Player Matchup

Neith
Neith
EMINFLAME24
Neith
Level 5
God Stats
2W - 5L
1,371 SR
Queue Stats
6W - 15L
1,231 Elo+
Party 2
Xing Tian
Xing Tian
Farlikk
Xing Tian
Level 14
God Stats
1W - 2L
1,474 SR
Queue Stats
4W - 7L
1,276 Elo+
Solo
Ra
Ra
Yeppaman
Ra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,246 Elo+
Party 2
Team Averages
Level 28
1,448 SR
1,251 Elo+

VS

Team Averages
Level 80
1,396 SR
1,506 Elo+
Gilgamesh
Gilgamesh
Onion999
Gilgamesh
Level 108
God Stats
47W - 35L
1,302 SR
Queue Stats
312W - 326L
1,433 Elo+
Party 1
Fenrir
Fenrir
SaltyFyou
Fenrir
Level 105
God Stats
34W - 26L
1,387 SR
Queue Stats
466W - 521L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ahmed512
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 3
8,293
691
6,902
10,472
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Farlikk
Xing Tian
10
3 / 7 / 3
8,243
687
6,228
17,054
10,538
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 7 / 2
9,017
751
6,630
12,225
8,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Onion999
Gilgamesh
12
6 / 4 / 15
10,108
842
9,123
12,905
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
SaltyFyou
Fenrir
13
11 / 3 / 7
10,405
867
9,795
10,056
4,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ahmed512
Morgan Le Fay
13
7 / 2 / 11
9,541
795
11,085
7,994
3,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
24
24
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Xing Tian
Farlikk
Xing Tian
3
7
3
0.64
W
Gilgamesh
Onion999
Gilgamesh
6
4
15
3.38
W
Fenrir
SaltyFyou
Fenrir
11
3
7
4.83
L
5
7
2
0.86
W
Morgan Le Fay
ahmed512
Morgan Le Fay
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,760
Damage
30,003
39,751
Taken
30,955
22,475
Mitigated
16,360
4,822
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,902
2,322
0
700
10,472
3,740
0
2,601
7,871
0
24,118
L
Xing Tian
Farlikk
Xing Tian
6,228
1,010
0
956
17,054
10,538
0
5,973
11,081
15,972
0
W
Gilgamesh
Onion999
Gilgamesh
9,123
1,888
0
1,251
12,905
9,300
897
3,617
9,288
466
23,425
W
Fenrir
SaltyFyou
Fenrir
9,795
2,364
0
2,337
10,056
4,028
1,216
4,114
5,942
0
18,569
L
6,630
1,130
1,091
2,075
12,225
8,197
0
2,729
9,496
29,173
0
W
Morgan Le Fay
ahmed512
Morgan Le Fay
11,085
1,205
632
2,765
7,994
3,032
813
5,127
2,867
32,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
30,054
90
Minions Killed
84
0
Camps Cleared
0
533,974
Distance Traveled
671,287
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,293
691
39
3
0
171,147
1
L
Xing Tian
8,243
687
14
1
0
180,560
1
W
Gilgamesh
10,108
842
26
2
0
224,916
0
W
Fenrir
10,405
867
21
2
0
245,409
0
L
Ra
9,017
751
37
3
0
182,267
1
W
Morgan Le Fay
9,541
795
37
3
0
200,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role