Player Matchup

Hel
Hel
DIgitalsniper01
Hel
Level 138
God Stats
5W - 7L
1,446 SR
Queue Stats
57W - 73L
1,369 Elo+
Solo
Khepri
Khepri
DookieSharkDog
Khepri
Level 22
God Stats
0W - 3L
1,250 SR
Queue Stats
88W - 132L
1,360 Elo+
Party 1
Fenrir
Fenrir
TruProd1gy7
Fenrir
Level 63
God Stats
11W - 14L
1,459 SR
Queue Stats
131W - 188L
1,170 Elo+
Party 1
Team Averages
Level 74
1,385 SR
1,300 Elo+

VS

Team Averages
Level 59
1,577 SR
1,431 Elo+
Cthulhu
Cthulhu
DarnedBasil3896
Cthulhu
Level 27
God Stats
11W - 10L
1,560 SR
Queue Stats
22W - 20L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
DuchTheSoldierrr
Gilgamesh
Level 64
God Stats
35W - 42L
1,537 SR
Queue Stats
214W - 333L
1,324 Elo+
Solo
Heimdallr
Heimdallr
redheaded gore
Heimdallr
Level 86
God Stats
16W - 9L
1,633 SR
Queue Stats
71W - 78L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,593
573
6,761
12,795
5,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 4
8,920
595
3,544
16,962
18,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
7 / 5 / 2
10,696
713
8,728
13,025
6,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
10,154
677
9,988
13,529
10,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
16
5 / 1 / 8
11,289
753
8,992
9,879
6,931
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
redheaded gore
Heimdallr
13
3 / 4 / 6
10,065
671
15,514
13,128
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
13
13
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
5
5
5
1.5
L
2
5
4
0.8
W
Gilgamesh
5
1
8
9
L
Fenrir
7
5
2
1.6
W
Heimdallr
redheaded gore
Heimdallr
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
34,494
42,782
Taken
36,536
29,872
Mitigated
22,550
14,994
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,761
1,173
5,085
6,955
12,795
5,581
0
2,810
9,985
30,847
0
W
9,988
284
322
963
13,529
10,378
370
3,720
9,809
26,582
0
L
3,544
409
0
12
16,962
18,112
0
4,023
12,939
14,609
0
W
Gilgamesh
8,992
2,288
92
1,737
9,879
6,931
349
2,150
7,729
0
47,149
L
Fenrir
8,728
2,499
293
2,649
13,025
6,179
0
3,155
9,870
0
23,353
W
Heimdallr
redheaded gore
Heimdallr
15,514
10,541
270
3,170
13,128
5,241
2,284
4,435
8,693
0
44,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
31,508
100
Minions Killed
151
0
Camps Cleared
0
729,192
Distance Traveled
809,347
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,593
573
58
4
0
231,539
0
W
Cthulhu
10,154
677
30
2
0
276,037
0
L
Khepri
8,920
595
17
1
0
215,800
1
W
Gilgamesh
11,289
753
69
5
0
301,887
0
L
Fenrir
10,696
713
25
2
0
281,853
0
W
Heimdallr
10,065
671
52
3
0
231,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role