Player Matchup

Bakasura
Bakasura
AGreenHill
Bakasura
Level 11
God Stats
2W - 3L
1,760 SR
Queue Stats
8W - 8L
1,446 Elo+
Solo
Hun Batz
Hun Batz
SirPenn
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 284L
1,569 Elo+
Party 2
Hachiman
Hachiman
TinySquidCheeks
Hachiman
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 261L
1,580 Elo+
Party 2
Xing Tian
Xing Tian
bConfident
Xing Tian
Level 7
God Stats
15W - 21L
1,525 SR
Queue Stats
52W - 59L
1,545 Elo+
Solo
Discordia
Discordia
Ɵbitɵ
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,561 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,540 Elo+

VS

Team Averages
Level 13
1,543 SR
1,612 Elo+
Ares
Ares
HeiPi188
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,678 Elo+
Party 1
Heimdallr
Heimdallr
MarathonSurge
Heimdallr
Level 15
God Stats
3W - 3L
1,550 SR
Queue Stats
26W - 13L
1,650 Elo+
Solo
Fenrir
Fenrir
ShiroxM
Fenrir
Level 16
God Stats
6W - 3L
1,676 SR
Queue Stats
31W - 21L
1,516 Elo+
Solo
Izanami
Izanami
jfizzle328
Izanami
Level 29
God Stats
27W - 33L
1,491 SR
Queue Stats
284W - 306L
1,539 Elo+
Solo
Ra
Ra
lql123321
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AGreenHill
Bakasura
12
1 / 2 / 2
7,026
540
1,228
8,748
2,676
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
SirPenn
Hun Batz
14
3 / 1 / 2
7,915
609
4,250
7,261
5,612
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
11
2 / 3 / 5
6,813
524
5,105
5,438
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
bConfident
Xing Tian
10
2 / 1 / 2
6,593
507
2,432
5,824
3,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Ɵbitɵ
Discordia
15
7 / 0 / 1
8,844
680
6,388
4,047
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 4 / 2
6,271
482
1,682
7,057
3,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
MarathonSurge
Heimdallr
10
1 / 2 / 3
6,367
490
3,854
6,604
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ShiroxM
Fenrir
11
5 / 4 / 1
7,026
540
5,066
8,679
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
jfizzle328
Izanami
10
0 / 4 / 1
6,568
505
5,024
6,315
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
4,972
382
546
2,670
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AGreenHill
Bakasura
1
2
2
1
L
Ares
1
4
2
0.5
L
Heimdallr
MarathonSurge
Heimdallr
1
2
3
1.25
L
Fenrir
ShiroxM
Fenrir
5
4
1
1.38
W
Hun Batz
SirPenn
Hun Batz
3
1
2
4
W
Hachiman
2
3
5
1.5
W
Xing Tian
bConfident
Xing Tian
2
1
2
3
L
Izanami
jfizzle328
Izanami
0
4
1
0.13
L
0
1
0
0
W
Discordia
Ɵbitɵ
Discordia
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
16,172
31,318
Taken
31,325
14,256
Mitigated
13,916
7,198
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AGreenHill
Bakasura
1,228
975
0
2,833
8,748
2,676
928
25
8,723
0
36,472
L
Ares
1,682
147
0
1,183
7,057
3,453
0
2,112
4,920
12,357
0
L
Heimdallr
MarathonSurge
Heimdallr
3,854
1,830
0
1,660
6,604
2,013
321
2,150
4,454
0
30,670
L
Fenrir
ShiroxM
Fenrir
5,066
353
0
2,100
8,679
3,614
0
2,713
5,966
0
32,963
W
Hun Batz
SirPenn
Hun Batz
4,250
1,399
0
1,595
7,261
5,612
699
0
7,261
0
46,489
W
Hachiman
5,105
3,611
0
480
5,438
1,222
561
754
4,684
0
31,115
W
Xing Tian
bConfident
Xing Tian
2,432
428
0
1,066
5,824
3,461
58
781
5,043
14,685
0
L
Izanami
jfizzle328
Izanami
5,024
2,688
0
1,024
6,315
4,096
0
397
5,823
0
41,328
L
546
146
0
548
2,670
740
348
1,448
1,172
14,780
0
W
Discordia
Ɵbitɵ
Discordia
6,388
807
0
1,224
4,047
1,285
0
668
3,379
59,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
31,204
397
Minions Killed
258
0
Camps Cleared
0
1,318,741
Distance Traveled
1,005,726
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,026
540
91
7
0
258,113
0
L
Ares
6,271
482
21
2
0
248,131
5
L
Heimdallr
6,367
490
60
5
0
223,141
0
L
Fenrir
7,026
540
63
5
0
269,886
0
W
Hun Batz
7,915
609
98
8
0
249,039
3
W
Hachiman
6,813
524
60
5
0
249,677
3
W
Xing Tian
6,593
507
16
1
0
298,292
4
L
Izanami
6,568
505
88
7
0
151,682
1
L
Ra
4,972
382
26
2
0
112,886
0
W
Discordia
8,844
680
132
10
0
263,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role