Player Matchup

Xbalanque
Xbalanque
Skíðblaðnir
Xbalanque
Level 160
God Stats
2W - 0L
1,723 SR
Queue Stats
16W - 6L
1,682 Elo+
Party 2
Khepri
Khepri
TioKooooolFarm
Khepri
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 0L
1,967 Elo+
Party 2
Sol
Sol
ViolletXIII
Sol
Level 160
God Stats
21W - 4L
1,791 SR
Queue Stats
386W - 176L
1,676 Elo+
Party 2
Ra
Ra
Zelliel
Ra
Level 147
God Stats
1W - 0L
1,517 SR
Queue Stats
56W - 35L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
サタンサタンサタン
Zhong Kui
Level 103
God Stats
2W - 0L
1,775 SR
Queue Stats
30W - 10L
1,728 Elo+
Party 2
Team Averages
Level 119
1,661 SR
1,726 Elo+

VS

Team Averages
Level 78
1,521 SR
1,520 Elo+
Raijin
Raijin
JokRey
Raijin
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 72L
1,557 Elo+
Solo
Bellona
Bellona
KaooryKazumi
Bellona
Level 24
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Thor
Thor
Marvinca7
Thor
Level 87
God Stats
1W - 1L
1,706 SR
Queue Stats
40W - 39L
1,542 Elo+
Party 3
Bakasura
Bakasura
Scizor555
Bakasura
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
SeemGx
Nu Wa
Level 64
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Skíðblaðnir
Xbalanque
15
3 / 1 / 23
9,016
902
17,286
7,289
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 22
8,752
875
5,194
10,960
9,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
16 / 1 / 11
10,609
1,061
20,812
8,602
3,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 1 / 16
8,853
885
4,766
9,646
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 17
10,422
1,042
8,695
7,667
9,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JokRey
Raijin
14
1 / 6 / 2
8,058
806
7,193
10,398
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KaooryKazumi
Bellona
9
0 / 8 / 1
6,125
613
4,717
18,169
11,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
13
1 / 5 / 3
7,174
717
2,488
11,564
9,680
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Scizor555
Bakasura
14
2 / 6 / 1
8,367
837
2,411
13,556
6,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
SeemGx
Nu Wa
13
1 / 5 / 2
7,204
720
6,983
7,789
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
14
30
Kills
5
6
Deaths
30
89
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
JokRey
Raijin
1
6
2
0.33
L
Bellona
KaooryKazumi
Bellona
0
8
1
0.06
L
Thor
1
5
3
0.5
L
Bakasura
Scizor555
Bakasura
2
6
1
0.42
L
Nu Wa
SeemGx
Nu Wa
1
5
2
0.4
W
Xbalanque
Skíðblaðnir
Xbalanque
3
1
23
14.5
W
2
2
22
6.5
W
16
1
11
21.5
W
3
1
16
11
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,753
Damage
23,792
44,164
Taken
61,476
30,847
Mitigated
34,616
22,276
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
JokRey
Raijin
7,193
264
1,217
2,175
10,398
4,189
0
6,688
3,710
21,050
0
L
Bellona
KaooryKazumi
Bellona
4,717
810
638
1,775
18,169
11,058
0
10,583
7,562
753
6,732
L
Thor
2,488
23
947
1,167
11,564
9,680
0
8,004
3,550
0
6,893
L
Bakasura
Scizor555
Bakasura
2,411
2,017
97
4,665
13,556
6,776
0
7,769
5,729
0
4,601
L
Nu Wa
SeemGx
Nu Wa
6,983
2,045
0
565
7,789
2,913
0
6,331
1,458
17,784
0
W
Xbalanque
Skíðblaðnir
Xbalanque
17,286
8,842
1,109
1,252
7,289
3,436
1,783
3,046
4,129
0
37,745
W
5,194
239
1,384
809
10,960
9,000
0
2,813
5,603
7,465
0
W
20,812
8,803
1,234
4,087
8,602
3,854
2,357
3,579
4,908
41,652
0
W
4,766
320
7,373
4,331
9,646
4,907
1,658
3,051
6,368
26,112
0
W
8,695
1,870
0
697
7,667
9,650
453
2,038
5,470
18,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
36,928
146
Minions Killed
75
0
Camps Cleared
0
1,018,227
Distance Traveled
835,126
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,058
806
34
3
0
165,043
1
L
Bellona
6,125
613
3
0
0
163,597
0
L
Thor
7,174
717
4
0
0
166,303
1
L
Bakasura
8,367
837
21
2
0
169,155
0
L
Nu Wa
7,204
720
13
1
0
171,028
0
W
Xbalanque
9,016
902
37
4
0
197,258
0
W
Khepri
8,752
875
4
0
0
196,154
1
W
Sol
10,609
1,061
47
5
0
204,997
1
W
Ra
8,853
885
31
3
0
226,397
4
W
Zhong Kui
10,422
1,042
27
3
0
193,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role