Player Matchup

Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ksioffa
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,131 Elo+
Party 1
Vamana
Vamana
Robih
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 3
Nu Wa
Nu Wa
SuperSusu
Nu Wa
Level 21
God Stats
10W - 15L
1,275 SR
Queue Stats
149W - 134L
1,369 Elo+
Solo
Anubis
Anubis
Zaeltos
Anubis
Level 12
God Stats
3W - 0L
1,696 SR
Queue Stats
9W - 12L
1,324 Elo+
Party 3
Team Averages
Level 12
1,494 SR
1,334 Elo+

VS

Team Averages
Level 13
1,513 SR
1,443 Elo+
Thor
Thor
ImaugrimI
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Pumaes
Morgan Le Fay
Level 10
God Stats
9W - 8L
1,443 SR
Queue Stats
49W - 60L
1,358 Elo+
Party 2
Bellona
Bellona
ShadowDuke10101
Bellona
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 6L
1,485 Elo+
Solo
Hachiman
Hachiman
TRaessidhe
Hachiman
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 4
Chang'e
Chang'e
UnwantedNameless
Chang'e
Level 14
God Stats
179W - 176L
1,407 SR
Queue Stats
330W - 372L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 4 / 16
9,961
906
3,136
8,580
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Ksioffa
Izanami
18
0 / 4 / 17
10,187
926
7,908
9,095
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
Robih
Vamana
19
5 / 3 / 20
11,790
1,072
14,840
17,552
14,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
SuperSusu
Nu Wa
19
12 / 2 / 16
13,818
1,256
29,610
8,208
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Zaeltos
Anubis
19
13 / 3 / 10
13,776
1,252
19,124
11,705
5,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

194

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 8 / 9
10,809
983
4,250
13,646
3,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Pumaes
Morgan Le Fay
16
2 / 8 / 8
10,616
965
17,289
20,140
5,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
8 / 6 / 3
11,902
1,082
14,221
19,851
11,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
TRaessidhe
Hachiman
17
3 / 4 / 5
10,796
981
8,673
12,064
3,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 4 / 5
9,855
896
7,957
16,332
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
30
Kills
16
16
Deaths
30
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
4
16
2
L
Thor
3
8
9
0.94
W
Izanami
Ksioffa
Izanami
0
4
17
2.13
L
Morgan Le Fay
Pumaes
Morgan Le Fay
2
8
8
0.75
W
Vamana
Robih
Vamana
5
3
20
5
L
8
6
3
1.58
W
Nu Wa
SuperSusu
Nu Wa
12
2
16
10
L
Hachiman
TRaessidhe
Hachiman
3
4
5
1.38
L
0
4
5
0.63
W
Anubis
Zaeltos
Anubis
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,618
Damage
52,390
55,140
Taken
82,033
33,735
Mitigated
27,823
17,801
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,136
925
5,862
1,960
8,580
6,093
0
4,100
4,480
12,957
0
L
Thor
4,250
900
0
0
13,646
3,757
0
8,707
4,609
0
27,139
W
Izanami
Ksioffa
Izanami
7,908
5,119
0
595
9,095
4,244
0
3,940
5,155
0
13,276
L
Morgan Le Fay
Pumaes
Morgan Le Fay
17,289
1,240
0
962
20,140
5,131
0
13,748
6,251
41,987
0
W
Vamana
Robih
Vamana
14,840
4,755
0
4,382
17,552
14,643
0
6,581
10,971
0
28,290
L
14,221
5,163
0
336
19,851
11,201
0
12,880
6,699
0
33,695
W
Nu Wa
SuperSusu
Nu Wa
29,610
7,247
506
430
8,208
3,127
0
4,365
3,843
57,701
0
L
Hachiman
TRaessidhe
Hachiman
8,673
3,824
0
1,082
12,064
3,421
0
7,326
4,454
0
43,000
L
7,957
121
3,113
3,254
16,332
4,313
0
9,209
6,785
35,122
0
W
Anubis
Zaeltos
Anubis
19,124
830
0
4,066
11,705
5,628
0
6,260
5,445
48,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
53,978
211
Minions Killed
248
3
Camps Cleared
10
1,024,508
Distance Traveled
967,622
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,961
906
18
2
0
199,558
0
L
Thor
10,809
983
41
4
0
177,472
1
W
Izanami
10,187
926
11
1
0
156,492
3
L
Morgan Le Fay
10,616
965
39
4
1
189,972
1
W
Vamana
11,790
1,072
28
3
1
250,292
1
L
Bellona
11,902
1,082
39
4
4
186,228
0
W
Nu Wa
13,818
1,256
54
5
1
210,047
0
L
Hachiman
10,796
981
61
6
4
189,146
3
L
Chang'e
9,855
896
68
6
1
224,804
0
W
Anubis
13,776
1,252
100
9
1
208,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role