Player Matchup

Athena
Athena
ItWasByDesign
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
Tristandingess3
Cthulhu
Level 125
God Stats
9W - 5L
1,681 SR
Queue Stats
65W - 47L
1,598 Elo+
Party 2
Apollo
Apollo
assassincarsili
Apollo
Level 152
God Stats
2W - 2L
1,604 SR
Queue Stats
39W - 34L
1,572 Elo+
Party 2
Mercury
Mercury
eightytwolac
Mercury
Level 142
God Stats
5W - 5L
1,486 SR
Queue Stats
96W - 79L
1,552 Elo+
Party 2
Janus
Janus
intorrej
Janus
Level 35
God Stats
5W - 4L
1,382 SR
Queue Stats
23W - 24L
1,514 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,574 Elo+

VS

Team Averages
Level 81
1,603 SR
1,588 Elo+
Cupid
Cupid
AtomicAyres
Cupid
Level 38
God Stats
5W - 10L
1,338 SR
Queue Stats
18W - 39L
1,366 Elo+
Solo
Bastet
Bastet
Blaz3yyB3ar
Bastet
Level 25
God Stats
2W - 1L
1,888 SR
Queue Stats
37W - 24L
1,710 Elo+
Party 1
Sylvanus
Sylvanus
Projectkilljr
Sylvanus
Level 160
God Stats
4W - 3L
1,751 SR
Queue Stats
143W - 141L
1,583 Elo+
Party 1
Anubis
Anubis
ShottGunn88
Anubis
Level 157
God Stats
0W - 3L
1,376 SR
Queue Stats
226W - 203L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
Unwant3dPhantom
Guan Yu
Level 24
God Stats
2W - 2L
1,661 SR
Queue Stats
172W - 135L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
6,671
606
9,064
9,445
7,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 0 / 9
6,561
596
4,486
6,457
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 5
6,094
554
3,084
6,756
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
eightytwolac
Mercury
11
5 / 1 / 7
6,735
612
5,893
8,827
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
intorrej
Janus
11
3 / 1 / 3
6,562
597
5,605
2,862
686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,136
467
2,057
6,367
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
11
4 / 2 / 1
6,628
603
4,329
7,496
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Projectkilljr
Sylvanus
6
0 / 5 / 2
5,094
463
2,090
8,132
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
10
1 / 3 / 4
6,158
560
5,744
6,300
3,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
0 / 2 / 1
5,600
509
4,193
10,578
6,480
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Bastet
4
2
1
2.25
W
3
2
7
3.25
L
Sylvanus
Projectkilljr
Sylvanus
0
5
2
0.2
L
Anubis
1
3
4
1
W
3
0
9
7.5
L
0
2
1
0.25
W
2
1
5
4.5
W
Mercury
eightytwolac
Mercury
5
1
7
8.5
W
Janus
intorrej
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
18,413
34,347
Taken
38,873
18,788
Mitigated
18,008
8,681
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,057
754
0
668
6,367
1,719
0
1,643
4,724
0
22,665
L
Bastet
4,329
1,416
0
740
7,496
2,383
0
2,802
4,624
0
32,978
W
9,064
1,977
0
1,680
9,445
7,736
35
1,725
7,720
31,920
0
L
Sylvanus
Projectkilljr
Sylvanus
2,090
426
645
1,867
8,132
4,261
0
5,076
3,014
12,025
0
L
Anubis
5,744
132
0
1,947
6,300
3,165
0
3,102
3,046
39,093
0
W
4,486
299
77
1,208
6,457
6,215
0
1,649
4,808
16,265
0
L
4,193
889
138
3,089
10,578
6,480
0
6,214
4,310
0
26,062
W
3,084
1,401
0
2,590
6,756
1,754
1,310
1,769
4,987
0
34,354
W
Mercury
eightytwolac
Mercury
5,893
2,736
0
2,683
8,827
2,397
369
1,631
7,196
0
32,105
W
Janus
intorrej
Janus
5,605
0
110
333
2,862
686
138
1,060
1,802
38,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
28,616
291
Minions Killed
276
0
Camps Cleared
0
1,133,833
Distance Traveled
1,042,745
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,136
467
50
5
0
180,849
0
L
Bastet
6,628
603
67
6
0
245,025
2
W
Athena
6,671
606
64
6
0
184,468
2
L
Sylvanus
5,094
463
17
2
0
170,963
0
L
Anubis
6,158
560
77
7
0
191,291
2
W
Cthulhu
6,561
596
30
3
0
234,898
3
L
Guan Yu
5,600
509
65
6
0
254,617
3
W
Apollo
6,094
554
63
6
0
225,605
3
W
Mercury
6,735
612
49
4
0
277,571
2
W
Janus
6,562
597
85
8
0
211,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role