Player Matchup

Bellona
Bellona
Khonsu_D
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,342 Elo+
Party 1
Anhur
Anhur
Optiplex760
Anhur
Level 14
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 1
Ganesha
Ganesha
chadboommy
Ganesha
Level 62
God Stats
1W - 1L
1,207 SR
Queue Stats
178W - 209L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chouta1070
Morgan Le Fay
Level 21
God Stats
14W - 11L
1,451 SR
Queue Stats
142W - 186L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
shilixue1
Erlang Shen
Level 7
God Stats
5W - 11L
1,172 SR
Queue Stats
5W - 14L
1,137 Elo+
Solo
Team Averages
Level 25
1,412 SR
1,311 Elo+

VS

Team Averages
Level 17
1,551 SR
1,393 Elo+
Chaac
Chaac
Chingonious
Chaac
Level 27
God Stats
29W - 33L
1,713 SR
Queue Stats
163W - 166L
1,385 Elo+
Solo
Izanami
Izanami
MyraMyth
Izanami
Level 5
God Stats
0W - 2L
1,543 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
ltz v Purge
Nemesis
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
53W - 49L
1,500 Elo+
Party 2
Achilles
Achilles
shacal712
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xEliteClownx675
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Khonsu_D
Bellona
15
4 / 1 / 0
9,107
506
8,246
9,078
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 3
8,097
450
5,588
7,544
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
chadboommy
Ganesha
14
2 / 1 / 7
9,090
505
5,224
10,199
13,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
chouta1070
Morgan Le Fay
8
1 / 1 / 1
6,655
370
1,145
2,598
912
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
shilixue1
Erlang Shen
19
13 / 0 / 1
11,577
643
16,620
15,983
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,018
445
5,075
13,372
7,792
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
MyraMyth
Izanami
12
2 / 3 / 2
7,905
439
7,403
8,988
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ltz v Purge
Nemesis
9
1 / 8 / 2
6,599
367
3,728
9,287
2,512
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
shacal712
Achilles
11
1 / 5 / 1
7,009
389
3,523
12,587
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
xEliteClownx675
Ah Muzen Cab
12
0 / 8 / 2
7,451
414
4,965
12,379
3,888
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
24
Kills
5
5
Deaths
26
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Bellona
Khonsu_D
Bellona
4
1
0
4
L
Izanami
MyraMyth
Izanami
2
3
2
1
W
4
2
3
2.75
W
Ganesha
chadboommy
Ganesha
2
1
7
5.5
W
Morgan Le Fay
chouta1070
Morgan Le Fay
1
1
1
1.5
L
Nemesis
ltz v Purge
Nemesis
1
8
2
0.25
L
Achilles
shacal712
Achilles
1
5
1
0.3
W
Erlang Shen
shilixue1
Erlang Shen
13
0
1
13.5
L
Ah Muzen Cab
xEliteClownx675
Ah Muzen Cab
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
24,694
45,402
Taken
56,613
36,844
Mitigated
24,761
19,565
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,075
1,355
0
2,755
13,372
7,792
406
1,793
10,992
0
37,772
W
Bellona
Khonsu_D
Bellona
8,246
2,993
0
1,084
9,078
9,828
2,017
0
9,078
0
35,479
L
Izanami
MyraMyth
Izanami
7,403
4,490
0
1,113
8,988
2,582
46
1,660
7,183
0
43,079
W
5,588
3,829
0
2,482
7,544
2,564
3,668
0
7,544
0
32,052
W
Ganesha
chadboommy
Ganesha
5,224
590
0
4,247
10,199
13,800
530
0
10,199
35,936
0
W
Morgan Le Fay
chouta1070
Morgan Le Fay
1,145
61
0
660
2,598
912
125
0
2,598
12,640
0
L
Nemesis
ltz v Purge
Nemesis
3,728
2,335
0
638
9,287
2,512
94
1,457
7,830
0
11,391
L
Achilles
shacal712
Achilles
3,523
2,021
0
2,784
12,587
7,987
0
832
11,632
0
35,436
W
Erlang Shen
shilixue1
Erlang Shen
16,620
12,219
0
11,092
15,983
9,740
661
0
15,983
0
87,967
L
Ah Muzen Cab
xEliteClownx675
Ah Muzen Cab
4,965
2,105
0
894
12,379
3,888
2,126
627
11,752
0
41,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
36,982
375
Minions Killed
294
0
Camps Cleared
0
1,314,451
Distance Traveled
1,319,934
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,018
445
65
4
0
298,095
2
W
Bellona
9,107
506
65
4
0
287,535
0
L
Izanami
7,905
439
74
4
0
285,913
5
W
Anhur
8,097
450
109
6
0
277,626
1
W
Ganesha
9,090
505
8
0
0
331,479
2
W
Morgan Le Fay
6,655
370
21
1
0
86,017
1
L
Nemesis
6,599
367
18
1
0
221,227
0
L
Achilles
7,009
389
57
3
0
293,964
1
W
Erlang Shen
11,577
643
172
10
0
331,794
0
L
Ah Muzen Cab
7,451
414
80
4
0
220,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role