Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BaDaLiSc
Danzaburou
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 15L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
Capt Dotnose
Aphrodite
Level 17
God Stats
8W - 18L
1,375 SR
Queue Stats
19W - 31L
1,373 Elo+
Party 1
Anubis
Anubis
CrObInStInE
Anubis
Level 124
God Stats
8W - 7L
1,537 SR
Queue Stats
48W - 61L
1,421 Elo+
Party 1
Yemoja
Yemoja
bybye6724
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Team Averages
Level 36
1,482 SR
1,435 Elo+

VS

Team Averages
Level 23
1,427 SR
1,509 Elo+
Chaac
Chaac
LGBTskittles
Chaac
Level 29
God Stats
5W - 3L
1,501 SR
Queue Stats
110W - 126L
1,424 Elo+
Solo
Yemoja
Yemoja
Rymthor1242
Yemoja
Level 28
God Stats
0W - 1L
1,109 SR
Queue Stats
55W - 65L
1,494 Elo+
Solo
Ne Zha
Ne Zha
SHOOTERMAG
Ne Zha
Level 27
God Stats
28W - 29L
1,604 SR
Queue Stats
443W - 449L
1,562 Elo+
Solo
Achilles
Achilles
UrNTheDANGAZONE
Achilles
Level 27
God Stats
12W - 12L
1,399 SR
Queue Stats
271W - 279L
1,527 Elo+
Solo
Hera
Hera
kingkai1122
Hera
Level 6
God Stats
3W - 10L
1,519 SR
Queue Stats
52W - 106L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
9 / 2 / 10
12,628
1,052
24,985
10,366
4,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BaDaLiSc
Danzaburou
18
1 / 3 / 9
10,108
842
9,125
10,003
4,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Capt Dotnose
Aphrodite
17
2 / 0 / 13
10,587
882
3,854
8,175
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
7 / 0 / 12
12,331
1,028
21,059
5,318
2,703
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
bybye6724
Yemoja
18
3 / 2 / 17
11,334
945
10,064
11,960
12,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

236

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 5
10,690
891
15,157
31,181
32,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
18
0 / 1 / 7
11,687
974
10,808
14,092
17,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
SHOOTERMAG
Ne Zha
17
5 / 3 / 1
11,492
958
10,555
15,408
7,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
16
1 / 1 / 2
9,895
825
5,430
9,944
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 7 / 2
9,158
763
672
7,589
2,161

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
22
Kills
7
7
Deaths
23
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
2
10
7
W
Danzaburou
BaDaLiSc
Danzaburou
1
3
9
1.83
W
Aphrodite
Capt Dotnose
Aphrodite
2
0
13
8.5
W
Anubis
7
0
12
13
L
1
11
5
0.32
L
Yemoja
0
1
7
3.5
L
Ne Zha
SHOOTERMAG
Ne Zha
5
3
1
1.83
L
Achilles
1
1
2
2
W
Yemoja
bybye6724
Yemoja
3
2
17
5.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,087
Damage
42,622
45,822
Taken
78,214
31,219
Mitigated
65,665
21,958
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
24,985
7,409
0
896
10,366
4,169
0
1,622
8,148
0
47,612
W
Danzaburou
BaDaLiSc
Danzaburou
9,125
3,415
0
1,418
10,003
4,152
0
2,100
7,604
0
23,178
W
Aphrodite
Capt Dotnose
Aphrodite
3,854
1,439
5,827
3,992
8,175
8,015
0
2,955
4,951
20,619
0
W
Anubis
21,059
330
490
2,623
5,318
2,703
0
984
4,068
52,648
0
L
15,157
3,891
0
8,116
31,181
32,157
0
14,693
16,488
0
42,530
L
Yemoja
10,808
1,470
3,376
279
14,092
17,128
0
6,089
8,003
33,101
0
L
Ne Zha
SHOOTERMAG
Ne Zha
10,555
1,128
0
527
15,408
7,206
0
5,581
9,827
0
37,706
L
Achilles
5,430
992
0
1,201
9,944
7,013
0
4,587
5,357
0
15,950
W
Yemoja
bybye6724
Yemoja
10,064
2,838
5,576
1,136
11,960
12,180
0
3,819
7,628
21,411
0
L
672
363
0
0
7,589
2,161
0
4,027
3,562
1,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
52,922
244
Minions Killed
210
8
Camps Cleared
4
1,029,488
Distance Traveled
855,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,628
1,052
65
5
3
230,821
0
W
Danzaburou
10,108
842
28
2
1
201,035
0
W
Aphrodite
10,587
882
46
4
0
197,300
1
W
Anubis
12,331
1,028
86
7
2
218,694
2
L
Chaac
10,690
891
68
6
1
187,996
0
L
Yemoja
11,687
974
65
5
0
193,838
1
L
Ne Zha
11,492
958
45
4
1
239,956
0
L
Achilles
9,895
825
31
3
2
132,327
0
W
Yemoja
11,334
945
19
2
2
181,638
0
L
Hera
9,158
763
1
0
0
100,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role