,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Gingeman
Chernobog
20
10 / 3 / 22
12,497
1,041
26,389
13,892
4,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GrayVBoat
Cthulhu
19
6 / 1 / 22
12,257
1,021
18,372
20,285
14,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Hexman11
Chaac
18
6 / 3 / 18
11,549
962
12,043
14,870
17,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BianoGacayan
Baba Yaga
17
4 / 4 / 4
11,775
981
18,129
22,217
8,797
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 4
13,277
1,106
22,050
19,957
7,269
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
18
2 / 6 / 9
12,007
1,001
20,598
20,004
6,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 13 / 4
10,120
843
4,185
28,102
13,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
18
0 / 13 / 7
10,339
862
2,496
22,709
8,327
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
38
Kills
14
14
Deaths
38
102
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BianoGacayan
Baba Yaga
4
4
4
1.5
W
Persephone
Chasekillyou
Persephone
9
3
17
5.83
W
Heimdallr
Dracocius
Heimdallr
7
4
23
4.63
W
Chernobog
Gingeman
Chernobog
10
3
22
7
W
Cthulhu
GrayVBoat
Cthulhu
6
1
22
17
W
Chaac
Hexman11
Chaac
6
3
18
5
L
7
2
4
4.5
L
Nu Wa
2
6
9
1.08
L
1
13
4
0.23
L
Bakasura
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,179
Damage
67,458
75,729
Taken
112,989
46,232
Mitigated
44,480
22,979
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BianoGacayan
Baba Yaga
18,129
1,878
0
1,430
22,217
8,797
0
9,861
11,998
35,579
0
W
Persephone
Chasekillyou
Persephone
23,113
1,450
413
2,892
12,855
4,678
0
9,835
2,947
56,985
0
W
Heimdallr
Dracocius
Heimdallr
25,262
13,732
0
2,520
13,827
5,012
0
10,718
3,074
0
42,083
W
Chernobog
Gingeman
Chernobog
26,389
20,101
0
5,394
13,892
4,483
0
12,156
1,736
0
55,064
W
Cthulhu
GrayVBoat
Cthulhu
18,372
1,339
1,375
6,621
20,285
14,417
0
15,942
4,293
43,094
0
W
Chaac
Hexman11
Chaac
12,043
2,691
0
3,764
14,870
17,642
0
12,123
2,747
204
16,096
L
22,050
7,018
0
3,694
19,957
7,269
0
7,176
12,474
55,611
0
L
Nu Wa
20,598
5,250
1,014
2,867
20,004
6,880
0
7,353
12,276
41,642
0
L
4,185
804
33
919
28,102
13,207
0
8,464
19,168
0
17,053
L
Bakasura
2,496
1,444
0
170
22,709
8,327
0
8,132
14,347
0
3,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,804
Gold Earned
57,518
251
Minions Killed
181
7
Camps Cleared
4
1,068,669
Distance Traveled
1,163,034
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,775
981
51
4
1
255,016
0
W
Persephone
13,555
1,130
88
7
1
247,341
0
W
Heimdallr
11,946
996
29
2
1
181,023
0
W
Chernobog
12,497
1,041
67
6
5
196,874
0
W
Cthulhu
12,257
1,021
60
5
0
231,455
0
W
Chaac
11,549
962
7
1
0
211,976
0
L
Freya
13,277
1,106
80
7
0
215,025
0
L
Nu Wa
12,007
1,001
32
3
1
217,538
0
L
Tyr
10,120
843
15
1
1
248,557
0
L
Bakasura
10,339
862
3
0
1
226,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role