Player Matchup

Chaac
Chaac
JesterDizzy
Chaac
Level 12
God Stats
2W - 3L
1,038 SR
Queue Stats
4W - 5L
1,276 Elo+
Solo
Vamana
Vamana
Kilua2412
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ullydundee
Sun Wukong
Level 16
God Stats
2W - 1L
1,416 SR
Queue Stats
4W - 5L
1,377 Elo+
Solo
Hera
Hera
Wraith8405
Hera
Level 21
God Stats
17W - 11L
1,519 SR
Queue Stats
91W - 88L
1,364 Elo+
Solo
Ra
Ra
bembeneksquad
Ra
Level 15
God Stats
5W - 1L
1,741 SR
Queue Stats
68W - 53L
1,364 Elo+
Solo
Team Averages
Level 14
1,443 SR
1,376 Elo+

VS

Team Averages
Level 24
1,445 SR
1,364 Elo+
Persephone
Persephone
Amir_22413
Persephone
Level 17
God Stats
1W - 3L
1,230 SR
Queue Stats
43W - 66L
1,220 Elo+
Solo
Hercules
Hercules
ISquidliumI
Hercules
Level 61
God Stats
1W - 1L
1,496 SR
Queue Stats
59W - 65L
1,452 Elo+
Party 1
Merlin
Merlin
Littlebill16010
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,466 Elo+
Party 1
Sobek
Sobek
StonedPeachess
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,438 Elo+
Party 1
Nemesis
Nemesis
frostykidz1
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
17,623
1,037
36,630
30,931
33,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Kilua2412
Vamana
18
0 / 2 / 1
12,415
730
1,293
2,669
1,059
Sun Wukong
Ullydundee
Sun Wukong
18
0 / 0 / 0
12,090
711
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 11
16,476
969
36,895
11,651
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 1 / 12
16,701
982
38,146
17,682
7,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

217

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amir_22413
Persephone
18
1 / 13 / 1
13,403
788
9,205
23,479
6,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ISquidliumI
Hercules
19
1 / 2 / 1
13,577
799
15,382
35,255
41,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 7 / 2
15,257
897
21,466
28,460
8,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 4
14,942
879
9,437
31,036
49,612
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
frostykidz1
Nemesis
18
0 / 3 / 0
12,127
713
427
2,412
633
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
28
Kills
6
6
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
Amir_22413
Persephone
1
13
1
0.12
L
Hercules
ISquidliumI
Hercules
1
2
1
0.75
W
8
2
9
6.25
W
Vamana
Kilua2412
Vamana
0
2
1
0.25
L
3
7
2
0.57
L
1
2
4
1.5
W
Sun Wukong
Ullydundee
Sun Wukong
0
0
0
0
W
9
1
11
14.5
W
11
1
12
17
L
Nemesis
frostykidz1
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,964
Damage
55,917
62,933
Taken
120,642
45,621
Mitigated
106,750
23,008
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Amir_22413
Persephone
9,205
2,871
0
808
23,479
6,287
0
19,457
4,009
20,748
0
L
Hercules
ISquidliumI
Hercules
15,382
6,585
420
10,614
35,255
41,303
0
18,212
17,043
0
30,939
W
36,630
15,309
0
13,598
30,931
33,120
0
17,313
13,618
1,439
73,366
W
Vamana
Kilua2412
Vamana
1,293
593
0
53
2,669
1,059
0
1,395
1,274
0
2,619
L
21,466
2,419
864
2,722
28,460
8,915
0
20,307
8,153
61,875
0
L
9,437
1,471
0
2,071
31,036
49,612
0
16,392
14,644
38,717
0
W
Sun Wukong
Ullydundee
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
36,895
7,535
138
1,916
11,651
4,321
0
8,590
3,061
63,996
0
W
38,146
5,717
1,355
5,948
17,682
7,121
0
12,810
4,872
54,448
0
L
Nemesis
frostykidz1
Nemesis
427
176
0
0
2,412
633
0
1,095
1,317
0
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,305
Gold Earned
69,306
215
Minions Killed
191
0
Camps Cleared
1
1,120,383
Distance Traveled
1,240,205
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,403
788
20
1
0
295,300
1
L
Hercules
13,577
799
37
2
0
328,741
0
W
Chaac
17,623
1,037
106
6
0
327,235
0
W
Vamana
12,415
730
2
0
0
99,728
0
L
Merlin
15,257
897
80
5
1
283,627
0
L
Sobek
14,942
879
54
3
0
299,136
0
W
Sun Wukong
12,090
711
0
0
0
2,402
0
W
Hera
16,476
969
67
4
0
340,458
0
W
Ra
16,701
982
40
2
0
350,560
0
L
Nemesis
12,127
713
0
0
0
33,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role