Player Matchup

Cerberus
Cerberus
Silver I
Canetik
Cerberus
Silver I
Level 103
God Stats
3W - 6L
1,571 SR
Queue Stats
52W - 72L
1,105 MMR
Solo
Izanami
Izanami
Silver V
DreamZ ChipT
Izanami
Silver V
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
260W - 288L
1,090 MMR
Solo
Chronos
Chronos
Silver II
SmiteBuddha
Chronos
Silver II
Level 65
God Stats
0W - 1L
1,844 SR
Queue Stats
28W - 42L
1,070 MMR
Solo
Hera
Hera
Silver III
Whole Gut
Hera
Silver III
Level 115
God Stats
0W - 1L
1,200 SR
Queue Stats
97W - 121L
1,097 MMR
Solo
Hun Batz
Hun Batz
Bronze III
eduardoufrj
Hun Batz
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,089 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,523 SR
1,090 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,479 SR
1,089 MMR
Thanatos
Thanatos
Silver II
AerialPlayer3
Thanatos
Silver II
Level 66
God Stats
7W - 9L
1,484 SR
Queue Stats
26W - 35L
1,075 MMR
Solo
Sylvanus
Sylvanus
Silver II
Beto soto 02
Sylvanus
Silver II
Level 109
God Stats
6W - 9L
1,470 SR
Queue Stats
283W - 289L
1,062 MMR
Solo
Nu Wa
Nu Wa
Silver II
MrBrightside874
Nu Wa
Silver II
Level 67
God Stats
2W - 2L
1,240 SR
Queue Stats
32W - 46L
1,070 MMR
Solo
Osiris
Osiris
Silver II
v0ptiqs
Osiris
Silver II
Level 101
God Stats
10W - 5L
1,643 SR
Queue Stats
24W - 29L
1,181 MMR
Party 1
Danzaburou
Danzaburou
Silver II
vSxcrix
Danzaburou
Silver II
Level 96
God Stats
2W - 2L
1,559 SR
Queue Stats
41W - 46L
1,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Canetik
Cerberus
5
0 / 2 / 0
3,724
532
1,619
6,229
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DreamZ ChipT
Izanami
6
0 / 1 / 0
3,789
541
1,663
3,200
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
SmiteBuddha
Chronos
5
1 / 1 / 0
3,737
534
1,050
1,947
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
8
0 / 2 / 0
4,428
633
1,694
3,233
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
eduardoufrj
Hun Batz
7
1 / 0 / 0
4,313
616
504
3,413
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AresMorgan Le FayKing ArthurAthenaGilgamesh

VS

Bans
SetTyrAphroditeArachneHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AerialPlayer3
Thanatos
7
1 / 1 / 0
4,575
654
785
4,846
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Beto soto 02
Sylvanus
7
1 / 0 / 2
4,123
589
2,067
2,960
889
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 0 / 1
4,856
694
1,877
3,441
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
v0ptiqs
Osiris
9
1 / 1 / 0
4,882
697
1,086
2,125
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
vSxcrix
Danzaburou
8
2 / 0 / 1
4,537
648
3,953
3,692
891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AerialPlayer3
Thanatos
1
1
0
1
W
Sylvanus
Beto soto 02
Sylvanus
1
0
2
2
L
Cerberus
Canetik
Cerberus
0
2
0
0
L
Izanami
DreamZ ChipT
Izanami
0
1
0
0
W
1
0
1
1.5
L
Chronos
SmiteBuddha
Chronos
1
1
0
1
L
Hera
0
2
0
0
L
Hun Batz
eduardoufrj
Hun Batz
1
0
0
1
W
Osiris
v0ptiqs
Osiris
1
1
0
1
W
Danzaburou
vSxcrix
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,530
Damage
9,768
18,022
Taken
17,064
4,634
Mitigated
4,819
6,723
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AerialPlayer3
Thanatos
785
286
0
4,453
4,846
1,247
0
340
4,506
0
19,234
W
Sylvanus
Beto soto 02
Sylvanus
2,067
1,283
437
870
2,960
889
0
597
2,363
12,504
705
L
Cerberus
Canetik
Cerberus
1,619
58
141
2,155
6,229
1,902
0
1,843
4,360
8,434
0
L
Izanami
DreamZ ChipT
Izanami
1,663
1,141
0
1,582
3,200
615
0
370
2,804
0
21,690
W
1,877
814
0
1,925
3,441
892
256
1,652
1,789
23,557
0
L
Chronos
SmiteBuddha
Chronos
1,050
507
0
457
1,947
611
0
88
1,833
5,653
993
L
Hera
1,694
185
0
1,160
3,233
719
0
1,331
1,806
28,006
0
L
Hun Batz
eduardoufrj
Hun Batz
504
262
0
1,228
3,413
787
0
88
3,299
0
17,919
W
Osiris
v0ptiqs
Osiris
1,086
443
0
925
2,125
900
396
876
1,249
0
21,781
W
Danzaburou
vSxcrix
Danzaburou
3,953
1,899
0
1,970
3,692
891
58
931
2,761
0
22,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,991
Gold Earned
22,973
188
Minions Killed
227
0
Camps Cleared
0
618,496
Distance Traveled
683,756
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,575
654
48
7
0
157,818
2
W
Sylvanus
4,123
589
26
4
0
109,313
2
L
Cerberus
3,724
532
17
2
0
141,431
0
L
Izanami
3,789
541
62
9
0
130,553
1
W
Nu Wa
4,856
694
55
8
0
139,123
2
L
Chronos
3,737
534
18
3
0
57,747
1
L
Hera
4,428
633
44
6
0
139,097
2
L
Hun Batz
4,313
616
47
7
0
149,668
0
W
Osiris
4,882
697
52
7
0
142,352
0
W
Danzaburou
4,537
648
46
7
0
135,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role