Player Matchup

Ah Puch
Ah Puch
Ironcladgoose
Ah Puch
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 66L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
Level 157
God Stats
6W - 1L
1,840 SR
Queue Stats
462W - 295L
1,778 Elo+
Party 1
Bacchus
Bacchus
bumpybenhy1
Bacchus
Level 155
God Stats
7W - 3L
1,714 SR
Queue Stats
379W - 216L
1,763 Elo+
Party 1
Team Averages
Level 111
1,685 SR
1,717 Elo+

VS

Team Averages
Level 67
1,629 SR
1,572 Elo+
Ymir
Ymir
JESKN
Ymir
Level 18
God Stats
33W - 21L
1,524 SR
Queue Stats
40W - 33L
1,642 Elo+
Party 2
Loki
Loki
Rhythm297
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Vidextor
Discordia
Level 157
God Stats
11W - 7L
1,862 SR
Queue Stats
124W - 110L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 0 / 12
7,646
765
4,554
3,229
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
14
12 / 0 / 3
9,151
915
12,495
7,568
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
bumpybenhy1
Bacchus
11
3 / 0 / 11
8,379
838
5,013
8,614
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JESKN
Ymir
8
0 / 7 / 0
5,739
574
1,206
12,137
6,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
9
0 / 6 / 0
5,857
586
2,182
7,468
2,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Discordia
Vidextor
Discordia
11
0 / 3 / 0
6,155
616
7,645
5,972
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
1
0
12
7
L
Ymir
JESKN
Ymir
0
7
0
0
L
Loki
0
6
0
0
W
Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
12
0
3
13.5
L
Discordia
Vidextor
Discordia
0
3
0
0
W
Bacchus
bumpybenhy1
Bacchus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
11,033
19,411
Taken
25,577
14,003
Mitigated
11,012
7,565
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
4,554
170
0
263
3,229
1,011
150
1,485
1,520
21,958
0
L
Ymir
JESKN
Ymir
1,206
155
112
1,348
12,137
6,766
0
4,836
7,301
4,783
0
L
Loki
2,182
302
0
880
7,468
2,365
0
2,782
4,686
0
14,264
W
Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
12,495
6,186
0
4,954
7,568
3,206
2,387
3,060
4,160
0
43,761
L
Discordia
Vidextor
Discordia
7,645
221
0
680
5,972
1,881
0
1,949
4,023
31,204
0
W
Bacchus
bumpybenhy1
Bacchus
5,013
427
0
2,348
8,614
9,786
130
3,331
4,880
8,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
17,751
119
Minions Killed
124
0
Camps Cleared
0
604,385
Distance Traveled
480,501
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,646
765
52
5
0
204,884
0
L
Ymir
5,739
574
9
1
0
151,570
3
L
Loki
5,857
586
22
2
0
166,442
0
W
Ah Muzen Cab
9,151
915
59
6
0
208,239
0
L
Discordia
6,155
616
93
9
0
162,489
2
W
Bacchus
8,379
838
8
1
0
191,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role