Player Matchup

Serqet
Serqet
Cerea1Kira
Serqet
Level 101
God Stats
10W - 14L
1,646 SR
Queue Stats
409W - 377L
1,568 Elo+
Solo
Ullr
Ullr
REDAEC
Ullr
Level 48
God Stats
22W - 29L
1,527 SR
Queue Stats
189W - 174L
1,558 Elo+
Solo
He Bo
He Bo
Rehaaaven
He Bo
Level 82
God Stats
8W - 6L
1,724 SR
Queue Stats
507W - 470L
1,490 Elo+
Party 2
Kali
Kali
Setsukah
Kali
Level 135
God Stats
38W - 18L
1,844 SR
Queue Stats
462W - 447L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
SpinToWln
Sun Wukong
Level 47
God Stats
1W - 3L
1,250 SR
Queue Stats
159W - 148L
1,572 Elo+
Party 2
Team Averages
Level 83
1,598 SR
1,549 Elo+

VS

Team Averages
Level 121
1,655 SR
1,632 Elo+
Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JWDAKILLER
Apollo
Level 127
God Stats
13W - 4L
1,869 SR
Queue Stats
551W - 423L
1,677 Elo+
Party 1
Nox
Nox
NxTCoMic
Nox
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 114L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sevenre
Cu Chulainn
Level 160
God Stats
17W - 10L
1,713 SR
Queue Stats
423W - 331L
1,678 Elo+
Party 1
Hercules
Hercules
TrashOrTroll
Hercules
Level 156
God Stats
74W - 61L
1,693 SR
Queue Stats
477W - 394L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cerea1Kira
Serqet
7
0 / 0 / 1
4,550
569
1,783
4,833
2,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
REDAEC
Ullr
9
1 / 1 / 0
5,089
636
3,887
4,316
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
Rehaaaven
He Bo
1
0 / 0 / 0
1,608
201
0
0
0
Kali
10
2 / 1 / 0
5,224
653
3,001
5,373
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SpinToWln
Sun Wukong
9
1 / 2 / 2
4,948
619
3,472
6,527
4,151
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
3 / 1 / 0
5,513
689
2,530
5,310
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
JWDAKILLER
Apollo
8
0 / 1 / 1
4,760
595
775
4,790
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,800
600
1,631
2,649
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Sevenre
Cu Chulainn
10
1 / 2 / 0
5,654
707
3,759
6,545
3,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
TrashOrTroll
Hercules
8
0 / 0 / 2
5,104
638
1,313
4,293
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
0
3
L
Serqet
Cerea1Kira
Serqet
0
0
1
0.5
W
Apollo
JWDAKILLER
Apollo
0
1
1
0.5
W
0
1
0
0
L
Ullr
REDAEC
Ullr
1
1
0
1
L
He Bo
Rehaaaven
He Bo
0
0
0
0
L
Kali
2
1
0
2
W
Cu Chulainn
Sevenre
Cu Chulainn
1
2
0
0.5
L
Sun Wukong
SpinToWln
Sun Wukong
1
2
2
1
W
Hercules
TrashOrTroll
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,143
Damage
10,008
21,049
Taken
23,587
10,521
Mitigated
8,568
6,802
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,530
750
0
789
5,310
1,292
0
0
5,172
0
29,020
L
Serqet
Cerea1Kira
Serqet
1,783
180
0
700
4,833
2,773
0
925
3,908
0
9,326
W
Apollo
JWDAKILLER
Apollo
775
380
0
2,224
4,790
1,064
0
0
4,790
0
25,207
W
1,631
244
0
445
2,649
819
616
0
2,649
24,108
0
L
Ullr
REDAEC
Ullr
3,887
970
0
460
4,316
1,202
0
0
4,316
0
32,440
L
He Bo
Rehaaaven
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Kali
3,001
991
0
2,999
5,373
2,395
0
706
4,667
0
26,724
W
Cu Chulainn
Sevenre
Cu Chulainn
3,759
314
0
2,110
6,545
3,539
0
0
6,545
3,239
31,048
L
Sun Wukong
SpinToWln
Sun Wukong
3,472
485
0
2,643
6,527
4,151
0
213
6,314
0
22,896
W
Hercules
TrashOrTroll
Hercules
1,313
294
0
2,492
4,293
1,854
38
0
4,155
0
6,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,419
Gold Earned
25,831
192
Minions Killed
245
0
Camps Cleared
0
698,456
Distance Traveled
846,398
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,513
689
50
6
0
180,887
1
L
Serqet
4,550
569
10
1
0
188,886
2
W
Apollo
4,760
595
60
8
0
165,494
2
W
Nox
4,800
600
44
6
0
146,290
0
L
Ullr
5,089
636
71
9
0
162,746
2
L
He Bo
1,608
201
0
0
0
0
0
L
Kali
5,224
653
61
8
0
190,787
2
W
Cu Chulainn
5,654
707
77
10
0
173,798
0
L
Sun Wukong
4,948
619
50
6
0
156,037
0
W
Hercules
5,104
638
14
2
0
179,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role